519 Commits (cbe3e608b629d044d513462d26b657f96b2bcdaf)

Author SHA1 Message Date
Alibek Omarov cbe3e608b6 engine: client: add cl_logoext cvar that's used by mainui to tell the engine which logo must be packed 2 years ago
Alibek Omarov 1ba117a8e9 engine: client: netgraph: fix few global-buffer-overflow errors 2 years ago
Alibek Omarov d9a245dcb5 engine: reset cheat cvars on remote games 2 years ago
Alibek Omarov 9cbf5ab6a6 engine: client: streamline constructing master server scan request through common function 2 years ago
Alibek Omarov c9e4e62474 engine: client: allow IPv6 in NetAPI 2 years ago
Alibek Omarov aa6a1db0a9 engine: remove duplicate svc_strings definition 2 years ago
Alibek Omarov 7013d447ca engine: client: get rid of s_registration_sequence, it was incorrect way to look for unused sounds. We're trying to rely on cl.servercount here 2 years ago
Alibek Omarov 93b2f535e2 engine: client: tune max commands/max backup commands values for legacy protocol 2 years ago
SNMetamorph 3ab749cc2e engine: client: cl_tent: fixed incorrect players spray textures update 2 years ago
Andrey Akhmichin 809d5f1aa8 engine: client: in_touch.c: add spray button. 2 years ago
SNMetamorph e204f05726 engine: client: fixed players spray textures not being updated 2 years ago
Alibek Omarov a894ca60c6 engine: client: vgui: fix vgui viewport height being limited at 480 pixels 2 years ago
Alibek Omarov 023f6712f9 engine: client: always toggle mouse on when in console, menu or typing chat message 2 years ago
Alibek Omarov 42740149ac engine: client: fix mouse cursor being hidden in background map 2 years ago
Alibek Omarov c2a24fbbce engine: client: put internal vgui shutdown AFTER HUD_Shutdown, to simulate default, external behavior 2 years ago
SNMetamorph ae94a6aeba engine: client: fixed client VGUI API shutdown 2 years ago
Alibek Omarov e9da43666c engine: client: fix loading internal vgui (thx @SNMetamorph) 2 years ago
Alibek Omarov d27dd68072 engine: client: vgui: rework loading VGUI and probing client for internal vgui support API 2 years ago
Alibek Omarov 17d0b19f9e engine: use generic S_USAGE macro everywhere 2 years ago
Alibek Omarov d13f7f06e4 engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2 years ago
Alibek Omarov 616cbdb1eb engine: client: change cl_cmdrate and cl_smoothtime default values to match GoldSrc 2 years ago
SNMetamorph afa1d429fe engine: client: backported enttool from old engine 2 years ago
SNMetamorph 8cbe0e5b30 engine: client: vgui: added VGui_UpdateInternalCursorState function 2 years ago
SNMetamorph 44a43c2c09 engine: client: cl_parse: minor code fix in CL_ParseLegacyServerData 2 years ago
Alibek Omarov 305b2579eb engine: client: voice: fix crackling voice file input on low FPS 2 years ago
Alibek Omarov 1a09d297ee engine: minimize SetCursorType calls count 2 years ago
Alibek Omarov 2d2523df4a engine: client: touch: generalise touch emulation code 2 years ago
Alibek Omarov 4a009c1c2c engine: client: touch: move copypasted code from export & writeconfig into separate function 2 years ago
Alibek Omarov 69b0954007 engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
Alibek Omarov 0c50e43663 engine: client: enable sound for TE_TAREXPLOSION, use same sound parameters as GoldSrc 2 years ago
Alibek Omarov 7a2ac4a9c0 engine: client: use generic particles code for blob particles (from tempentity code) only if Quake compatibility was enabled 2 years ago
Andrey Akhmichin e6bb9d980d engine: client: in_touch.c: make touch buttons extention-independent. 2 years ago
Alibek Omarov 4be4870982 engine: client: remove voice_codecinfo command, as Opus Custom don't give any encoder info, possibly an Opus bug 2 years ago
Alibek Omarov 19c2061831 wscript: define CUSTOM_MODES and try to link with export that only exists when CUSTOM_MODES was defined in build-time 2 years ago
Alibek Omarov 82ab06efdd engine: client: voice: new version, move to Opus Custom codec 2 years ago
Alibek Omarov 4b05cf4399 engine: client: better fix for notify debug messages, rely on host.allow_console variable to don't allow uninitialized console usage 2 years ago
Alibek Omarov 28001ea150 engine: client: enable notify messages in non-developer mode 2 years ago
Alibek Omarov 3e9f2df2bf engine: client: fix incorrect mark for ConsolePrint notifications 2 years ago
Alibek Omarov 7341a6b020 engine: client: add old GoldSrc feature where ConsolePrint could print to notification zone, similar to Con_NPrintf( 0, ... ) 2 years ago
Alibek Omarov 3c682507e7 engine: client: voice: notify client.dll about localplayer twice, through special loopback index and normal index 2 years ago
SNMetamorph e9ae6d08b5 engine: client: enable interpolation of local player angles 2 years ago
SNMetamorph 9f9141823a engine: added audio backend print to s_info command 2 years ago
Alibek Omarov 8630ef2c67 engine: client: voice: allow using inputfromfile when microphone isn't connected 2 years ago
Alibek Omarov 0b50678912 engine: client: voice: refactor, fix issues when missing mic disables voice chat, fix few possible crashes and memory leaks 2 years ago
SNMetamorph 8e48a98d48 engine: client: voice: codec quality levels changed 2 years ago
SNMetamorph 76dbefb9ec engine: client: voice: fixed initialization checks 2 years ago
Alibek Omarov 327dcc0293 engine: client: voice: simplify code, simplify including voice.h, do not depend on opus headers globally 2 years ago
SNMetamorph 74707551ae engine: client: voice: fixed hanging voice status 2 years ago
SNMetamorph 2f5f5ef0a6 engine: client: voice: fixed sound playback from file 2 years ago
SNMetamorph f7dc9d8e72 engine: client: voice: frame size increased to 40 msec 2 years ago