|
|
|
@ -1471,6 +1471,22 @@ static void GL_DeleteTexture( gl_texture_t *tex )
@@ -1471,6 +1471,22 @@ static void GL_DeleteTexture( gl_texture_t *tex )
|
|
|
|
|
prev = &cur->nextHash; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// invalidate texture units state cache
|
|
|
|
|
for( int i = 0; i < MAX_TEXTURE_UNITS; i++ ) |
|
|
|
|
{ |
|
|
|
|
if( glState.currentTextures[i] == tex->texnum ) |
|
|
|
|
{ |
|
|
|
|
if( glState.currentTextureTargets[i] != GL_NONE ) |
|
|
|
|
{ |
|
|
|
|
GL_SelectTexture( i ); |
|
|
|
|
pglDisable( glState.currentTextureTargets[i] ); |
|
|
|
|
} |
|
|
|
|
glState.currentTextureTargets[i] = GL_NONE; |
|
|
|
|
glState.currentTextures[i] = -1; |
|
|
|
|
glState.currentTexturesIndex[i] = 0; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// release source
|
|
|
|
|
if( tex->original ) |
|
|
|
|
gEngfuncs.FS_FreeImage( tex->original ); |
|
|
|
|