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Let server physics simulate even when there is no players(GoldSrc behaviour)

pull/2/head
Alibek Omarov 6 years ago
parent
commit
ec6bfa2421
  1. 6
      engine/server/sv_main.c

6
engine/server/sv_main.c

@ -529,12 +529,12 @@ qboolean SV_IsSimulating( void ) @@ -529,12 +529,12 @@ qboolean SV_IsSimulating( void )
return true; // force simulating for background map
}
if( !SV_HasActivePlayers( ))
return false;
if( Host_IsDedicated() )
return true; // always active for dedicated servers
if( !SV_HasActivePlayers( ))
return false;
// allow to freeze everything in singleplayer
if( svs.maxclients <= 1 && sv.playersonly )
return false;

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