SNMetamorph
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17e106f96d
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ref: gl: invalidate texture units state cache when texture deletes
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8 months ago |
mittorn
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5568eccc8a
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ref/r_sprite: move dframetype to inner block
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9 months ago |
mittorn
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15798aaf52
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ref/r_sprite: move dframetype to inner block
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9 months ago |
mittorn
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e53892e827
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ref_gl: fix loop scope in ripple code
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9 months ago |
mittorn
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cb12af69ed
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gl2shim: add SOFTFP_LINK support for gles3compat
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9 months ago |
mittorn
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e82050a4bc
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gl2shim: fix gcc 4.9 build
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9 months ago |
mittorn
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ae7ed03376
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ref_soft: fix crash when y < -height
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9 months ago |
mittorn
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b0bbcab6b4
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ref_soft,ref_gl: fix unaligned read in sprite code
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9 months ago |
mittorn
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373321ff00
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ref/gl: do not set type on 1D textures on GLES (will fallback to 2D)
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9 months ago |
mittorn
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0f3359fc05
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ref_gl: do not apply overbright color if lightscale correction used
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9 months ago |
mittorn
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6c77608c34
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ref_gl: implement color-modulate overbrigths with gl_vbo using texture GL_COMBINE
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9 months ago |
Alibek Omarov
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565f717804
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ref: add ref_null renderer that does nothing
This was sitting in my git stash for months. Let's publish it now.
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10 months ago |
Alibek Omarov
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e9af0c9810
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ref: gl: wscript: remove all libs dependencies from gles3compat, added by mistake
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10 months ago |
Alibek Omarov
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bfcaba54dc
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wscript: move werror flags into uselib
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10 months ago |
Alibek Omarov
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725b7ea7f9
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common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter
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10 months ago |
Alibek Omarov
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600d574376
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ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag
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10 months ago |
Alibek Omarov
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ab15662d78
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ref: gl: fix toggling nearest filter on TF_NOMIPMAP textures
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10 months ago |
Alibek Omarov
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072b0cef27
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ref: gl: small refactoring on filter choosing for newly uploaded texture
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10 months ago |
Alibek Omarov
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e274c62cfc
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ref: gl: use TextureFilteringEnabled to decide whether texture will have nearest filtering or linear
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10 months ago |
Alibek Omarov
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02c5890c2f
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ref: soft: cleanup after RefAPI changes, remove unused functions
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10 months ago |
Alibek Omarov
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7bf9407177
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ref: gl: remove R_TextureRandomTiling, it's handled by R_TextureAnimation (random tiling as a feature still broken)
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10 months ago |
Alibek Omarov
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d3c3c26618
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ref: gl: vgl_shim: fix -Wmissing-prototypes
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10 months ago |
Alibek Omarov
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7152393089
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ref: soft: fix -Wmissing-prototypes
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10 months ago |
Alibek Omarov
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661e60720d
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ref: gl: fix -Wmissing-prototypes
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10 months ago |
Alibek Omarov
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901b35d4b1
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ref: soft: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
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10 months ago |
Alibek Omarov
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eaafd0ff13
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ref: gl: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
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10 months ago |
Alibek Omarov
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963d9b8f2a
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ref: soft: remove useless R_CountDynamicLights function
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10 months ago |
Alibek Omarov
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5696c9c96a
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ref: gl: remove useless R_CountDynamicLights function
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10 months ago |
Alibek Omarov
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482aa840e7
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ref: soft: add PARM_TEX_FILTERING handler (stub)
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10 months ago |
Alibek Omarov
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4599983c8e
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ref: gl: add PARM_TEX_FILTERING handler
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10 months ago |
mittorn
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5f31417bae
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ref_gl: fix missing vboarray split transition on some maps
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10 months ago |
Alibek Omarov
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150d98bd15
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ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap
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10 months ago |
Alibek Omarov
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f162fbd806
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ref: gl: fix fog with enabled overbrights and no vbo
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10 months ago |
Alibek Omarov
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7d8ea61ac2
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ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers
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10 months ago |
Alibek Omarov
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00b2ca7f5a
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ref: gl: remove duplicates from gl_export.h
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10 months ago |
Alibek Omarov
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a8cc68f6b9
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ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup
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10 months ago |
Alibek Omarov
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c9d29b3955
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ref: gl: fix overbrights with VBO
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10 months ago |
Alibek Omarov
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cf7a79bff3
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ref: gl: particles aren't supposed to care about gamma
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10 months ago |
Alibek Omarov
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55dfa1bf44
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ref: soft: reorder applying light gamma
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10 months ago |
Alibek Omarov
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519c8a032a
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ref: soft: adapt studio renderer to new gamma implementation
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10 months ago |
Alibek Omarov
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c15822f375
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ref: soft: don't depend on light gamma in recursive light point
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10 months ago |
Alibek Omarov
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0e91deec19
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ref: soft: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
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10 months ago |
Alibek Omarov
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87b204c661
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ref: gl: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
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10 months ago |
Alibek Omarov
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caefa0b7b9
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engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
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10 months ago |
Alibek Omarov
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ee4cb39f3e
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ref: gl: adapt alias renderer to new gamma implementation (untested)
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10 months ago |
Alibek Omarov
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18436a70eb
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ref: gl: support overbrights, change the gamma applying order closer to the original renderer
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10 months ago |
Alibek Omarov
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8298053e6a
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ref: gl: don't depend on lightgamma in recursive light point
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10 months ago |
Alibek Omarov
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9304a0041d
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ref: gl: support kRenderFxLightMultiplier
* add undocumented kRenderFxLightMultiplier to const.h
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10 months ago |
Alibek Omarov
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64f92003fa
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ref: gl: adapt studio lightning to new gamma
* more accurate SHADE_LAMBERT value (extracted from v_lambert1 global variable)
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10 months ago |
Alibek Omarov
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a0c31120d9
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ref: add R_GammaChanged function that engine calls on every gamma change
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10 months ago |