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385 lines
10 KiB
385 lines
10 KiB
/* |
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voice.c - voice chat implementation |
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Copyright (C) 2022 Velaron |
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Copyright (C) 2022 SNMetamorph |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "voice.h" |
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wavdata_t *input_file; |
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fs_offset_t input_pos; |
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voice_state_t voice; |
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CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" ); |
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CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" ); |
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CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" ); |
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CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" ); |
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CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" ); |
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CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" ); |
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static const char* Voice_GetBandwidthTypeName( int bandwidthType ) |
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{ |
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switch( bandwidthType ) |
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{ |
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case OPUS_BANDWIDTH_FULLBAND: return "Full Band (20 kHz)"; |
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case OPUS_BANDWIDTH_SUPERWIDEBAND: return "Super Wide Band (12 kHz)"; |
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case OPUS_BANDWIDTH_WIDEBAND: return "Wide Band (8 kHz)"; |
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case OPUS_BANDWIDTH_MEDIUMBAND: return "Medium Band (6 kHz)"; |
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case OPUS_BANDWIDTH_NARROWBAND: return "Narrow Band (4 kHz)"; |
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default: return "Unknown"; |
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} |
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} |
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static void Voice_CodecInfo_f( void ) |
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{ |
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int encoderComplexity; |
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opus_int32 encoderBitrate; |
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opus_int32 encoderBandwidthType; |
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opus_encoder_ctl( voice.encoder, OPUS_GET_BITRATE( &encoderBitrate )); |
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opus_encoder_ctl( voice.encoder, OPUS_GET_COMPLEXITY( &encoderComplexity )); |
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opus_encoder_ctl( voice.encoder, OPUS_GET_BANDWIDTH( &encoderBandwidthType )); |
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Con_Printf( "Encoder:\n" ); |
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Con_Printf( " Bitrate: %.3f kbps\n", encoderBitrate / 1000.0f ); |
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Con_Printf( " Complexity: %d\n", encoderComplexity ); |
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Con_Printf( " Bandwidth: " ); |
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Con_Printf( Voice_GetBandwidthTypeName( encoderBandwidthType )); |
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Con_Printf( "\n" ); |
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} |
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void Voice_RegisterCvars( void ) |
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{ |
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Cvar_RegisterVariable( &voice_enable ); |
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Cvar_RegisterVariable( &voice_loopback ); |
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Cvar_RegisterVariable( &voice_scale ); |
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Cvar_RegisterVariable( &voice_avggain ); |
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Cvar_RegisterVariable( &voice_maxgain ); |
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Cvar_RegisterVariable( &voice_inputfromfile ); |
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Cmd_AddClientCommand( "voice_codecinfo", Voice_CodecInfo_f ); |
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} |
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static void Voice_Status( int entindex, qboolean bTalking ) |
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{ |
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clgame.dllFuncs.pfnVoiceStatus( entindex, bTalking ); |
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} |
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static uint Voice_GetFrameSize( float durationMsec ) |
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{ |
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return voice.channels * voice.width * (( float )voice.samplerate / ( 1000.0f / durationMsec )); |
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} |
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static void Voice_ApplyGainAdjust( opus_int16 *samples, int count ) |
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{ |
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float gain, modifiedMax; |
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int average, adjustedSample; |
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int blockOffset = 0; |
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for (;;) |
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{ |
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int i; |
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int localMax = 0; |
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int localSum = 0; |
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int blockSize = Q_min( count - ( blockOffset + voice.autogain.block_size ), voice.autogain.block_size ); |
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if( blockSize < 1 ) |
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break; |
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for( i = 0; i < blockSize; ++i ) |
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{ |
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int sample = samples[blockOffset + i]; |
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if( abs( sample ) > localMax ) { |
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localMax = abs( sample ); |
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} |
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localSum += sample; |
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gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier; |
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adjustedSample = Q_min( 32767, Q_max(( int )( sample * gain ), -32768 )); |
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samples[blockOffset + i] = adjustedSample; |
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} |
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if( blockOffset % voice.autogain.block_size == 0 ) |
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{ |
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average = localSum / blockSize; |
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modifiedMax = average + ( localMax - average ) * voice_avggain.value; |
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voice.autogain.current_gain = voice.autogain.next_gain * voice_scale.value; |
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voice.autogain.next_gain = Q_min( 32767.0f / modifiedMax, voice_maxgain.value ) * voice_scale.value; |
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voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( voice.autogain.block_size - 1 ); |
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} |
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blockOffset += blockSize; |
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} |
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} |
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// parameters currently unused |
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qboolean Voice_Init( const char *pszCodecName, int quality ) |
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{ |
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int err; |
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if ( !voice_enable.value ) |
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return false; |
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Voice_DeInit(); |
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voice.initialized = true; |
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voice.channels = 1; |
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voice.width = 2; |
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voice.samplerate = SOUND_48k; |
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voice.frame_size = Voice_GetFrameSize( 40.0f ); |
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voice.autogain.block_size = 128; |
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if ( !VoiceCapture_Init() ) |
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{ |
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Voice_DeInit(); |
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return false; |
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} |
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voice.encoder = opus_encoder_create( voice.samplerate, voice.channels, OPUS_APPLICATION_VOIP, &err ); |
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if( err != OPUS_OK ) |
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return false; |
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voice.decoder = opus_decoder_create( voice.samplerate, voice.channels, &err ); |
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switch( quality ) |
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{ |
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case 1: // 4800 bits per second, <4 kHz bandwidth |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( 4800 )); |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_NARROWBAND )); |
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break; |
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case 2: // 12000 bits per second, <6 kHz bandwidth |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( 12000 )); |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_MEDIUMBAND )); |
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break; |
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case 4: // automatic bitrate, full band (20 kHz) |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( OPUS_AUTO )); |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_FULLBAND )); |
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break; |
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case 5: // maximum bitrate, full band (20 kHz) |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( OPUS_BITRATE_MAX )); |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_FULLBAND )); |
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break; |
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default: // 36000 bits per second, <12 kHz bandwidth |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( 36000 )); |
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_SUPERWIDEBAND )); |
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break; |
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} |
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return err == OPUS_OK; |
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} |
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void Voice_DeInit( void ) |
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{ |
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if ( !voice.initialized ) |
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return; |
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Voice_RecordStop(); |
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opus_encoder_destroy( voice.encoder ); |
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opus_decoder_destroy( voice.decoder ); |
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voice.initialized = false; |
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} |
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uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames ) |
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{ |
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uint ofs, size = 0; |
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if ( input_file ) |
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{ |
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uint numbytes; |
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double updateInterval; |
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updateInterval = cl.mtime[0] - cl.mtime[1]; |
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numbytes = updateInterval * voice.samplerate * voice.width * voice.channels; |
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numbytes = Q_min( numbytes, input_file->size - input_pos ); |
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numbytes = Q_min( numbytes, sizeof( voice.input_buffer ) - voice.input_buffer_pos ); |
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memcpy( voice.input_buffer + voice.input_buffer_pos, input_file->buffer + input_pos, numbytes ); |
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voice.input_buffer_pos += numbytes; |
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input_pos += numbytes; |
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} |
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for ( ofs = 0; voice.input_buffer_pos - ofs >= voice.frame_size && ofs <= voice.input_buffer_pos; ofs += voice.frame_size ) |
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{ |
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int bytes; |
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if (!input_file) |
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{ |
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// adjust gain before encoding, but only for input from voice |
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Voice_ApplyGainAdjust((opus_int16*)voice.input_buffer + ofs, voice.frame_size); |
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} |
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bytes = opus_encode( voice.encoder, (const opus_int16*)(voice.input_buffer + ofs), voice.frame_size / voice.width, out + size, maxsize ); |
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memmove( voice.input_buffer, voice.input_buffer + voice.frame_size, sizeof( voice.input_buffer ) - voice.frame_size ); |
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voice.input_buffer_pos -= voice.frame_size; |
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if ( bytes > 0 ) |
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{ |
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size += bytes; |
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(*frames)++; |
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} |
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} |
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return size; |
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} |
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void Voice_Idle( float frametime ) |
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{ |
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int i; |
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if ( !voice_enable.value ) |
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{ |
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Voice_DeInit(); |
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return; |
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} |
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if ( voice.talking_ack ) |
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{ |
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voice.talking_timeout += frametime; |
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if( voice.talking_timeout > 0.2f ) |
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{ |
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voice.talking_ack = false; |
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Voice_Status( -2, false ); |
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} |
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} |
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for ( i = 0; i < 32; i++ ) |
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{ |
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if ( voice.players_status[i].talking_ack ) |
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{ |
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voice.players_status[i].talking_timeout += frametime; |
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if ( voice.players_status[i].talking_timeout > 0.2f ) |
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{ |
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voice.players_status[i].talking_ack = false; |
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if ( i < cl.maxclients ) |
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Voice_Status( i, false ); |
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} |
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} |
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} |
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} |
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qboolean Voice_IsRecording( void ) |
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{ |
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return voice.is_recording; |
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} |
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void Voice_RecordStop( void ) |
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{ |
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if ( input_file ) |
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{ |
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FS_FreeSound( input_file ); |
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input_file = NULL; |
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} |
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voice.input_buffer_pos = 0; |
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memset( voice.input_buffer, 0, sizeof( voice.input_buffer ) ); |
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if ( Voice_IsRecording() ) |
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Voice_Status( -1, false ); |
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VoiceCapture_RecordStop(); |
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voice.is_recording = false; |
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} |
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void Voice_RecordStart( void ) |
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{ |
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Voice_RecordStop(); |
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if ( voice_inputfromfile.value ) |
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{ |
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input_file = FS_LoadSound( "voice_input.wav", NULL, 0 ); |
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if ( input_file ) |
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{ |
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Sound_Process( &input_file, voice.samplerate, voice.width, SOUND_RESAMPLE ); |
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input_pos = 0; |
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voice.start_time = Sys_DoubleTime(); |
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voice.is_recording = true; |
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} |
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else |
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{ |
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FS_FreeSound( input_file ); |
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input_file = NULL; |
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} |
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} |
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if ( !Voice_IsRecording() ) |
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voice.is_recording = VoiceCapture_RecordStart(); |
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if ( Voice_IsRecording() ) |
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Voice_Status( -1, true ); |
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} |
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void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames ) |
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{ |
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int samples = opus_decode( voice.decoder, data, size, (short *)voice.decompress_buffer, voice.frame_size / voice.width * frames, false ); |
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if ( samples > 0 ) |
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Voice_StartChannel( samples, voice.decompress_buffer, ent ); |
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} |
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void CL_AddVoiceToDatagram( void ) |
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{ |
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uint size, frames = 0; |
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if ( cls.state != ca_active || !Voice_IsRecording() ) |
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return; |
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size = Voice_GetCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames ); |
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if ( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 ) |
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{ |
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MSG_BeginClientCmd( &cls.datagram, clc_voicedata ); |
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MSG_WriteByte( &cls.datagram, Voice_GetLoopback() ); |
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MSG_WriteByte( &cls.datagram, frames ); |
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MSG_WriteShort( &cls.datagram, size ); |
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MSG_WriteBytes( &cls.datagram, voice.output_buffer, size ); |
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} |
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} |
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qboolean Voice_GetLoopback( void ) |
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{ |
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return voice_loopback.value; |
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} |
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void Voice_LocalPlayerTalkingAck( void ) |
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{ |
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if ( !voice.talking_ack ) |
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{ |
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Voice_Status( -2, true ); |
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} |
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voice.talking_ack = true; |
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voice.talking_timeout = 0.0f; |
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} |
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void Voice_PlayerTalkingAck(int playerIndex) |
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{ |
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if( !voice.players_status[playerIndex].talking_ack ) |
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{ |
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Voice_Status( playerIndex, true ); |
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} |
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voice.players_status[playerIndex].talking_ack = true; |
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voice.players_status[playerIndex].talking_timeout = 0.0f; |
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} |
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void Voice_StartChannel( uint samples, byte *data, int entnum ) |
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{ |
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SND_ForceInitMouth( entnum ); |
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Voice_Status( entnum, true ); |
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S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, voice.channels, data, 255 ); |
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}
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