nillerusr
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b16001bc1a
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possible crash fix for DeathNotice
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2021-05-10 06:10:35 +03:00 |
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Andrey Akhmichin
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936a303813
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Revert "Do not precache sounds for xash3d-only builds."
This reverts commit 9a6ef538b6 .
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2021-04-19 03:11:56 +05:00 |
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Andrey Akhmichin
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9a6ef538b6
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Do not precache sounds for xash3d-only builds.
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2021-04-12 09:57:56 +05:00 |
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Andrey Akhmichin
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a07acb3d14
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Restore global time on Save/Restore.
Same as https://github.com/ValveSoftware/halflife/issues/3065.
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2021-04-04 22:26:34 +05:00 |
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Andrey Akhmichin
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4ba54bdcdc
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Fix target check.
Same as https://github.com/ValveSoftware/halflife/issues/3083.
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2021-04-04 22:11:00 +05:00 |
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Andrey Akhmichin
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08f5c265ce
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Clamp gravity.
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2021-04-04 07:32:25 +05:00 |
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Andrey Akhmichin
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c0720d3cfc
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Precache missing sounds for sentry gun.
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2021-04-04 07:07:54 +05:00 |
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Roman Chistokhodov
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2a1867bedf
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Fix crowbar smack think time
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2021-02-27 14:37:12 +03:00 |
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Roman Chistokhodov
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c710978549
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Fix a bug with extracting ammo from mp5 when argrenades are full
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2021-02-11 23:01:32 +03:00 |
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Roman Chistokhodov
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0e251e6f09
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Fix attack times
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2021-02-10 20:21:45 +03:00 |
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Roman Chistokhodov
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9fc712da01
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Fix checking for gag spawnflag (#143)
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2020-12-25 11:14:22 +05:00 |
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Andrey Akhmichin
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2a264d2c9a
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Add the latest steam changes for cl_autowepswitch cvar.
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2020-10-11 00:08:47 +05:00 |
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Andrey Akhmichin
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2de2509094
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server: remove "mp_" prefix for non-multiplayer cvars.
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2020-10-10 22:45:28 +05:00 |
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Andrey Akhmichin
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47c13ef873
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server: Use separate cvar instead of macro for monster yaw speed fix.
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2020-10-10 22:43:19 +05:00 |
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Logan
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4be53d8527
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server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
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2020-10-10 22:06:04 +05:00 |
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Andrey Akhmichin
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8e4ded4017
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wscript: update yet again.
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2020-08-09 03:29:46 +05:00 |
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Andrey Akhmichin
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f20b7259f3
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wscript: reorder sources list.
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2020-08-01 20:26:28 +05:00 |
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Andrey Akhmichin
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e239f3e1a5
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Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
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2020-08-01 19:27:51 +05:00 |
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Andrey Akhmichin
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1d1c99af9f
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Merge e98a18a980
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2020-07-25 13:29:14 +05:00 |
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Roman Chistokhodov
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c2064d88ed
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Remove redundant casts to float when retrieving model frames
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2020-07-24 10:46:26 +05:00 |
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Roman Chistokhodov
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54181adc8e
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Fix bigmomma node wait
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2020-07-24 10:42:02 +05:00 |
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Andrey Akhmichin
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895e7b7503
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Move "build" cvar pointer check to GameDLLInit function.
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2020-04-22 14:11:03 +05:00 |
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Andrey Akhmichin
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6cc78b593d
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Fix compilation.
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2020-04-22 14:07:48 +05:00 |
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Andrey Akhmichin
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a758e80f71
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Remove physics interface.
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2020-04-22 13:51:43 +05:00 |
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Roman Chistokhodov
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3e1e8961bf
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Stop gauss pulse sound on overcharge
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2020-03-31 20:46:37 +03:00 |
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Andrey Akhmichin
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fa50aeeb0c
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Fix wrong quotes.
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2020-03-21 18:51:14 +05:00 |
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Andrey Akhmichin
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9f93606b50
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Fix possible null pointer dereference.
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2020-03-21 18:45:13 +05:00 |
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Roman Chistokhodov
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18127ef848
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Fix VectorCopy to work correctly with pointers again
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2020-02-16 11:19:30 +03:00 |
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mittorn
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c6d793231c
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wscript: do not set install_path on dos target, set build task names to "server" and "client"
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2020-02-12 15:40:06 +07:00 |
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mittorn
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9a08968453
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fix undefined symbols and conflicts on OpenWatcom
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2020-02-12 15:37:46 +07:00 |
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mittorn
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3ebf7f097b
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server: fix include hell in animation.cpp
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2020-02-12 15:35:25 +07:00 |
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mittorn
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2ba9071798
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check if cmath useful, remove posix defines when using owcc
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2020-02-12 15:34:05 +07:00 |
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Andrey Akhmichin
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52b067fd4f
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Fix possible null pointer dereference.
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2019-11-16 14:29:09 +05:00 |
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Andrey Akhmichin
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b8825c2039
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Fix some potential troubles.
Comment some useless code.
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2019-11-16 13:54:47 +05:00 |
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Alibek Omarov
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b4d3b5d8be
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wscript: enable library naming
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2019-11-11 04:07:51 +03:00 |
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Alibek Omarov
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8622cc945d
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CMakeLists: remove legacy 64 postfix
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2019-11-11 01:07:20 +03:00 |
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tyabus
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446f608cf3
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Remove outdated Makefiles (#110)
* Remove outdated Makefiles
* Update README.md
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2019-11-07 23:11:20 +03:00 |
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Andrey Akhmichin
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4a02cfc012
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Merge branch 'double_promotion'
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2019-11-05 02:48:47 +05:00 |
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Andrey Akhmichin
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46f5f21392
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Fix mp5's bullet spread.
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2019-11-04 00:31:52 +05:00 |
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Andrey Akhmichin
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88161eac14
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Add "cl_autowepswitch" cvar implementation.
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2019-11-03 22:59:33 +05:00 |
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Aimless-Wanderer
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b604d86f04
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Update wscript
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2019-11-01 11:17:12 +02:00 |
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Aimless-Wanderer
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682c1c6da9
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build: fix travis ci
I think travis is still using Python 3.4.*, so f-strings are not supported yet and android engine doesn't build.
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2019-10-31 18:13:22 +02:00 |
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Jonathan Poncelet
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a8669459b9
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Build: Swapped Win32 check for MSVC check
The linker flag is only relevant to MSVC.
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2019-10-31 13:15:44 +00:00 |
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Jonathan Poncelet
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1bc65c15f5
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Build: Fixed GiveFnptrsToDll not being found on Windows
Also fixed server DLL being named server.dll instead of hl.dll.
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2019-10-31 08:14:36 +00:00 |
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Jonathan Poncelet
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71afe6e204
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Build: Added user32.lib dependency to CMake
Also had to add ResetThink to cbase.h, as it was missing in deug.
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2019-10-30 17:43:30 +03:00 |
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Alibek Omarov
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b00170a0a2
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Support compiling with GCC 3.4.3
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2019-10-26 15:49:05 +03:00 |
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Andrey Akhmichin
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6dff6e3c61
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Merge pull request #88 from FreeSlave/fix_crowbar_delay
Fix crowbar delay after the first hit
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2019-10-17 04:59:32 +05:00 |
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Andrey Akhmichin
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77891cdfa7
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Merge pull request #87 from FreeSlave/fix_rapid_crowbar
Fix rapid crowbar bug
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2019-10-17 04:59:15 +05:00 |
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Roman Chistokhodov
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c96794aa2d
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Place crowbar delay fix under a macro
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2019-10-16 01:51:48 +03:00 |
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Roman Chistokhodov
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3fcc119275
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Place rapid crowbar fix under a macro
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2019-10-16 01:49:02 +03:00 |
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