..
avi
avi: replace longs by ints
5 years ago
vgui
client: vgui: don't fail if client path not given
4 years ago
cl_cmds.c
engine: fix extra zeros in %0
5 years ago
cl_custom.c
HTTP download support
6 years ago
cl_debug.c
ref: render code moved out of engine, doesn't compile, first API prototype
6 years ago
cl_demo.c
engine: mark GAME_EXPORT's
5 years ago
cl_efrag.c
public: rename mathlib to xash3d_mathlib.
5 years ago
cl_efx.c
engine: mark GAME_EXPORT's
5 years ago
cl_events.c
engine: mark GAME_EXPORT's
5 years ago
cl_frame.c
engine: client: explicitly cast literals to floats
5 years ago
cl_game.c
Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation
4 years ago
cl_gameui.c
menu_int: add DoubleTime extension
5 years ago
cl_main.c
engine: mark GAME_EXPORT's
5 years ago
cl_mobile.c
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
5 years ago
cl_netgraph.c
lowmemory: cut up netgraph buffers
5 years ago
cl_parse.c
engine: mark GAME_EXPORT's
5 years ago
cl_pmove.c
engine: mark GAME_EXPORT's
5 years ago
cl_qparse.c
engine: client: explicitly cast literals to floats
5 years ago
cl_remap.c
ref_api: fix remap code
5 years ago
cl_render.c
ref: add export that returns GL_GetProcAddress for renderapi
5 years ago
cl_scrn.c
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
5 years ago
cl_tent.c
engine: mark GAME_EXPORT's
5 years ago
cl_tent.h
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
6 years ago
cl_video.c
engine: fix various compiler warnings
6 years ago
cl_view.c
keys: add OSK
5 years ago
client.h
public: rename mathlib to xash3d_mathlib.
5 years ago
console.c
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
5 years ago
in_joy.c
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
5 years ago
in_touch.c
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
5 years ago
input.c
remove platform-specific macros
4 years ago
input.h
platform: new fbdev bakend, move in_evdev to bakends
5 years ago
keys.c
client: add some useful keys to Key_ToUpper
5 years ago
mod_dbghulls.c
public: rename mathlib to xash3d_mathlib.
5 years ago
ref_common.c
engine: mark GAME_EXPORT's
5 years ago
ref_common.h
engine: implement menu extensions to allow choosing renderers from GUI
5 years ago
s_dsp.c
engine: client: fix wrong type in DSP
5 years ago
s_load.c
xash3d-fwgs: append missing new line at the end of file
5 years ago
s_main.c
engine: mark GAME_EXPORT's
5 years ago
s_mix.c
engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
5 years ago
s_mouth.c
engine: s_mouth: fix another signed char
5 years ago
s_stream.c
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
6 years ago
s_utils.c
engine: fix various compiler warnings
6 years ago
s_vox.c
engine: client/common: fix a few more format warnings
5 years ago
sound.h
public: rename mathlib to xash3d_mathlib.
5 years ago
titles.c
Initial amd64 port
6 years ago
vid_common.c
engine: reliably tell client.dll about vid mode changes
5 years ago
vid_common.h
engine: finish sdl1.2 port
5 years ago
vox.h
engine: support compiling with gcc3
5 years ago