Alibek Omarov
42f47f51b5
server: implement GetFileSize and GetApproxWavePlayLen from HLSDK 2.4
2021-03-07 02:46:38 +03:00
Alibek Omarov
aea9e8efa2
server: sv_validate_changelevel is deprecated now and disabled by default
...
If anyone wants this feature back, use +sv_validate_changelevel 1 in command line.
2021-03-07 02:20:30 +03:00
Alibek Omarov
585ae28dd2
server: fix some int <> unsigned int conversions
2021-03-07 02:00:46 +03:00
Alibek Omarov
fa555c1f09
server: add hardcoded list of chapters for HL, BS and OF, same as GoldSrc
...
Fix incomplete comment in save file when server DLL provides SV_SaveGameComment.
Fix possible buffer overflow when reading comment from save file.
2021-03-01 19:53:17 +03:00
Ivan Avdeev
012d1fa8bd
fix USE_MMAP usage
...
should fix CI failures
2021-02-26 16:04:45 +03:00
Ivan Avdeev
1b426b67e7
partially fix amd64 build on windows
...
Quality of this commit is questionable. I have no idea whether what I did
here makes sense or not.
But it compiles and runs (provided with hlsdk-xash3d amd64 build, which
is another story).
This omits necessary waf changes that are necessary to make a valid
64-bit build. Apparently it's not enough to just pass `-8` on Windows,
you also need to hack wscript to add `x64` target to MSVC. I'll do that
later when I figure out how.
This change is a precursor for RTX Vulkan effort --
VK_KHR_ray_tracing_pipeline and friends are only available on 64-bit
nvidia drivers (no idea about AMD, pls send GPUs onegai).
2021-02-26 16:04:45 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Andrey Akhmichin
1332381e2d
engine: server: simplified strings operations.
2020-12-29 20:20:25 +03:00
Alibek Omarov
ce1fc386a2
engine: server: reformat SV_Init
2020-05-02 19:14:23 +03:00
Alibek Omarov
77bebe3000
engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine.
2020-05-02 19:08:43 +03:00
Andrey Akhmichin
87340ceca8
engine: server: fix godmode behavior.
2020-03-12 05:48:51 +06:00
Andrey Akhmichin
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
2020-02-12 14:32:26 +05:00
mittorn
303a88730c
server: fix crash when sorting entities on watcom libc
2020-02-08 23:15:40 +07:00
mittorn
3a416636f1
engine: mark GAME_EXPORT's
2020-01-19 08:15:54 +07:00
mittorn
bbd033c254
lib: restore dll loader support
2020-01-19 07:38:37 +07:00
Alibek Omarov
0fe18ae6dc
engine: fix -Wmaybe-uninitialized
2019-12-24 02:47:51 +03:00
Alibek Omarov
e11a08064d
engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
2019-12-23 06:48:17 +03:00
Alibek Omarov
4a56dfcd00
engine: fix extra zeros in %0
2019-12-23 06:29:20 +03:00
Alibek Omarov
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
Alibek Omarov
428e8ef427
engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
2019-11-08 01:09:55 +03:00
mittorn
37cba10c14
lowmemory: fix sentences
2019-10-28 12:07:15 +07:00
mittorn
114a256675
Implement XASH_LOW_MEMORY, memory-reduced configuration
2019-10-26 07:06:26 +07:00
Alibek Omarov
78baf568ae
engine: more double promotion fixes
2019-10-18 16:46:54 +03:00
Alibek Omarov
531c6cc375
engine: server: explicitly cast literals to floats
2019-10-18 16:46:54 +03:00
Wei Mingzhi
88772a1c34
engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
2019-10-07 16:08:10 +03:00
Alibek Omarov
d382f6886d
engine: fix build
2019-10-05 04:02:25 +03:00
Jonathan Poncelet
214f53b8a7
SV_DropClient: Prevented transmission to fake clients
2019-07-30 15:46:10 +03:00
Alibek Omarov
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
Alibek Omarov
4beba75159
engine: fix various compiler warnings
2019-07-13 23:25:03 +03:00
Alibek Omarov
a0cbac4fc7
engine: server: use generic SV_RejectConnection instead of directly sending errormsg
2019-07-13 20:59:43 +03:00
Alibek Omarov
3e4bd20919
engine: client: implement sending input devices list to server, using protinfo
2019-07-09 03:48:09 +03:00
Andrey Akhmichin
83953c7fb3
Port ip filter and partially useragent from old engine.
2019-07-09 03:48:09 +03:00
Alibek Omarov
54920f13df
engine: rename library naming function, as it returns a full path and not just library name
2019-07-07 02:47:45 +03:00
Alibek Omarov
89a3fd6323
engine: make use of platform-unique library naming scheme
2019-07-01 05:50:04 +03:00
Alibek Omarov
f2c927906f
Merge 4511 update
2019-06-17 07:36:46 +03:00
Alibek Omarov
b16529cc65
Apply 4511 update
2019-06-17 07:05:36 +03:00
Jonathan Poncelet
d14ce5ac39
SV_LoadProgs: Fixed potential memory leak if function failed ( #46 )
...
SV_LoadProgs: Fixed potential memory leak if function failed
2019-06-06 15:02:22 +03:00
Alibek Omarov
70d45f23de
public: crclib now is part of public library
2019-06-06 04:33:57 +03:00
Alibek Omarov
b797e0af1a
Merge 4483 update
2019-05-25 02:44:24 +03:00
Alibek Omarov
c215b89923
Apply 4483 update
2019-05-19 15:01:23 +03:00
Alibek Omarov
fe14a360b4
engine: fix fs_offset_t/size_t conversion, const qualifiers
2019-05-02 19:12:23 +03:00
Alibek Omarov
62f04137a5
engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
2019-03-22 18:41:57 +03:00
Alibek Omarov
1483b21f00
Merge branch '0.20-renderdll'
2019-03-22 18:19:13 +03:00
Alibek Omarov
743c5ca8d5
engine: make dedicated work again
2019-03-22 16:47:52 +03:00
mittorn
bf2f829382
Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart)
2019-03-17 21:26:38 +07:00
Alibek Omarov
97aba69ed0
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
2019-03-15 21:23:59 +03:00
Alibek Omarov
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
2019-02-24 18:45:44 +03:00
Alibek Omarov
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
2019-02-18 21:25:26 +03:00
mittorn
2b1ed2b20a
Merge branch 'master' into netsplit
2019-02-08 07:59:52 +00:00
mittorn
7b36796f41
Merge pull request #20 from x6herbius/improve-logging
...
Made various log messages more informative
2019-02-01 05:59:35 +00:00
Alibek Omarov
398d6007be
Merge branch 'master' into resource
2019-01-30 22:14:13 +03:00
Alibek Omarov
4d63eb4413
sv_game: fix pfnSetModel theoretically may ignore precached models
2019-01-30 21:55:53 +03:00
Alibek Omarov
cd30812607
sv_frame: fakeclients must be kicked on changelevel(GoldSrc compatibity) (port from Old Engine #b5b493)
2019-01-30 20:09:43 +03:00
mittorn
8b30a7631d
Merge branch 'master' into resource
2019-01-30 13:38:36 +00:00
mittorn
40574d9be0
Network extensions
2019-01-30 16:06:32 +07:00
mittorn
23af5dcaf1
In-game fragment size setting
2019-01-30 13:56:08 +07:00
mittorn
a97d8c119b
network: enable new netsplit, netsplit size settings
2019-01-30 03:44:48 +07:00
Jonathan Poncelet
35869586c9
Made various log messages more informative
2019-01-28 18:32:29 +00:00
mittorn
298393b653
Initial amd64 port
2018-12-05 23:57:05 +07:00
Alibek Omarov
b9945d62a3
Apply 4312 update
2018-11-27 16:15:24 +03:00
Alibek Omarov
622de7a7f1
Apply 4312 update
2018-11-27 16:11:26 +03:00
Alibek Omarov
f0d0861160
PhysicAPI: fix callback list initialization
2018-11-16 15:34:33 +03:00
Alibek Omarov
a03aa3ddb3
Merge 4281 update
2018-10-28 00:39:29 +03:00
Alibek Omarov
aae3510763
Apply 4281 update
2018-10-27 23:32:09 +03:00
mittorn
491188a0f3
Merge branch 'original'
2018-10-04 14:27:14 +07:00
mittorn
5c738b3402
Apply 4253 update
2018-10-04 13:08:48 +07:00
Alibek Omarov
2edbcb996d
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
2018-06-19 16:59:53 +03:00
Alibek Omarov
1e7f9d00c3
Apply 4150 update
2018-06-19 16:22:30 +03:00
Alibek Omarov
7cdead7bac
Merge 4143 update
2018-06-12 12:18:14 +03:00
Alibek Omarov
a539384a76
Apply 4143 update
2018-06-12 12:14:56 +03:00
Alibek Omarov
f26ac52102
Merge 4140 update
2018-06-11 14:04:50 +03:00
Alibek Omarov
814b7eda07
Apply 4140 update
2018-06-09 01:28:35 +03:00
mittorn
817206815d
reslist.txt support
2018-05-05 02:24:55 +07:00
mittorn
37aa201ed7
Fix memory leak
2018-05-05 01:20:46 +07:00
mittorn
d3a0146b5a
Fix sound downloading
2018-05-05 00:12:30 +07:00
mittorn
30771fefa6
Forbid download not precached files
2018-05-05 00:01:32 +07:00
Alibek Omarov
ec6bfa2421
Let server physics simulate even when there is no players(GoldSrc behaviour)
2018-05-03 17:53:49 +03:00
Alibek Omarov
46a3e729db
Fix collision being calculated on unlagged value for both players and bots.
2018-05-03 17:43:26 +03:00
Alibek Omarov
0681209114
Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
2018-05-01 17:30:33 +03:00
Alibek Omarov
dcc19aeafb
Merge 4097
2018-04-26 03:23:00 +03:00
Alibek Omarov
9bab7d222a
Apply 4097 update
2018-04-26 03:09:36 +03:00
Alibek Omarov
efe8ddf151
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
2018-04-23 23:07:54 +03:00
Alibek Omarov
fd649905ea
Fix some format warnings
2018-04-23 21:49:37 +03:00
Alibek Omarov
bd4988e588
More _format() attribute
2018-04-23 21:37:35 +03:00
Alibek Omarov
4ef527a92d
Print version by _sv_build_info server command
2018-04-23 21:36:59 +03:00
Alibek Omarov
e8d13cd0d5
Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
2018-04-23 21:36:33 +03:00
mittorn
8704c07e4b
Merge branch 'original'
2018-04-21 13:44:06 +00:00
mittorn
ab0bcc55f8
Apply Apr20 update
2018-04-21 08:06:55 +00:00
Alibek Omarov
314a6deba9
Remove gamedir[] from engine-side gameinfo_t
2018-04-21 01:22:00 +03:00
Alibek Omarov
b7622e6009
Fix implicit function declaration. Fix struct declaration in parameter list
2018-04-21 00:05:08 +03:00
mittorn
926b909f3d
Merge branch 'original'
2018-04-20 12:38:53 +00:00
mittorn
db92c918b2
Apply Apr19 update
2018-04-20 08:41:02 +00:00
mittorn
af7123f7dd
Merge branch 'original' (except gldebug, msaa)
2018-04-19 20:47:41 +00:00
mittorn
050d2a3d0f
Apply Apr18 update
2018-04-19 20:11:24 +00:00
Alibek Omarov
5d13112e25
Dedicated build
2018-04-18 18:32:30 +03:00
Alibek Omarov
7c9b724531
Implement dynamic library loading and symbol resolving
2018-04-17 03:43:27 +03:00
Alibek Omarov
136123eeb3
SV_BroadcastPrintf already defined in common.h. Remove definition from server.h.
2018-04-13 19:58:47 +03:00
Alibek Omarov
8d6e3b7f79
Pure engine source code(LF line endings, UTF8 encoded)
2018-04-13 19:23:45 +03:00