Alibek Omarov
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725b7ea7f9
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common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter
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9 months ago |
Alibek Omarov
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600d574376
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ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag
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9 months ago |
Alibek Omarov
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ab15662d78
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ref: gl: fix toggling nearest filter on TF_NOMIPMAP textures
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9 months ago |
Alibek Omarov
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072b0cef27
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ref: gl: small refactoring on filter choosing for newly uploaded texture
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9 months ago |
Alibek Omarov
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e274c62cfc
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ref: gl: use TextureFilteringEnabled to decide whether texture will have nearest filtering or linear
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9 months ago |
Alibek Omarov
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7bf9407177
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ref: gl: remove R_TextureRandomTiling, it's handled by R_TextureAnimation (random tiling as a feature still broken)
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9 months ago |
Alibek Omarov
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d3c3c26618
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ref: gl: vgl_shim: fix -Wmissing-prototypes
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9 months ago |
Alibek Omarov
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661e60720d
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ref: gl: fix -Wmissing-prototypes
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9 months ago |
Alibek Omarov
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eaafd0ff13
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ref: gl: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
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9 months ago |
Alibek Omarov
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5696c9c96a
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ref: gl: remove useless R_CountDynamicLights function
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9 months ago |
Alibek Omarov
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4599983c8e
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ref: gl: add PARM_TEX_FILTERING handler
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9 months ago |
mittorn
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5f31417bae
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ref_gl: fix missing vboarray split transition on some maps
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10 months ago |
Alibek Omarov
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150d98bd15
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ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap
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10 months ago |
Alibek Omarov
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f162fbd806
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ref: gl: fix fog with enabled overbrights and no vbo
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10 months ago |
Alibek Omarov
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7d8ea61ac2
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ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers
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10 months ago |
Alibek Omarov
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00b2ca7f5a
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ref: gl: remove duplicates from gl_export.h
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10 months ago |
Alibek Omarov
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a8cc68f6b9
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ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup
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10 months ago |
Alibek Omarov
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c9d29b3955
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ref: gl: fix overbrights with VBO
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10 months ago |
Alibek Omarov
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cf7a79bff3
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ref: gl: particles aren't supposed to care about gamma
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10 months ago |
Alibek Omarov
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87b204c661
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ref: gl: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
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10 months ago |
Alibek Omarov
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caefa0b7b9
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engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
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10 months ago |
Alibek Omarov
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ee4cb39f3e
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ref: gl: adapt alias renderer to new gamma implementation (untested)
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10 months ago |
Alibek Omarov
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18436a70eb
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ref: gl: support overbrights, change the gamma applying order closer to the original renderer
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10 months ago |
Alibek Omarov
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8298053e6a
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ref: gl: don't depend on lightgamma in recursive light point
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10 months ago |
Alibek Omarov
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9304a0041d
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ref: gl: support kRenderFxLightMultiplier
* add undocumented kRenderFxLightMultiplier to const.h
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10 months ago |
Alibek Omarov
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64f92003fa
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ref: gl: adapt studio lightning to new gamma
* more accurate SHADE_LAMBERT value (extracted from v_lambert1 global variable)
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10 months ago |
Alibek Omarov
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a0c31120d9
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ref: add R_GammaChanged function that engine calls on every gamma change
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10 months ago |
Alibek Omarov
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c0757bd84c
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ref: gl: remove vid_gamma/vid_brightness changed cvar value check
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10 months ago |
Alibek Omarov
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9d3949a948
|
ref: gl: replace skin texture num bound by a proper check, fixes wrong skin on flags in Adrenaline Gamer
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10 months ago |
Alibek Omarov
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dc1d65f621
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ref: gl: only draw MOVETYPE_FOLLOW studio model if it's parent is visible
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10 months ago |
Alibek Omarov
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b946c8455d
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ref: gl: return NULL in GetEntityByIndex and ModelHandle just in case
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10 months ago |
Alibek Omarov
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0132eb6e44
|
ref: gl: restore usage of FWORLD_CUSTOM_SKYBOX flag, do direct checks instead of PARM check, remove unused tr.fCustomSkybox
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10 months ago |
Alibek Omarov
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d971055927
|
engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
|
10 months ago |
Alibek Omarov
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17deba0606
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ref: gl: use direct cl.paused instead of PARM_GAMEPAUSED
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10 months ago |
Alibek Omarov
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82a2d272ad
|
ref: gl: use direct host.features instead of PARM_FEATURES
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10 months ago |
Alibek Omarov
|
8084687e50
|
ref: gl: remove GetPredictedOrigin call
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10 months ago |
Alibek Omarov
|
6c16de55c0
|
ref: gl: remove GetMoveVars() call
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10 months ago |
Alibek Omarov
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537237ef62
|
ref: gl: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX
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10 months ago |
Alibek Omarov
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4dfc3f34cb
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ref: gl: remove usage of PARM_MAX_CLIENTS
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10 months ago |
Alibek Omarov
|
d22bbb4213
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ref: gl: remove usage of PARM_WORLD_VERSION
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10 months ago |
Alibek Omarov
|
0e3b14e9a5
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ref: gl: remove usage of PARM_NUMMODELS
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10 months ago |
Alibek Omarov
|
afb0540aa3
|
ref: gl: convert to usage of ref_host_t to get real engine time
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10 months ago |
Alibek Omarov
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4d802d8901
|
ref: gl: convert to usage of ref_client_t to get client time
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10 months ago |
Alibek Omarov
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6a4bf4965f
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ref: gl: acquire engine pointers
|
10 months ago |
mittorn
|
a488f79852
|
ref_gl: workaround freezes on adreno with vbo on dlighted decals
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10 months ago |
Alibek Omarov
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b290046503
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ref: gl: remove hidden parm -gl-allow-vbo-dontuse needed to activate VBO renderer
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11 months ago |
Dmitry Toroshchin
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e8409cee8b
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ref_gl: vbo: do not do zero-length drawcalls (fix glError on vivante)
|
11 months ago |
mittorn
|
1d4d355b38
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ref_gl: vbo: fix binding garbade texture after changelevel, fix wpoly counter
|
11 months ago |
mittorn
|
dfe12535a5
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ref_gl: vbo: disable R_TextureRandomTiling implementation until will be fixed
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11 months ago |
mittorn
|
74946100f1
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ref_gl: fix not restoring static lightmap after decals
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11 months ago |