Xash3D FWGS engine.
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Alibek Omarov 80a5c53cb2 engine: client: move ref state updating into standalone function 4 years ago
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avi
vgui client: vgui: don't fail if client path not given 4 years ago
cl_cmds.c
cl_custom.c
cl_debug.c
cl_demo.c
cl_efrag.c
cl_efx.c
cl_events.c
cl_frame.c
cl_game.c Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation 4 years ago
cl_gameui.c
cl_main.c
cl_mobile.c
cl_netgraph.c
cl_parse.c engine: client: move ref state updating into standalone function 4 years ago
cl_pmove.c
cl_qparse.c
cl_remap.c
cl_render.c
cl_scrn.c engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 5 years ago
cl_tent.c
cl_tent.h
cl_video.c
cl_view.c
client.h
console.c engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 5 years ago
in_joy.c
in_touch.c
input.c remove platform-specific macros 4 years ago
input.h
keys.c
mod_dbghulls.c
ref_common.c engine: client: move ref state updating into standalone function 4 years ago
ref_common.h engine: client: move ref state updating into standalone function 4 years ago
s_dsp.c
s_load.c
s_main.c
s_mix.c
s_mouth.c
s_stream.c
s_utils.c
s_vox.c
sound.h
titles.c
vid_common.c
vid_common.h
vox.h