Browse Source

engine: server: fix godmode behavior.

pull/2/head
Andrey Akhmichin 4 years ago committed by Alibek Omarov
parent
commit
87340ceca8
  1. 3
      engine/server/sv_client.c

3
engine/server/sv_client.c

@ -1830,9 +1830,6 @@ static qboolean SV_Godmode_f( sv_client_t *cl ) @@ -1830,9 +1830,6 @@ static qboolean SV_Godmode_f( sv_client_t *cl )
return true;
pEntity->v.flags = pEntity->v.flags ^ FL_GODMODE;
if( pEntity->v.takedamage == DAMAGE_AIM )
pEntity->v.takedamage = DAMAGE_NO;
else pEntity->v.takedamage = DAMAGE_AIM;
if( !FBitSet( pEntity->v.flags, FL_GODMODE ))
SV_ClientPrintf( cl, "godmode OFF\n" );

Loading…
Cancel
Save