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engine: client: switch to protocol info key in detecting old engine servers

pull/2/head
Alibek Omarov 2 years ago
parent
commit
37cf4da136
  1. 14
      engine/client/cl_main.c
  2. 2
      engine/client/client.h

14
engine/client/cl_main.c

@ -1563,7 +1563,6 @@ void CL_LocalServers_f( void ) @@ -1563,7 +1563,6 @@ void CL_LocalServers_f( void )
Con_Printf( "Scanning for servers on the local network area...\n" );
NET_Config( true ); // allow remote
cls.legacyservercount = 0;
// send a broadcast packet
adr.type = NA_BROADCAST;
@ -1591,7 +1590,6 @@ void CL_InternetServers_f( void ) @@ -1591,7 +1590,6 @@ void CL_InternetServers_f( void )
Info_SetValueForKey( info, "gamedir", GI->gamefolder, remaining );
Info_SetValueForKey( info, "clver", XASH_VERSION, remaining ); // let master know about client version
// Info_SetValueForKey( info, "nat", cl_nat->string, remaining );
cls.legacyservercount = 0;
cls.internetservers_wait = NET_SendToMasters( NS_CLIENT, sizeof( MS_SCAN_REQUEST ) + Q_strlen( info ), fullquery );
cls.internetservers_pending = true;
@ -1722,8 +1720,6 @@ void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg ) @@ -1722,8 +1720,6 @@ void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
{
Netchan_OutOfBandPrint( NS_CLIENT, from, "info %i", PROTOCOL_LEGACY_VERSION );
Con_Printf( "^1Server^7: %s, Info: %s\n", NET_AdrToString( from ), infostring );
if( cls.legacyservercount < MAX_LEGACY_SERVERS )
cls.legacyservers[cls.legacyservercount++] = from;
return;
}
@ -1733,14 +1729,10 @@ void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg ) @@ -1733,14 +1729,10 @@ void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
return; // unsupported proto
}
for( i = 0; i < cls.legacyservercount; i++ )
if( !COM_CheckString( Info_ValueForKey( infostring, "p" )))
{
if( NET_CompareAdr( cls.legacyservers[i], from ) )
{
Info_SetValueForKey( infostring, "legacy", "1", sizeof( infostring ) );
Con_Print("Legacy: ");
break;
}
Info_SetValueForKey( infostring, "legacy", "1", sizeof( infostring ) );
Con_Print("Legacy: ");
}
// more info about servers

2
engine/client/client.h

@ -625,8 +625,6 @@ typedef struct @@ -625,8 +625,6 @@ typedef struct
// legacy mode support
qboolean legacymode; // one-way 48 protocol compatibility
netadr_t legacyserver;
netadr_t legacyservers[MAX_LEGACY_SERVERS];
int legacyservercount;
int extensions;
netadr_t serveradr;

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