488 Commits (b1e2e84a111c822b3276ffdaa6cceb7fce5a8f21)

Author SHA1 Message Date
Alibek Omarov 0efc5e82ec engine: fix some const qualifier lose and pointer-to-int casts 3 years ago
Nord1cWarr1or 8d793521c4
engine: keys: fix misleading comment 3 years ago
Alibek Omarov #SupportRMS 79f3a6f60e
engine: sound: code style fix 3 years ago
SNMetamorph a2c83144c0 engine: sound: warn about late precached sounds in developer mode 3 years ago
SNMetamorph 6ceb101ba1 engine: client: correctly named values in net_speeds stats 3 years ago
SNMetamorph f7f069a38b engine: client: added Host_Error for CL_EDICT_NUM (hotfix for issue #434) 3 years ago
Alibek Omarov 32e96bdad1 engine: support legacy net protocol in demos 3 years ago
Alibek Omarov c50f73b892 engine: fix brush model sound spatialization 3 years ago
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 3 years ago
Alibek Omarov ad4062969b engine: client: fix warnings in cl_pmove 3 years ago
Alibek Omarov 60c10333aa engine: client: fix sound not spatialized correctly, remove unused field from rawchan 3 years ago
Alibek Omarov 0f84ce40f0 engine: client: fix cl_smoothtime, don't smooth movements when running local server(singleplayer, listenserve, etc) 3 years ago
Alibek Omarov 3894edcb98 engine: client: enhance cl_showevents for reverse-engineering needs 3 years ago
Alibek Omarov 5b387ba36a engine: client: move Cbuf_Execute out of Host_InputFrame, cbuf will be executed always at ClientBegin. Fixes #482 3 years ago
Velaron d011dccaab engine: client: remove redundant index check 3 years ago
Alibek Omarov 13a3f22001 engine: client: netgraph: add in_graph kbutton support, staticify netgraph 3 years ago
SNMetamorph 386ae2067b engine: client: another interpolation fix 3 years ago
SNMetamorph b289de26a6 engine: client: added cvar cl_nointerp for disabling interpolation 3 years ago
SNMetamorph 415f5baa1c engine: client: CL_LerpPoint hotfix 3 years ago
Velaron 4f31d7504a ref_api: fix remap info allocation (fixes #200) 3 years ago
Alibek Omarov ed0ca2b2d2 engine: fix predicting oldbuttons 3 years ago
Alibek Omarov a93d9ac71c engine: platform: simplify sound code 3 years ago
Alibek Omarov 3d9a4560d5 client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 3 years ago
Alibek Omarov 4db2aaffc4 client: port fix of spk/speak commands from old engine 3 years ago
Alibek Omarov 155eb1ba58 engine: fix various warnings 3 years ago
Alibek Omarov 0a818f3f3f client: add waveplaylen console command like in GoldSrc 3 years ago
Alibek Omarov a813be7d54 client: add cl_showpos 3 years ago
Alibek Omarov e77957bc81 client: decrease visibility of some cvars 3 years ago
Alibek Omarov 58edfbc485 engine: move cvars that expected to exist by client.dll from render dll to engine 3 years ago
Alibek Omarov cf5ebd128c client: fix XASH_64BIT check 3 years ago
Ivan Avdeev 1b426b67e7 partially fix amd64 build on windows 3 years ago
SNMetamorph 8d50049db7 netgraph: fixed data usage graphs rendering 3 years ago
SNMetamorph cba9fb1a07 vid_common: added vid_mode cvar for proper working VideoModes menu in game settings 3 years ago
Alibek Omarov 8090db2e75 netgraph: change netgraph buffer size for low memory mode 4 years ago
Gleb Mazovetskiy c95e847890 Fix joystick trigger thresholds 4 years ago
Gleb Mazovetskiy 4daa7c23a0 SDL2 GameController: Map axes to engine explicitly 4 years ago
Gleb Mazovetskiy 3e8e751dc7 GameController: Add separate D-Pad bindings 4 years ago
Gleb Mazovetskiy 12b579bc34 Fix R_CollectRendererNames 4 years ago
Gleb Mazovetskiy 6d614e028a Fix COM_LibraryError newline handling 4 years ago
Gleb Mazovetskiy a234888d44 Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Gleb Mazovetskiy 3af742f103 in_touch.c: Fix -Wpointer-to-int-cast 4 years ago
Alibek Omarov 766ef84af4 engine: ref: try to bruteforce all available renderers if we're failed to load requested one 4 years ago
Andrey Akhmichin 5aef09ce5d engine: client: simplified strings operations. 4 years ago
mittorn 7b127c23f5 client: fix vgui leaving text input move enabled (breaks CTRL in SDL2) 4 years ago
Alibek Omarov 80a5c53cb2 engine: client: move ref state updating into standalone function 4 years ago
Agent Agrimar e4a71afe63 engine: client: update the ref state before R_NewMap is called 4 years ago
Logan 5cdb35f508 Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation 4 years ago
Velaron f3d8a2bcb0 client: vgui: don't fail if client path not given 4 years ago
Velaron 09ae961221 remove platform-specific macros 4 years ago