@ -765,7 +765,7 @@ similar to R_StudioDynamicLight
*/
void R_AliasDynamicLight( cl_entity_t *ent, alight_t *plight )
{
movevars_t *mv = gEngfuncs.pfnGetMoveVars();
movevars_t *mv = tr.movevars;
vec3_t lightDir, vecSrc, vecEnd;
vec3_t origin, dist, finalLight;
float add, radius, total;
@ -1324,7 +1324,7 @@ R_StudioDynamicLight
void R_StudioDynamicLight( cl_entity_t *ent, alight_t *plight )