1894 Commits (c200e008f16fa16b8a2c32bc02b97075f664c365)

Author SHA1 Message Date
Alibek Omarov e95a2da6d0 engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 9 months ago
Alibek Omarov 8afca1a79c engine: server: allow starting game from custom map 9 months ago
Alibek Omarov 39eec89580 engine: increase elights limit up to 128 9 months ago
Sheridan Kane Rathbun 98d88266a6
engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623) 9 months ago
Alibek Omarov 4c5dfb963e engine: zone: few more tunings for realloc 9 months ago
Alibek Omarov e11f9e05d4 engine: server: add GetNativeObject to server's PhysicsAPI 9 months ago
Alibek Omarov 2ea7162287 engine: gameui: add GetNativeObject to extended menu API 9 months ago
Alibek Omarov e62ab51842 engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore 9 months ago
Bohdan Shulyar f1bc9b87b1 platform: android: port to SDL 9 months ago
Alibek Omarov a9bddaac64 engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load 9 months ago
Alibek Omarov 6cef6f6a75 engine: zone: refactoring 9 months ago
Alibek Omarov 3d5173f257 engine: zone: implement Mem_Realloc through standard realloc 9 months ago
Alibek Omarov 05ff0d6020 engine: cmd: remove unused global variable 10 months ago
Alibek Omarov 3cea12627e engine: client: add cl_trace_stufftext from old engine 10 months ago
Alibek Omarov b59b7c1a8d engine: server: better error message for missing spawn functions 10 months ago
Alibek Omarov dd2c369df3 engine: imagelib: fix integer overflow on huge images when calculating reflectivity 10 months ago
Andrey Akhmichin 8b79e49a0f engine: server: execute maps/<mapname>_unload.cfg on server deactivation. 10 months ago
Andrey Akhmichin 4ea6eba8f2 engine: server: execute maps/<mapname>_load.cfg before entities precaching. 10 months ago
Andrey Akhmichin f649076bc3 engine: server: execute map change config file before entities precaching. 10 months ago
Andrey Akhmichin 8ecffa4663 engine: server: define new "disconcfgfile" cvar. 10 months ago
Andrey Akhmichin e90b83849a engine: server: execute map change config file in singleplayer. 10 months ago
Andrey Akhmichin d517b9717a engine: server: define new "_sv_override_scientist_mdl" cvar for Uplink's scientist model. 10 months ago
Alibek Omarov 2c0d6e06be engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated 10 months ago
Alibek Omarov dec71850a1 engine: console: allow changing background filtering 10 months ago
Alibek Omarov b1860972c6 engine: font: fix inverted check, fix potential division by zero 10 months ago
Alibek Omarov 1f4c9b67da engine: server: don't init or send voice chat in singleplayer 10 months ago
Alibek Omarov c2da125358 engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 10 months ago
Alibek Omarov 31fa990d44 engine: gamma: fix gamma changes not caught if gamma cvar was set during frame 10 months ago
Alibek Omarov d3e60c7d84 engine: gamma: higher brightness limit for compatibility 10 months ago
Alibek Omarov e2424b4303 engine: server: clean up userinfo and fullupdate throttle on client connect 10 months ago
Alibek Omarov 240563cd1b engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally 10 months ago
Alibek Omarov 491b503f96 engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation 10 months ago
Alibek Omarov 21c828ee40 engine: sounds: remove extra logging 10 months ago
Alibek Omarov 132c9de142 engine: host: add the most important command line flag help string 10 months ago
Alibek Omarov 9d9507d77f engine: change mobility API license to Unlicense, as with build.h 10 months ago
Alibek Omarov 7daa6c3451 engine: server: use soundlist to acquire random sounds for physics 10 months ago
Alibek Omarov c8e1ffe0dd engine: client: use soundlist to acquire random sounds for temp entities 10 months ago
Alibek Omarov b5f02324a6 engine: add basic sounds.lst implementation 10 months ago
Alibek Omarov 47f5dfdcfd common: define macros for color codes for easier access 10 months ago
Alibek Omarov 33da68b013 engine: client: move reseting gamma changed flag to the end of the frame for custom renderers 10 months ago
Alibek Omarov 618ec83c9d engine: client: don't trigger CheckGamma if there is no screenshot action 10 months ago
Alibek Omarov 85de61ebc8 engine: client: fix userid not being written to player info on userinfo change 10 months ago
Alibek Omarov 2feaae59f7 engine: client: bring back r_lighting_modulate, as a compatibility cvar 10 months ago
Alibek Omarov a3acb1c85b engine: gamma: validate gamma cvars in local games too 10 months ago
Alibek Omarov bfcaba54dc wscript: move werror flags into uselib 10 months ago
Alibek Omarov f67736180b engine: client: allow nearest filtering for loading and pause icons 10 months ago
Alibek Omarov 725b7ea7f9 common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 10 months ago
Alibek Omarov 600d574376 ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag 10 months ago
Alibek Omarov a28d45fdb2 engine: console: fix TF_NEAREST missing from quake fixed font 10 months ago
Alibek Omarov 6ca5f7c6fb engine: client: request if font texture has nearest filtering from the renderer 10 months ago