.. |
avi
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…
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vgui
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engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error
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3 years ago |
cl_cmds.c
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…
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cl_custom.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
cl_debug.c
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…
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cl_demo.c
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engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator
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2 years ago |
cl_efrag.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
|
3 years ago |
cl_efx.c
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…
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cl_events.c
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…
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cl_frame.c
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…
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cl_game.c
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engine: client: fix invalid playerinfo being accessed by renderer
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2 years ago |
cl_gameui.c
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filesystem: introduce new module, based on engine filesystem.
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2 years ago |
cl_main.c
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engine: client: added support for variable voice chat quality
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2 years ago |
cl_mobile.c
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public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio
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2 years ago |
cl_netgraph.c
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engine: client: cl_netgraph: fixed netgraph position calculation in center mode
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3 years ago |
cl_parse.c
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engine: client: cl_parse: moved buffer to stack in CL_ParseVoiceData
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2 years ago |
cl_pmove.c
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engine: pmove: initialize trace argument in PM_TraceModel
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3 years ago |
cl_qparse.c
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public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio
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2 years ago |
cl_remap.c
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…
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cl_render.c
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…
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cl_scrn.c
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engine: client: drop loading plaque on second signon, remove servercount check
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3 years ago |
cl_securedstub.c
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engine: client: securedstub: cosmetic changes
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3 years ago |
cl_tent.c
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engine: client: make temp entity buffer larger in case of long textmessages
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3 years ago |
cl_tent.h
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…
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cl_video.c
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…
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cl_view.c
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engine: update voice
|
2 years ago |
client.h
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engine: include voice.h globally
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2 years ago |
console.c
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engine: client: don't let set unsupported con_charset
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2 years ago |
in_joy.c
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…
|
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in_touch.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
|
3 years ago |
input.c
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engine: client: don't segfault when client wasn't loaded
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2 years ago |
input.h
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…
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keys.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
mod_dbghulls.c
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…
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ref_common.c
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engine: client: fix invalid playerinfo being accessed by renderer
|
2 years ago |
ref_common.h
|
…
|
|
s_dsp.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
s_load.c
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…
|
|
s_main.c
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engine: client: disabled voice on legacy protocol servers
|
2 years ago |
s_mix.c
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engine: voice support
|
2 years ago |
s_mouth.c
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engine: voice support
|
2 years ago |
s_stream.c
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…
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s_utils.c
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…
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s_vox.c
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engine: various const qualifier fixes
|
3 years ago |
sound.h
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engine: voice support
|
2 years ago |
titles.c
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…
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vid_common.c
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…
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vid_common.h
|
…
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voice.c
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engine: client: voice: fixed sound playback from file
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2 years ago |
voice.h
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engine: client: voice: added GPL notice
|
2 years ago |
vox.h
|
…
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