Roman Chistokhodov
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241ee25a54
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Replace ResetTouch with SetTouch(NULL) in voltigore code (#145)
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2021-01-02 14:23:52 +05:00 |
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Roman Chistokhodov
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56fb670dfc
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Update pitdronespike (#144)
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2021-01-02 14:23:25 +05:00 |
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Roman Chistokhodov
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9fc712da01
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Fix checking for gag spawnflag (#143)
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2020-12-25 11:14:22 +05:00 |
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Andrey Akhmichin
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660e21df7d
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Merge branch 'master' into opfor
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2020-11-18 18:11:07 +05:00 |
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Roman Chistokhodov
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4b9fe0588b
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EXPORT CShockrifle::ClearBeams as it's used as a Think function (#140)
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2020-10-30 16:24:24 +05:00 |
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Andrey Akhmichin
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2a264d2c9a
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Add the latest steam changes for cl_autowepswitch cvar.
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2020-10-11 00:08:47 +05:00 |
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Andrey Akhmichin
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2de2509094
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server: remove "mp_" prefix for non-multiplayer cvars.
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2020-10-10 22:45:28 +05:00 |
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Andrey Akhmichin
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47c13ef873
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server: Use separate cvar instead of macro for monster yaw speed fix.
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2020-10-10 22:43:19 +05:00 |
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Logan
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4be53d8527
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server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
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2020-10-10 22:06:04 +05:00 |
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Andrey Akhmichin
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8e4ded4017
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wscript: update yet again.
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2020-08-09 03:29:46 +05:00 |
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Andrey Akhmichin
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f20b7259f3
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wscript: reorder sources list.
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2020-08-01 20:26:28 +05:00 |
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Andrey Akhmichin
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e239f3e1a5
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Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
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2020-08-01 19:27:51 +05:00 |
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Andrey Akhmichin
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1d1c99af9f
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Merge e98a18a980
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2020-07-25 13:29:14 +05:00 |
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Roman Chistokhodov
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c2064d88ed
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Remove redundant casts to float when retrieving model frames
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2020-07-24 10:46:26 +05:00 |
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Roman Chistokhodov
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54181adc8e
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Fix bigmomma node wait
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2020-07-24 10:42:02 +05:00 |
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Roman Chistokhodov
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5cbcc4db42
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Merge branch 'master' into opfor-update
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2020-04-29 09:42:17 +03:00 |
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Andrey Akhmichin
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895e7b7503
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Move "build" cvar pointer check to GameDLLInit function.
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2020-04-22 14:11:03 +05:00 |
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Andrey Akhmichin
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6cc78b593d
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Fix compilation.
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2020-04-22 14:07:48 +05:00 |
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Andrey Akhmichin
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a758e80f71
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Remove physics interface.
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2020-04-22 13:51:43 +05:00 |
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Roman Chistokhodov
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3e1e8961bf
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Stop gauss pulse sound on overcharge
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2020-03-31 20:46:37 +03:00 |
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Andrey Akhmichin
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fa50aeeb0c
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Fix wrong quotes.
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2020-03-21 18:51:14 +05:00 |
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Andrey Akhmichin
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9f93606b50
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Fix possible null pointer dereference.
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2020-03-21 18:45:13 +05:00 |
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Roman Chistokhodov
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9f932e33f9
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Init ropes in Activated instead of delayed think
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2020-02-17 14:13:46 +03:00 |
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Roman Chistokhodov
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18127ef848
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Fix VectorCopy to work correctly with pointers again
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2020-02-16 11:19:30 +03:00 |
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mittorn
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c6d793231c
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wscript: do not set install_path on dos target, set build task names to "server" and "client"
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2020-02-12 15:40:06 +07:00 |
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mittorn
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9a08968453
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fix undefined symbols and conflicts on OpenWatcom
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2020-02-12 15:37:46 +07:00 |
|
mittorn
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3ebf7f097b
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server: fix include hell in animation.cpp
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2020-02-12 15:35:25 +07:00 |
|
mittorn
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2ba9071798
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check if cmath useful, remove posix defines when using owcc
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2020-02-12 15:34:05 +07:00 |
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Roman Chistokhodov
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6445266adb
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Fix shockroach
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2020-02-10 11:54:45 +03:00 |
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Roman Chistokhodov
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9a4d33dd3e
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Add monster_massassin_dead (Not used in game, but exists in code
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2019-12-01 15:51:33 +03:00 |
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Roman Chistokhodov
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685b404ed5
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Add dead_canyon animation for dead opfor grunt
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2019-12-01 15:34:09 +03:00 |
|
Andrey Akhmichin
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52b067fd4f
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Fix possible null pointer dereference.
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2019-11-16 14:29:09 +05:00 |
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Andrey Akhmichin
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b8825c2039
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Fix some potential troubles.
Comment some useless code.
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2019-11-16 13:54:47 +05:00 |
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Roman Chistokhodov
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63205cd3f0
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Make soldiers properly use shot sentences when hit by player
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2019-11-12 09:02:47 +03:00 |
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Roman Chistokhodov
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3c6ad215d1
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Properly exit medic healing when schedule is changed forcibly
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2019-11-12 08:55:17 +03:00 |
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Roman Chistokhodov
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5ba209e66f
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Fix ally grunts not forming squads. Fix references to base class methods in TalkMonster code
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2019-11-12 08:42:24 +03:00 |
|
Alibek Omarov
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b4d3b5d8be
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wscript: enable library naming
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2019-11-11 04:07:51 +03:00 |
|
Alibek Omarov
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8622cc945d
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CMakeLists: remove legacy 64 postfix
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2019-11-11 01:07:20 +03:00 |
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tyabus
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446f608cf3
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Remove outdated Makefiles (#110)
* Remove outdated Makefiles
* Update README.md
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2019-11-07 23:11:20 +03:00 |
|
Andrey Akhmichin
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4a02cfc012
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Merge branch 'double_promotion'
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2019-11-05 02:48:47 +05:00 |
|
Andrey Akhmichin
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46f5f21392
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Fix mp5's bullet spread.
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2019-11-04 00:31:52 +05:00 |
|
Andrey Akhmichin
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88161eac14
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Add "cl_autowepswitch" cvar implementation.
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2019-11-03 22:59:33 +05:00 |
|
Aimless-Wanderer
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b604d86f04
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Update wscript
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2019-11-01 11:17:12 +02:00 |
|
Aimless-Wanderer
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682c1c6da9
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build: fix travis ci
I think travis is still using Python 3.4.*, so f-strings are not supported yet and android engine doesn't build.
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2019-10-31 18:13:22 +02:00 |
|
Jonathan Poncelet
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a8669459b9
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Build: Swapped Win32 check for MSVC check
The linker flag is only relevant to MSVC.
|
2019-10-31 13:15:44 +00:00 |
|
Jonathan Poncelet
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1bc65c15f5
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Build: Fixed GiveFnptrsToDll not being found on Windows
Also fixed server DLL being named server.dll instead of hl.dll.
|
2019-10-31 08:14:36 +00:00 |
|
Jonathan Poncelet
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71afe6e204
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Build: Added user32.lib dependency to CMake
Also had to add ResetThink to cbase.h, as it was missing in deug.
|
2019-10-30 17:43:30 +03:00 |
|
Roman Chistokhodov
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7ad7133267
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Update compile.bat files for old msvc. Patch for #101
|
2019-10-29 04:37:35 +03:00 |
|
Roman Chistokhodov
|
810719f61f
|
Don't require alive target for env_blowercannon
|
2019-10-29 04:24:52 +03:00 |
|
Alibek Omarov
|
b00170a0a2
|
Support compiling with GCC 3.4.3
|
2019-10-26 15:49:05 +03:00 |
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