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engine: sound: code style fix

pull/2/head
Alibek Omarov #SupportRMS 3 years ago committed by GitHub
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  1. 4
      engine/client/s_load.c

4
engine/client/s_load.c

@ -141,9 +141,9 @@ wavdata_t *S_LoadSound( sfx_t *sfx ) @@ -141,9 +141,9 @@ wavdata_t *S_LoadSound( sfx_t *sfx )
if( Q_stricmp( sfx->name, "*default" ))
{
// load it from disk
if( host_developer.value > 0 && CL_Active() ) {
if( host_developer.value > 0 && CL_Active() )
Con_Printf( S_WARN "S_LoadSound: late precache of %s\n", sfx->name );
}
if( sfx->name[0] == '*' )
sc = FS_LoadSound( sfx->name + 1, NULL, 0 );
else sc = FS_LoadSound( sfx->name, NULL, 0 );

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