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engine: include voice.h globally
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@ -33,6 +33,7 @@ GNU General Public License for more details.
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#include "net_api.h"
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#include "world.h"
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#include "ref_common.h"
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#include "voice.h"
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// client sprite types
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#define SPR_CLIENT 0 // client sprite for temp-entities or user-textures
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