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Fix bigmomma node wait

hl_urbicide
Roman Chistokhodov 5 years ago committed by Andrey Akhmichin
parent
commit
54181adc8e
  1. 6
      dlls/bigmomma.cpp

6
dlls/bigmomma.cpp

@ -931,7 +931,7 @@ void CBigMomma::StartTask( Task_t *pTask ) @@ -931,7 +931,7 @@ void CBigMomma::StartTask( Task_t *pTask )
TaskComplete();
break;
case TASK_WAIT_NODE:
m_flWait = gpGlobals->time + GetNodeDelay();
m_flWaitFinished = gpGlobals->time + GetNodeDelay();
if( m_hTargetEnt->pev->spawnflags & SF_INFOBM_WAIT )
ALERT( at_aiconsole, "BM: Wait at node %s forever\n", STRING( pev->netname ) );
else
@ -1007,8 +1007,10 @@ void CBigMomma::RunTask( Task_t *pTask ) @@ -1007,8 +1007,10 @@ void CBigMomma::RunTask( Task_t *pTask )
return;
if( gpGlobals->time > m_flWaitFinished )
{
TaskComplete();
ALERT( at_aiconsole, "BM: The WAIT is over!\n" );
ALERT( at_aiconsole, "BM: The WAIT is over!\n" );
}
break;
case TASK_PLAY_NODE_PRESEQUENCE:
case TASK_PLAY_NODE_SEQUENCE:

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