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engine: server: define new "disconcfgfile" cvar.

master
Andrey Akhmichin 4 months ago committed by Alibek Omarov
parent
commit
8ecffa4663
  1. 4
      engine/server/sv_init.c
  2. 4
      engine/server/sv_main.c

4
engine/server/sv_init.c

@ -691,6 +691,10 @@ deactivate server, free edicts, strings etc @@ -691,6 +691,10 @@ deactivate server, free edicts, strings etc
void SV_DeactivateServer( void )
{
int i;
const char *cycle = Cvar_VariableString( "disconcfgfile" );
if( COM_CheckString( cycle ))
Cbuf_AddTextf( "exec %s\n", cycle );
if( !svs.initialized || sv.state == ss_dead )
return;

4
engine/server/sv_main.c

@ -75,7 +75,8 @@ CVAR_DEFINE_AUTO( skill, "1", 0, "skill level in singleplayer game" ); @@ -75,7 +75,8 @@ CVAR_DEFINE_AUTO( skill, "1", 0, "skill level in singleplayer game" );
CVAR_DEFINE_AUTO( temp1, "0", 0, "temporary cvar that used by some mods" );
CVAR_DEFINE_AUTO( listipcfgfile, "listip.cfg", 0, "name of listip.cfg file" );
CVAR_DEFINE_AUTO( mapchangecfgfile, "", 0, "name of map change configuration file" );
CVAR_DEFINE_AUTO( _sv_override_scientist_mdl, "", 0, "override default scientist model (specially for HL25 Uplink maps)" );
CVAR_DEFINE_AUTO( disconcfgfile, "", 0, "name of disconnect configuration file" );
CVAR_DEFINE_AUTO( _sv_override_scientist_mdl, "", 0, "override default scientist model name (specially for HL25 Uplink maps)" );
// physic-related variables
CVAR_DEFINE_AUTO( sv_gravity, "800", FCVAR_MOVEVARS, "world gravity value" );
@ -949,6 +950,7 @@ void SV_Init( void ) @@ -949,6 +950,7 @@ void SV_Init( void )
Cvar_RegisterVariable( &bannedcfgfile );
Cvar_RegisterVariable( &listipcfgfile );
Cvar_RegisterVariable( &mapchangecfgfile );
Cvar_RegisterVariable( &disconcfgfile );
Cvar_RegisterVariable( &_sv_override_scientist_mdl );
Cvar_RegisterVariable( &sv_voiceenable );

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