1902 Commits (bb2753cbfca21973b1e5750bb8a95206be9b92c5)

Author SHA1 Message Date
mittorn bb2753cbfc engine/system: add asm-based raise implementation for arm and aarch64, making Sys_DebugBreak more relevant, use tgkill instead of kill 4 months ago
mittorn d84130219f crashhandler: set host.crashed before messagebox to allow platform code handle crashed state in different way 4 months ago
mittorn e4edd2da45 platform/posix: check for non-zero dladdr ret 4 months ago
mittorn c082e46662 imagelib: fix for loop scope 4 months ago
SNMetamorph 0fc83080ec engine: server: allowed bandwidth test on listen servers 4 months ago
SNMetamorph 73883b504f engine: client: improved bandwidth test logic 4 months ago
SNMetamorph 8efc9d74e8 engine: server: fixed test packet buffer was not being created 4 months ago
Alibek Omarov a508467aac engine: client: silently ignore if server didn't sent local player info in delta at spawn 4 months ago
Alibek Omarov e95a2da6d0 engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 4 months ago
Alibek Omarov 8afca1a79c engine: server: allow starting game from custom map 4 months ago
Alibek Omarov 39eec89580 engine: increase elights limit up to 128 4 months ago
Sheridan Kane Rathbun 98d88266a6
engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623) 4 months ago
Alibek Omarov 4c5dfb963e engine: zone: few more tunings for realloc 4 months ago
Alibek Omarov e11f9e05d4 engine: server: add GetNativeObject to server's PhysicsAPI 5 months ago
Alibek Omarov 2ea7162287 engine: gameui: add GetNativeObject to extended menu API 5 months ago
Alibek Omarov e62ab51842 engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore 5 months ago
Bohdan Shulyar f1bc9b87b1 platform: android: port to SDL 5 months ago
Alibek Omarov a9bddaac64 engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load 5 months ago
Alibek Omarov 6cef6f6a75 engine: zone: refactoring 5 months ago
Alibek Omarov 3d5173f257 engine: zone: implement Mem_Realloc through standard realloc 5 months ago
Alibek Omarov 05ff0d6020 engine: cmd: remove unused global variable 5 months ago
Alibek Omarov 3cea12627e engine: client: add cl_trace_stufftext from old engine 5 months ago
Alibek Omarov b59b7c1a8d engine: server: better error message for missing spawn functions 5 months ago
Alibek Omarov dd2c369df3 engine: imagelib: fix integer overflow on huge images when calculating reflectivity 5 months ago
Andrey Akhmichin 8b79e49a0f engine: server: execute maps/<mapname>_unload.cfg on server deactivation. 5 months ago
Andrey Akhmichin 4ea6eba8f2 engine: server: execute maps/<mapname>_load.cfg before entities precaching. 5 months ago
Andrey Akhmichin f649076bc3 engine: server: execute map change config file before entities precaching. 5 months ago
Andrey Akhmichin 8ecffa4663 engine: server: define new "disconcfgfile" cvar. 5 months ago
Andrey Akhmichin e90b83849a engine: server: execute map change config file in singleplayer. 5 months ago
Andrey Akhmichin d517b9717a engine: server: define new "_sv_override_scientist_mdl" cvar for Uplink's scientist model. 5 months ago
Alibek Omarov 2c0d6e06be engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated 5 months ago
Alibek Omarov dec71850a1 engine: console: allow changing background filtering 5 months ago
Alibek Omarov b1860972c6 engine: font: fix inverted check, fix potential division by zero 5 months ago
Alibek Omarov 1f4c9b67da engine: server: don't init or send voice chat in singleplayer 5 months ago
Alibek Omarov c2da125358 engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 5 months ago
Alibek Omarov 31fa990d44 engine: gamma: fix gamma changes not caught if gamma cvar was set during frame 5 months ago
Alibek Omarov d3e60c7d84 engine: gamma: higher brightness limit for compatibility 5 months ago
Alibek Omarov e2424b4303 engine: server: clean up userinfo and fullupdate throttle on client connect 5 months ago
Alibek Omarov 240563cd1b engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally 5 months ago
Alibek Omarov 491b503f96 engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation 5 months ago
Alibek Omarov 21c828ee40 engine: sounds: remove extra logging 5 months ago
Alibek Omarov 132c9de142 engine: host: add the most important command line flag help string 5 months ago
Alibek Omarov 9d9507d77f engine: change mobility API license to Unlicense, as with build.h 5 months ago
Alibek Omarov 7daa6c3451 engine: server: use soundlist to acquire random sounds for physics 5 months ago
Alibek Omarov c8e1ffe0dd engine: client: use soundlist to acquire random sounds for temp entities 5 months ago
Alibek Omarov b5f02324a6 engine: add basic sounds.lst implementation 5 months ago
Alibek Omarov 47f5dfdcfd common: define macros for color codes for easier access 5 months ago
Alibek Omarov 33da68b013 engine: client: move reseting gamma changed flag to the end of the frame for custom renderers 5 months ago
Alibek Omarov 618ec83c9d engine: client: don't trigger CheckGamma if there is no screenshot action 5 months ago
Alibek Omarov 85de61ebc8 engine: client: fix userid not being written to player info on userinfo change 5 months ago