..
avi
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vgui
vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility
2022-01-04 08:39:11 +03:00
cl_cmds.c
client: add waveplaylen console command like in GoldSrc
2021-03-07 02:51:03 +03:00
cl_custom.c
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2021-01-04 20:55:10 +03:00
cl_debug.c
engine: client: Add svc_exec support ( #671 )
2021-11-14 00:55:15 +03:00
cl_demo.c
engine: support legacy net protocol in demos
2021-06-08 01:04:18 +03:00
cl_efrag.c
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2021-01-04 20:55:10 +03:00
cl_efx.c
engine: client: fix ParseFile calls
2021-10-08 17:31:32 +03:00
cl_events.c
engine: client: enhance cl_showevents for reverse-engineering needs
2021-06-06 16:22:04 +03:00
cl_frame.c
engine: fix brush model sound spatialization
2021-06-07 22:54:41 +03:00
cl_game.c
engine: client always uses SDL (virtually) on non-Win32 platforms
2022-01-04 08:39:11 +03:00
cl_gameui.c
engine: add safe ParseFile to menu extended API
2021-10-08 17:31:32 +03:00
cl_main.c
engine: client: rewrite console history
2021-12-31 03:49:11 +03:00
cl_mobile.c
engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
2021-11-23 05:23:38 +03:00
cl_netgraph.c
engine: client: netgraph: add in_graph kbutton support, staticify netgraph
2021-06-01 17:57:03 +03:00
cl_parse.c
common: cleanup port.h
2021-12-23 19:17:11 +03:00
cl_pmove.c
engine: client: fix warnings in cl_pmove
2021-06-07 02:22:08 +03:00
cl_qparse.c
engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
2021-11-23 05:23:38 +03:00
cl_remap.c
ref_api: fix remap info allocation ( fixes #200 )
2021-05-02 20:02:04 +03:00
cl_render.c
common: cleanup port.h
2021-12-23 19:17:11 +03:00
cl_scrn.c
engine: client: correctly named values in net_speeds stats
2021-06-18 08:58:46 +03:00
cl_tent.c
engine: client: ignore EF_BRIGHTFIELD for local client
2022-01-14 16:16:13 +03:00
cl_tent.h
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
cl_video.c
engine: client: fix ParseFile calls
2021-10-08 17:31:32 +03:00
cl_view.c
engine: client: disable viewsize without requested Quake compatibility
2022-01-14 01:18:22 +03:00
client.h
engine: client: rewrite console history
2021-12-31 03:49:11 +03:00
console.c
engine: client: don't let servers clear console
2022-01-14 00:03:05 +03:00
in_joy.c
engine: client: redefine some cvars as filterable
2021-11-23 05:23:38 +03:00
in_touch.c
engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls
2022-01-04 08:39:11 +03:00
input.c
engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface
2022-01-13 16:18:23 +03:00
input.h
engine: input: fix incorrect client notifying about mouse button states
2022-01-13 15:52:59 +03:00
keys.c
engine: client: escape keybindings and rcon commands
2021-11-23 05:23:38 +03:00
mod_dbghulls.c
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
ref_common.c
engine, ref: add sprite and studio cvars to shared cvars list
2021-12-06 05:17:25 +03:00
ref_common.h
engine: fix various warnings
2021-03-07 03:40:01 +03:00
s_dsp.c
common: cleanup port.h
2021-12-23 19:17:11 +03:00
s_load.c
engine: client: hide late precache warning under s_warn_late_precache cvar
2021-10-31 21:06:54 +06:00
s_main.c
engine: client: redefine some cvars as filterable
2021-11-23 05:23:38 +03:00
s_mix.c
common: cleanup port.h
2021-12-23 19:17:11 +03:00
s_mouth.c
engine: s_mouth: fix another signed char
2019-09-25 04:10:47 +03:00
s_stream.c
client: make sound cvars statically allocated, to avoid access to invalid pointers in the future
2021-03-09 23:59:29 +03:00
s_utils.c
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2021-01-04 20:55:10 +03:00
s_vox.c
client: port fix of spk/speak commands from old engine
2021-03-09 23:34:12 +03:00
sound.h
engine: client: hide late precache warning under s_warn_late_precache cvar
2021-10-31 21:06:54 +06:00
titles.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vid_common.c
engine: restrict potentially harmful engine commands
2021-11-23 05:23:38 +03:00
vid_common.h
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
2021-11-23 05:17:19 +03:00
vox.h
engine: support compiling with gcc3
2019-11-02 08:56:07 +03:00