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ref_gl: do not apply overbright color if lightscale correction used
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@ -927,7 +927,8 @@ static void R_BlendLightmaps( void )
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if( gl_overbright.value )
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{
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pglBlendFunc( GL_DST_COLOR, GL_SRC_COLOR );
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pglColor4f( 128.0f / 192.0f, 128.0f / 192.0f, 128.0f / 192.0f, 1.0f );
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if(!( r_vbo.value && !r_vbo_overbrightmode.value ))
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pglColor4f( 128.0f / 192.0f, 128.0f / 192.0f, 128.0f / 192.0f, 1.0f );
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}
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else
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{
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