Xash3D FWGS engine.
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Alibek Omarov 2c0d6e06be engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated 10 months ago
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client engine: console: allow changing background filtering 11 months ago
common engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation 11 months ago
platform
server engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated 10 months ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h
mobility_int.h engine: change mobility API license to Unlicense, as with build.h 11 months ago
physint.h
progdefs.h
ref_api.h common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 11 months ago
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript wscript: move werror flags into uselib 11 months ago