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@ -3945,7 +3945,7 @@ qboolean CL_LoadProgs( const char *name )
@@ -3945,7 +3945,7 @@ qboolean CL_LoadProgs( const char *name )
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// a1ba: we need to check if client.dll has direct dependency on SDL2
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// and if so, disable relative mouse mode
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#if XASH_WIN32 && !defined(XASH_64BIT) |
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#if XASH_WIN32 && !XASH_64BIT |
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if( ( clgame.client_dll_uses_sdl = COM_CheckLibraryDirectDependency( name, OS_LIB_PREFIX "SDL2." OS_LIB_EXT, false ) ) ) |
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{ |
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Con_Printf( S_NOTE "%s uses SDL2 for mouse input\n", name ); |
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