From 87340ceca8a9c5beceb35cb9f45ea108a5ee6f31 Mon Sep 17 00:00:00 2001 From: Andrey Akhmichin Date: Thu, 12 Mar 2020 03:44:17 +0500 Subject: [PATCH] engine: server: fix godmode behavior. --- engine/server/sv_client.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/engine/server/sv_client.c b/engine/server/sv_client.c index 04b95001..511973dc 100644 --- a/engine/server/sv_client.c +++ b/engine/server/sv_client.c @@ -1830,9 +1830,6 @@ static qboolean SV_Godmode_f( sv_client_t *cl ) return true; pEntity->v.flags = pEntity->v.flags ^ FL_GODMODE; - if( pEntity->v.takedamage == DAMAGE_AIM ) - pEntity->v.takedamage = DAMAGE_NO; - else pEntity->v.takedamage = DAMAGE_AIM; if( !FBitSet( pEntity->v.flags, FL_GODMODE )) SV_ClientPrintf( cl, "godmode OFF\n" );