.. |
AI_BaseNPC_Schedule.cpp
|
move useless files to useless/dlls directory.
|
9 years ago |
Android.mk
|
Add missing file to build lists.
|
7 years ago |
CMakeLists.txt
|
CMakeLists: remove legacy 64 postfix
|
5 years ago |
Wxdebug.cpp
|
move useless files to useless/dlls directory.
|
9 years ago |
activity.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
activitymap.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
aflock.cpp
|
Partially fix double promotion.
|
5 years ago |
agrunt.cpp
|
Partially fix double promotion.
|
5 years ago |
airtank.cpp
|
Server format.
|
9 years ago |
animating.cpp
|
Partially fix double promotion.
|
5 years ago |
animation.cpp
|
Fix VectorCopy to work correctly with pointers again
|
5 years ago |
animation.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
apache.cpp
|
Fix some potential troubles.
|
5 years ago |
barnacle.cpp
|
Partially fix double promotion.
|
5 years ago |
barney.cpp
|
Partially fix double promotion.
|
5 years ago |
basemonster.h
|
server: Use separate cvar instead of macro for monster yaw speed fix.
|
4 years ago |
bigmomma.cpp
|
Clamp gravity.
|
4 years ago |
bloater.cpp
|
Server format.
|
9 years ago |
bmodels.cpp
|
Partially fix double promotion.
|
5 years ago |
bullsquid.cpp
|
Remove redundant casts to float when retrieving model frames
|
4 years ago |
buttons.cpp
|
Partially fix double promotion.
|
5 years ago |
cbase.cpp
|
Partially fix double promotion.
|
5 years ago |
cbase.h
|
Fix compilation.
|
5 years ago |
cdll_dll.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
client.cpp
|
Merge branch 'double_promotion'
|
5 years ago |
client.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
combat.cpp
|
Fix some potential troubles.
|
5 years ago |
compile.bat
|
Add spaces between source files in compile.bat
|
6 years ago |
controller.cpp
|
Partially fix double promotion.
|
5 years ago |
crossbow.cpp
|
Remove physics interface.
|
5 years ago |
crowbar.cpp
|
Fix crowbar smack think time
|
4 years ago |
decals.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
defaultai.cpp
|
Server format.
|
9 years ago |
defaultai.h
|
CRLF to LF all.
|
9 years ago |
doors.cpp
|
Partially fix double promotion.
|
5 years ago |
doors.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
effects.cpp
|
Partially fix double promotion.
|
5 years ago |
effects.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
egon.cpp
|
Partially fix double promotion.
|
5 years ago |
enginecallback.h
|
Remove unneeded macros.
|
7 years ago |
explode.cpp
|
Partially fix double promotion.
|
5 years ago |
explode.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
exportdef.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
extdll.h
|
Fix wrong quotes.
|
5 years ago |
flyingmonster.cpp
|
Partially fix double promotion.
|
5 years ago |
flyingmonster.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
func_break.cpp
|
Fix some potential troubles.
|
5 years ago |
func_break.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
func_tank.cpp
|
Partially fix double promotion.
|
5 years ago |
game.cpp
|
server: remove "mp_" prefix for non-multiplayer cvars.
|
4 years ago |
game.h
|
server: Use separate cvar instead of macro for monster yaw speed fix.
|
4 years ago |
gamerules.cpp
|
Add "cl_autowepswitch" cvar implementation.
|
5 years ago |
gamerules.h
|
Add "cl_autowepswitch" cvar implementation.
|
5 years ago |
gargantua.cpp
|
Partially fix double promotion.
|
5 years ago |
gauss.cpp
|
Stop gauss pulse sound on overcharge
|
5 years ago |
genericmonster.cpp
|
Remove unneeded casts.
|
8 years ago |
ggrenade.cpp
|
More double promotion fixes.
|
5 years ago |
globals.cpp
|
Server format.
|
9 years ago |
glock.cpp
|
Partially fix double promotion.
|
5 years ago |
gman.cpp
|
Apply some @AlliedModders's patches.
|
8 years ago |
h_ai.cpp
|
Partially fix double promotion.
|
5 years ago |
h_battery.cpp
|
Partially fix double promotion.
|
5 years ago |
h_cine.cpp
|
Partially fix double promotion.
|
5 years ago |
h_cycler.cpp
|
Partially fix double promotion.
|
5 years ago |
h_export.cpp
|
Move "build" cvar pointer check to GameDLLInit function.
|
5 years ago |
handgrenade.cpp
|
Partially fix double promotion.
|
5 years ago |
hassassin.cpp
|
Partially fix double promotion.
|
5 years ago |
headcrab.cpp
|
Partially fix double promotion.
|
5 years ago |
healthkit.cpp
|
Partially fix double promotion.
|
5 years ago |
hgrunt.cpp
|
Fix some potential troubles.
|
5 years ago |
hl.def
|
Upload first port
|
9 years ago |
hl.dsp
|
Upload first port
|
9 years ago |
hornet.cpp
|
Fix some potential troubles.
|
5 years ago |
hornet.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
hornetgun.cpp
|
Partially fix double promotion.
|
5 years ago |
houndeye.cpp
|
Merge e98a18a980
|
4 years ago |
ichthyosaur.cpp
|
Partially fix double promotion.
|
5 years ago |
islave.cpp
|
Fix some potential troubles.
|
5 years ago |
items.cpp
|
Partially fix double promotion.
|
5 years ago |
items.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
leech.cpp
|
Partially fix double promotion.
|
5 years ago |
lights.cpp
|
Partially fix double promotion.
|
5 years ago |
maprules.cpp
|
min->Q_min, max->Q_max.
|
7 years ago |
maprules.h
|
Remove extra commas and semicolons. Format.
|
9 years ago |
monsterevent.h
|
Reformat some files yet.
|
9 years ago |
monstermaker.cpp
|
Server format.
|
9 years ago |
monsters.cpp
|
server: Use separate cvar instead of macro for monster yaw speed fix.
|
4 years ago |
monsters.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
monsterstate.cpp
|
Fix checking for gag spawnflag (#143)
|
4 years ago |
mortar.cpp
|
Redefine string_t. Fix wrong variables type.
|
7 years ago |
mp5.cpp
|
Merge branch 'double_promotion'
|
5 years ago |
mpstubb.cpp
|
Apply some @AlliedModders's patches.
|
8 years ago |
multiplay_gamerules.cpp
|
Add the latest steam changes for cl_autowepswitch cvar.
|
4 years ago |
nihilanth.cpp
|
Fix some potential troubles.
|
5 years ago |
nodes.cpp
|
fix undefined symbols and conflicts on OpenWatcom
|
5 years ago |
nodes.h
|
Replaced magic numbers with defines in dlls/nodes*
|
6 years ago |
nodes_compat.h
|
Replaced magic numbers with defines in dlls/nodes*
|
6 years ago |
observer.cpp
|
Partially fix double promotion.
|
5 years ago |
osprey.cpp
|
Fix some potential troubles.
|
5 years ago |
pathcorner.cpp
|
Server format.
|
9 years ago |
plane.cpp
|
Server format.
|
9 years ago |
plane.h
|
Add missing #include guards.
|
7 years ago |
plats.cpp
|
Fix some potential troubles.
|
5 years ago |
player.cpp
|
Add the latest steam changes for cl_autowepswitch cvar.
|
4 years ago |
player.h
|
Add "cl_autowepswitch" cvar implementation.
|
5 years ago |
playermonster.cpp
|
All copyright symbols to (c)
|
7 years ago |
prop.cpp
|
Remove unneeded casts.
|
8 years ago |
python.cpp
|
Partially fix double promotion.
|
5 years ago |
rat.cpp
|
Server format.
|
9 years ago |
replace.sh
|
Add sed script and convert all SetXXX macros
|
9 years ago |
roach.cpp
|
Partially fix double promotion.
|
5 years ago |
rpg.cpp
|
Merge branch 'double_promotion'
|
5 years ago |
satchel.cpp
|
Partially fix double promotion.
|
5 years ago |
saverestore.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
schedule.cpp
|
Partially fix double promotion.
|
5 years ago |
schedule.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
scientist.cpp
|
Partially fix double promotion.
|
5 years ago |
scripted.cpp
|
Partially fix double promotion.
|
5 years ago |
scripted.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
scriptevent.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
shotgun.cpp
|
Partially fix double promotion.
|
5 years ago |
singleplay_gamerules.cpp
|
Add the latest steam changes for cl_autowepswitch cvar.
|
4 years ago |
skill.cpp
|
Apply some @AlliedModders's patches.
|
8 years ago |
skill.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
sound.cpp
|
Fix possible null pointer dereference.
|
5 years ago |
soundent.cpp
|
Partially fix double promotion.
|
5 years ago |
soundent.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
spectator.cpp
|
Server format.
|
9 years ago |
spectator.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
squad.h
|
All copyright symbols to (c)
|
7 years ago |
squadmonster.cpp
|
Partially fix double promotion.
|
5 years ago |
squadmonster.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
squeakgrenade.cpp
|
Fix some potential troubles.
|
5 years ago |
stats.cpp
|
All copyright symbols to (c)
|
7 years ago |
subs.cpp
|
Partially fix double promotion.
|
5 years ago |
talkmonster.cpp
|
Fix some potential troubles.
|
5 years ago |
talkmonster.h
|
Partially fix double promotion.
|
5 years ago |
teamplay_gamerules.cpp
|
Add "cl_autowepswitch" cvar implementation.
|
5 years ago |
teamplay_gamerules.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
tempmonster.cpp
|
Revert some changes from PR
|
9 years ago |
tentacle.cpp
|
Partially fix double promotion.
|
5 years ago |
trains.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
triggers.cpp
|
Partially fix double promotion.
|
5 years ago |
tripmine.cpp
|
Partially fix double promotion.
|
5 years ago |
turret.cpp
|
Precache missing sounds for sentry gun.
|
4 years ago |
util.cpp
|
fix undefined symbols and conflicts on OpenWatcom
|
5 years ago |
util.h
|
Remove physics interface.
|
5 years ago |
vector.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
weapons.cpp
|
Fix a bug with extracting ammo from mp5 when argrenades are full
|
4 years ago |
weapons.h
|
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
world.cpp
|
Remove physics interface.
|
5 years ago |
wscript
|
wscript: update yet again.
|
4 years ago |
wxdebug.h
|
move useless files to useless/dlls directory.
|
9 years ago |
xen.cpp
|
Partially fix double promotion.
|
5 years ago |
zombie.cpp
|
More double promotion fixes.
|
5 years ago |