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engine: client: fixed TriWorldToScreen behavior to match GoldSrc

pull/2/head
SNMetamorph 2 years ago committed by a1batross
parent
commit
9c85d114e7
  1. 11
      engine/client/cl_game.c

11
engine/client/cl_game.c

@ -3178,16 +3178,7 @@ convert world coordinates (x,y,z) into screen (x, y) @@ -3178,16 +3178,7 @@ convert world coordinates (x,y,z) into screen (x, y)
*/
int TriWorldToScreen( const float *world, float *screen )
{
int retval;
retval = ref.dllFuncs.WorldToScreen( world, screen );
screen[0] = 0.5f * screen[0] * (float)clgame.viewport[2];
screen[1] = -0.5f * screen[1] * (float)clgame.viewport[3];
screen[0] += 0.5f * (float)clgame.viewport[2];
screen[1] += 0.5f * (float)clgame.viewport[3];
return retval;
return ref.dllFuncs.WorldToScreen( world, screen );
}
/*

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