Browse Source

Add dead_canyon animation for dead opfor grunt

opforfixed
Roman Chistokhodov 5 years ago
parent
commit
685b404ed5
  1. 2
      dlls/gearbox/fgrunt.cpp

2
dlls/gearbox/fgrunt.cpp

@ -3049,7 +3049,7 @@ public: @@ -3049,7 +3049,7 @@ public:
static const char *m_szPoses[7];
};
const char *CDeadFGrunt::m_szPoses[] = { "deadstomach", "deadside", "deadsitting", "dead_on_back", "hgrunt_dead_stomach", "dead_headcrabed" };
const char *CDeadFGrunt::m_szPoses[] = { "deadstomach", "deadside", "deadsitting", "dead_on_back", "hgrunt_dead_stomach", "dead_headcrabed", "dead_canyon" };
void CDeadFGrunt::KeyValue( KeyValueData *pkvd )
{

Loading…
Cancel
Save