Commit Graph

488 Commits

Author SHA1 Message Date
Alibek Omarov
6e031b518a engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
higher part used for client sprites
map overview sprites are loaded as normal models

thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
2022-07-01 03:41:55 +03:00
Alibek Omarov
64eb0a694d engine: client: also drop loading plaque on toggleconsole, in case if it's stuck 2022-06-29 18:58:07 +03:00
Alibek Omarov
d46d62bf03 engine: client: drop loading plaque on second signon, remove servercount check 2022-06-29 18:57:10 +03:00
Alibek Omarov
af8febabd1 engine: client: make temp entity buffer larger in case of long textmessages 2022-06-26 15:10:21 +03:00
Alibek Omarov
85895c5311 engine: pmove: initialize trace argument in PM_TraceModel 2022-06-26 04:39:52 +03:00
SNMetamorph
afaabe26a6 engine: client: cl_netgraph: fixed netgraph position calculation in center mode 2022-06-16 00:44:23 +04:00
SNMetamorph
a68afcc672 engine: client: cl_netgraph: added kilobytes per seconds unit to in/out fields 2022-06-16 00:42:57 +04:00
SNMetamorph
d4bb5423ae engine: client: cl_netgraph: set rendermode to transparent instead additive 2022-06-16 00:41:11 +04:00
SNMetamorph
ce8e5880e2 engine: client: cl_netgraph: added clamp for bars height 2022-06-16 00:39:48 +04:00
SNMetamorph
0cef18af86 engine: client: cl_netgraph: fixed uninitialized alpha in netcolors 2022-06-16 00:37:38 +04:00
Alibek Omarov
fa09854671 engine: client: deprecate and remove ChangeInstance menu call 2022-06-15 18:22:57 +03:00
SNMetamorph
fef0993f54 engine: client: cl_game: fixed hudGetModelByIndex function in client API (fix #518) 2022-06-15 13:53:53 +03:00
Alibek Omarov
40298cefb6 engine: client: don't save configs if shutdown was issued before client was initialized. Remove dead ucmd 2022-06-14 03:30:14 +03:00
Alibek Omarov
6c7d57e1eb engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves 2022-06-12 03:06:03 +03:00
Alibek Omarov
eeb170af22 engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error 2022-06-09 13:41:37 +03:00
Alibek Omarov
b82d0bad7a engine: client: vgui: unload client DLLL if no vgui_support export was found 2022-05-30 22:41:28 +03:00
Alibek Omarov
6f36edfd16 engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
Alibek Omarov
11d4cb0f1e engine: client: securedstub: cosmetic changes 2022-05-29 02:27:02 +03:00
Alibek Omarov
52d1383f14 engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
Alibek Omarov
ac40badaa5 engine: client: fix array overruns 2022-05-25 03:36:33 +03:00
SNMetamorph
641f0632ef engine: client: fixed compilation errors on Android 2022-05-02 03:29:24 +03:00
SNMetamorph
87ceb0f9cb engine: client: fixed checking client library for vgui_support interface export 2022-05-02 03:29:24 +03:00
SNMetamorph
cfcd58dd78 engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
SNMetamorph
b175d6d95f engine: client: fixed forced text input turn off in Key_EnableTextInput 2022-05-02 03:29:24 +03:00
SNMetamorph
9c85d114e7 engine: client: fixed TriWorldToScreen behavior to match GoldSrc 2022-04-13 09:12:12 +03:00
SNMetamorph
09b7f22cee engine: cl_frame: fixed segfault in CL_UpdatePositions 2022-04-10 16:31:02 +03:00
SNMetamorph
9515cccb94 engine: client: cl_frame: fixed position history animtime for non-brush entities 2022-04-07 21:56:37 +03:00
Alibek Omarov
df616b950d engine: add NET_AdrToString to menu extended API, upgrade mainui submodule 2022-03-08 07:00:36 +03:00
Alibek Omarov
37cf4da136 engine: client: switch to protocol info key in detecting old engine servers 2022-03-08 07:00:36 +03:00
Alibek Omarov
668d528e3b engine: client: delete unused function 2022-03-08 07:00:36 +03:00
Alibek Omarov
85f99c723a engine: add sys_timescale implementation 2022-03-03 05:38:36 +03:00
Alibek Omarov
e07417aead engine: client: fix sentence word splitted by contents inside parentheses 2022-02-28 04:29:32 +03:00
Alibek Omarov
13b36e66b3 engine: client: workaround buggy position history times going backwards in interpolation code 2022-02-25 02:12:44 +03:00
Alibek Omarov
7821f425e7 engine: client: position history indexes can't be negative, use unsigned with them 2022-02-24 05:45:41 +03:00
Alibek Omarov
f0783ddee1 engine: client: fix comparing floats in interpolation code 2022-02-24 04:51:04 +03:00
Alibek Omarov
d4d39c66fb engine: client: fix double call to CL_ParametricMove 2022-02-24 02:49:10 +03:00
Alibek Omarov
a2d8a47376 engine: client: fix misplaced arguments in memcpy 2022-02-24 02:47:54 +03:00
Alibek Omarov
3f7773f83b engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00
Alibek Omarov
203afda053 engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 2022-02-10 02:53:35 +03:00
Bien Pham
988183a96a engine: implement support for secured client dlls 2022-02-01 05:56:54 +03:00
Bien Pham
3a55b9cd67 engine: make pfnDrawString & pfnDrawStringReverse return width 2022-01-29 00:36:43 +03:00
Alibek Omarov
1bf08cc2c3 engine: touch: fix button deletion 2022-01-27 17:10:50 +03:00
Alibek Omarov
0fa1b4f944 engine: client: refactor tempentity parsing, make multipliers close to GoldSrc 2022-01-27 03:32:52 +03:00
Alibek Omarov
56103a90eb engine: client: limit token size in client dll parsefile to 1024 (GoldSrc value) 2022-01-27 03:32:52 +03:00
Alibek Omarov
0027678a56 engine: client: print which tempentity type was overflowed 2022-01-27 03:32:52 +03:00
Alibek Omarov
df4f21680c engine: client: apply local client effects only if it wasn't rejected by clientdll 2022-01-14 16:18:09 +03:00
Alibek Omarov
2c1b862654 engine: client: ignore EF_BRIGHTFIELD for local client
It must be OK, because GoldSrc don't call similar function for local client
instead adds only flashlight and muzzleflash effects.

By adding this check, behavior must be close enough
2022-01-14 16:16:13 +03:00
Alibek Omarov
22e770e4d4 engine: client: disable viewsize without requested Quake compatibility 2022-01-14 01:18:22 +03:00
Alibek Omarov
aa5594d11f engine: client: don't let servers clear console 2022-01-14 00:03:05 +03:00
Alibek Omarov
c3513b1615 engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface 2022-01-13 16:18:23 +03:00
Alibek Omarov
abbd0f92a4 engine: input: fix incorrect client notifying about mouse button states 2022-01-13 15:52:59 +03:00
Alibek Omarov
a2f741fe8a engine: platform: sdl: try to fix 1.2 build 2022-01-04 08:39:11 +03:00
Alibek Omarov
d0a39ef492 engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
Alibek Omarov
f63d2d747f vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 2022-01-04 08:39:11 +03:00
Alibek Omarov
7e687b45bb engine: client always uses SDL (virtually) on non-Win32 platforms 2022-01-04 08:39:11 +03:00
Alibek Omarov
284eeea3c3 engine: client: rework mouse input, use IN_MouseEvent for clientdll, don't emit mouse events when mouse is visible or touch emulate is used 2022-01-04 08:39:11 +03:00
Alibek Omarov
4ae608913b console: fix Home and End buttons or equivalent hotkeys to always set start or end of input buffer 2022-01-04 03:01:59 +03:00
Alibek Omarov
3351ecd754 console: ignore whitespace commands on history, ignore backslash 2022-01-04 02:31:07 +03:00
Alibek Omarov
46fd27eb14 console: remove prepending backslashes
This is a leftover from Quake, where the console and chat were
in fact same entity. Because Xash splits it, there is no need
in prepending backslashes to separate commands from chat messages
2022-01-04 02:14:34 +03:00
Alibek Omarov
947b94d29f engine: client: delete unused test data :) 2021-12-31 04:10:06 +03:00
Alibek Omarov
f007374866 engine: client: rewrite console history
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
2021-12-31 03:49:11 +03:00
Alibek Omarov
4f89288ccf common: cleanup port.h 2021-12-23 19:17:11 +03:00
Alibek Omarov
2df27e14a8 engine: client: make connect command available through stufftext, for future use 2021-12-23 01:25:03 +03:00
Alibek Omarov
a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
Alibek Omarov
1350fd0b52 engine: ref: use right Cvar_Get function :) 2021-12-06 05:02:30 +03:00
Alibek Omarov
d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 2021-12-06 04:57:32 +03:00
SNMetamorph
f726793711 engine: client: cl_main: fixed compilation error 2021-11-23 13:10:39 +03:00
Alibek Omarov
2356bc9905 engine: client: escape keybindings and rcon commands 2021-11-23 05:23:38 +03:00
Alibek Omarov
9159d406e3 engine: client: fix #673 2021-11-23 05:23:38 +03:00
Alibek Omarov
1de1852409 engine: client: fix build after merging into one ParseCvarValue function 2021-11-23 05:23:38 +03:00
Alibek Omarov
664506f79e engine: client: touch security, add unprivileged for buttons added from server, force it and client flags 2021-11-23 05:23:38 +03:00
Alibek Omarov
06eb6838a9 engine: client: protect protected, privileged and server only cvars from server query 2021-11-23 05:23:38 +03:00
Alibek Omarov
f2a9f805b8 engine: client: redefine some cvars as filterable 2021-11-23 05:23:38 +03:00
Alibek Omarov
c6648a69ba engine: client: protect messagemode from command injection too 2021-11-23 05:23:38 +03:00
Alibek Omarov
3203d9a043 engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands 2021-11-23 05:23:38 +03:00
Alibek Omarov
36702aafe7 engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
Alibek Omarov
c96f10d40b engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value 2021-11-23 05:23:38 +03:00
Alibek Omarov
8a9231628e engine: restrict potentially harmful or related to user settings engine cvars 2021-11-23 05:23:38 +03:00
Alibek Omarov
94dc74a37f engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
Alibek Omarov
c79a649d97 engine: client: implement pfnFilteredClientCmd 2021-11-23 05:23:38 +03:00
SNMetamorph
c366e25a10 ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 2021-11-23 05:17:19 +03:00
Bohdan Shulyar
8ab97fbbf0
engine: client: Add svc_exec support (#671)
* Add svc_exec support

* engine: client: add gamedir check for svc_exec
2021-11-14 00:55:15 +03:00
Alibek Omarov
39893609fd engine: touch: cosmetical touch code refactoring 2021-11-10 01:06:56 +03:00
Alibek Omarov
b9901bcb70 engine: client: forgot to register s_warn_late_precache cvar 2021-11-01 14:49:30 +06:00
Alibek Omarov
6571c78ed4 engine: client: hide late precache warning under s_warn_late_precache cvar
This warn is valid mostly for multiplayer games.
In singleplayer games, this is a false-positive as sentences are hot loaded
2021-10-31 21:06:54 +06:00
Владислав Сухов
1042291ad6 client: Don't change loading bar color
Don't change loading bar color (fix yellow loading bar in Half-Rats Parasomnia, it should be white)
2021-10-25 00:48:36 +06:00
Владислав Сухов
c9e4912a2a client: backport con_fontnum from old engine 2021-10-12 13:43:23 +03:00
Alibek Omarov
621399c49b engine: add safe ParseFile to client MobilityAPI 2021-10-08 17:31:32 +03:00
Alibek Omarov
f3fedbfdba engine: add safe ParseFile to menu extended API 2021-10-08 17:31:32 +03:00
Alibek Omarov
4ba95277b9 engine: client: fix ParseFile calls 2021-10-08 17:31:32 +03:00
Alibek Omarov
9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 2021-10-08 17:31:32 +03:00
Alibek Omarov
a3a8acfe6c engine: sound: add DSP coeffecients table from Half-Life Alpha, minor fixes to DSP code 2021-10-04 05:43:35 +03:00
Alibek Omarov
9e4e9cab04 engine: restore optional upscaling depending on SOUND_DMA_SPEED value :) 2021-10-04 05:43:35 +03:00
Alibek Omarov
08c04200fb engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
Alibek Omarov
91f845c335 engine: client: fix paused icon drawn when levelshots are disabled 2021-09-30 16:43:21 +03:00
Alibek Omarov
32068d8090 client: fix wrong paused icon 2021-08-27 18:09:07 +03:00
Alibek Omarov
013918a371 console: redefine con_color as cvar 2021-08-27 17:05:02 +03:00
SNMetamorph
8c351d9255 engine: client: made pfnSPR_Load and pfnSPR_Frames functions as exported 2021-07-31 13:47:43 +03:00
SNMetamorph
c4ef42009c engine: client: fixed height argument writing in Con_DrawStringLen 2021-07-31 01:23:56 +03:00
Alibek Omarov
88ce5fd0b6 engine: modify NetAPI to follow const qualifiers 2021-07-20 16:10:32 +03:00