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engine: zone: few more tunings for realloc

master
Alibek Omarov 9 months ago
parent
commit
4c5dfb963e
  1. 23
      engine/common/zone.c

23
engine/common/zone.c

@ -251,6 +251,7 @@ void _Mem_Free( void *data, const char *filename, int fileline ) @@ -251,6 +251,7 @@ void _Mem_Free( void *data, const char *filename, int fileline )
void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clear, const char *filename, int fileline )
{
memheader_t *mem;
uintptr_t oldmem;
mempool_t *pool;
size_t oldsize;
@ -288,17 +289,29 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea @@ -288,17 +289,29 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea
#else // XASH_CUSTOM_SWAP
pool = Mem_FindPool( poolptr );
oldmem = (uintptr_t)mem;
mem = realloc( mem, sizeof( memheader_t ) + size + sizeof( byte ));
if( mem == NULL )
{
Sys_Error( "Mem_Realloc: out of memory (alloc size %s at %s:%i)\n", Q_memprint( size ), filename, fileline );
return NULL;
}
Mem_PoolSubtract( pool, oldsize );
Mem_PoolAdd( pool, size );
// Con_Printf( S_NOTE "%s: mem %s oldmem, size before %zu now %zu (alloc at %s:%i)\n",
// __func__, (uintptr_t)mem != oldmem ? "!=" : "==", oldsize, size, filename, fileline );
Mem_InitAlloc( mem, size, filename, fileline );
if( size > oldsize )
{
Mem_PoolAdd( pool, size - oldsize );
if( clear )
memset((byte *)mem + sizeof( memheader_t ) + oldsize, 0, size - oldsize );
}
else Mem_PoolSubtract( pool, oldsize - size );
// if allocation was migrated from one pool to another
// (this is possible with original Mem_Realloc func)
if( unlikely( mem->pool != pool ))
@ -306,17 +319,13 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea @@ -306,17 +319,13 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea
Mem_PoolUnlinkAlloc( mem->pool, mem );
Mem_PoolLinkAlloc( pool, mem );
}
else
else if( oldmem != (uintptr_t)mem ) // just relink pointers
{
if( mem->next ) mem->next->prev = mem;
if( mem->prev ) mem->prev->next = mem;
else pool->chain = mem;
}
// clear new memory
if( clear && size > oldsize )
memset((byte *)mem + sizeof( memheader_t ) + oldsize, 0, size - oldsize );
return (void *)((byte *)mem + sizeof( memheader_t ));
#endif // XASH_CUSTOM_SWAP
}

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