Alibek Omarov
|
d7af50ea6c
|
engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway
|
2 years ago |
Alibek Omarov
|
6282acc825
|
engine: client: simplify drawing loading or paused bar, fix position with hud_scale active
|
2 years ago |
Alibek Omarov
|
39fd30a472
|
engine: client: fix HUD font loading
|
2 years ago |
Alibek Omarov
|
279e391949
|
engine: sound: allow mouth move for CHAN_STREAM
|
2 years ago |
Alibek Omarov
|
327372e253
|
engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
|
2 years ago |
Alibek Omarov
|
84c14b32ec
|
engine: client: fix filtering errors by adjusting texcoords by half of a pixel
Remove useless wrapper functions and conversions
Don't scale texcoords and position if hud_scale is not active
|
2 years ago |
Alibek Omarov
|
c481e52558
|
engine: client: consolidate variable and quake fixed width font loading functions
|
2 years ago |
Alibek Omarov
|
16b162f7bb
|
engine: vid: position window in center by default
|
2 years ago |
Alibek Omarov
|
500ca54550
|
Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included"
This reverts commit a6475f530b .
|
2 years ago |
Alibek Omarov
|
5313dc9475
|
engine: client: fix uninitialized fadeTotalEnd in screenfade parsing code
|
2 years ago |
Alibek Omarov
|
fbedbdca7d
|
engine: client: fix fullscreen reapplied on window resize
|
2 years ago |
Alibek Omarov
|
6232e288e1
|
engine: client: fool proof R_SaveVideoMode
|
2 years ago |
Alibek Omarov
|
a6475f530b
|
engine: get rid of MSG_BigShort, use htons instead, since network headers are always included
|
2 years ago |
Alibek Omarov
|
de84df99f3
|
engine: fix functions returning void returning void value
|
2 years ago |
Alibek Omarov
|
6ac3156a82
|
engine: fix discarded const pointer qualifier in PM_HullPointContents
|
2 years ago |
Alibek Omarov
|
acd86ce490
|
engine: sound: select which to buffer raw channels will be painted to, choose stream buffer for voice
|
2 years ago |
Alibek Omarov
|
9152bbf106
|
engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount
|
2 years ago |
Alibek Omarov
|
40ba0238f8
|
engine: client: cosmetic changes in pmove code
|
2 years ago |
Alibek Omarov
|
4a3efa511c
|
engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation)
|
2 years ago |
Alibek Omarov
|
2479d28cd5
|
engine: remove useless pfnHullPointContents wrapper
|
2 years ago |
Alibek Omarov
|
787d3bc5dd
|
engine: share playermove ClearPhysEnts function
|
2 years ago |
Alibek Omarov
|
0bec78a958
|
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
|
2 years ago |
Alibek Omarov
|
e305b81df0
|
engine: merge PM_TraceTexture into PM_TraceTexturePmove
|
2 years ago |
Alibek Omarov
|
4cb109abe0
|
engine: make playermove funcs truly shared between client and server
|
2 years ago |
Alibek Omarov
|
a4865fd2fc
|
engine: client: fix ScreenFade FFADE_MODULATE rendering, more accurate alpha blending
|
2 years ago |
Alibek Omarov
|
c1287b3950
|
engine: client: speed up reconnect for legacy servers
|
2 years ago |
Alibek Omarov
|
eb7eb4acbc
|
engine: client: cl_scrn: minor refactoring
|
2 years ago |
Alibek Omarov
|
e5b32fe8ac
|
engine: client: force nearest filter for HUD textures and sprites to avoid artifacts with hud_scale
|
2 years ago |
Alibek Omarov
|
52061621ac
|
engine: client: do not let client.dll overwrite usercmd that's was read from demo
|
2 years ago |
Andrey Akhmichin
|
f4fb8b4ac2
|
engine: client: simplify strings operation.
|
2 years ago |
Andrey Akhmichin
|
0d5cd89144
|
engine: client: Fix access to uninitialized variable.
|
2 years ago |
Alibek Omarov
|
a3ef6c955c
|
engine: don't double register rcon_password cvar
|
2 years ago |
Alibek Omarov
|
9e54ddfd55
|
engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader
|
2 years ago |
Alibek Omarov
|
fe9ed0ac9b
|
engine: client: gameui: add new NET_CompareAdrSort function to menu API
|
2 years ago |
SNMetamorph
|
b1d910a3a5
|
engine: client: fixed connection hang when all resources downloaded (fix #829)
|
2 years ago |
Alibek Omarov
|
436a788ac8
|
engine: client: disable FPS counter by default
|
2 years ago |
Velaron
|
5098e24806
|
engine: client: touch: fix empty list when opening touch buttons menu for the first time
|
2 years ago |
SNMetamorph
|
a19270a0dc
|
engine: client: max fragment size test retries increased to 3
|
2 years ago |
SNMetamorph
|
c34ce2d9e1
|
engine: client: fixed max fragment size wrong calculation
|
2 years ago |
Andrey Akhmichin
|
3287501f97
|
engine: client: simplify strings operations.
|
2 years ago |
Alibek Omarov
|
cbe3e608b6
|
engine: client: add cl_logoext cvar that's used by mainui to tell the engine which logo must be packed
|
2 years ago |
Alibek Omarov
|
1ba117a8e9
|
engine: client: netgraph: fix few global-buffer-overflow errors
|
2 years ago |
Alibek Omarov
|
d9a245dcb5
|
engine: reset cheat cvars on remote games
|
2 years ago |
Alibek Omarov
|
9cbf5ab6a6
|
engine: client: streamline constructing master server scan request through common function
|
2 years ago |
Alibek Omarov
|
c9e4e62474
|
engine: client: allow IPv6 in NetAPI
|
2 years ago |
Alibek Omarov
|
aa6a1db0a9
|
engine: remove duplicate svc_strings definition
|
2 years ago |
Alibek Omarov
|
7013d447ca
|
engine: client: get rid of s_registration_sequence, it was incorrect way to look for unused sounds. We're trying to rely on cl.servercount here
|
2 years ago |
Alibek Omarov
|
93b2f535e2
|
engine: client: tune max commands/max backup commands values for legacy protocol
|
2 years ago |
SNMetamorph
|
3ab749cc2e
|
engine: client: cl_tent: fixed incorrect players spray textures update
|
2 years ago |
Andrey Akhmichin
|
809d5f1aa8
|
engine: client: in_touch.c: add spray button.
|
2 years ago |