xash3d-fwgs/engine/client
Alibek Omarov 2c1b862654 engine: client: ignore EF_BRIGHTFIELD for local client
It must be OK, because GoldSrc don't call similar function for local client
instead adds only flashlight and muzzleflash effects.

By adding this check, behavior must be close enough
2022-01-14 16:16:13 +03:00
..
avi Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 2022-01-04 08:39:11 +03:00
cl_cmds.c client: add waveplaylen console command like in GoldSrc 2021-03-07 02:51:03 +03:00
cl_custom.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_debug.c engine: client: Add svc_exec support (#671) 2021-11-14 00:55:15 +03:00
cl_demo.c engine: support legacy net protocol in demos 2021-06-08 01:04:18 +03:00
cl_efrag.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_efx.c engine: client: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cl_events.c engine: client: enhance cl_showevents for reverse-engineering needs 2021-06-06 16:22:04 +03:00
cl_frame.c engine: fix brush model sound spatialization 2021-06-07 22:54:41 +03:00
cl_game.c engine: client always uses SDL (virtually) on non-Win32 platforms 2022-01-04 08:39:11 +03:00
cl_gameui.c engine: add safe ParseFile to menu extended API 2021-10-08 17:31:32 +03:00
cl_main.c engine: client: rewrite console history 2021-12-31 03:49:11 +03:00
cl_mobile.c engine: client: touch security, add unprivileged for buttons added from server, force it and client flags 2021-11-23 05:23:38 +03:00
cl_netgraph.c engine: client: netgraph: add in_graph kbutton support, staticify netgraph 2021-06-01 17:57:03 +03:00
cl_parse.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
cl_pmove.c engine: client: fix warnings in cl_pmove 2021-06-07 02:22:08 +03:00
cl_qparse.c engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands 2021-11-23 05:23:38 +03:00
cl_remap.c ref_api: fix remap info allocation (fixes #200) 2021-05-02 20:02:04 +03:00
cl_render.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
cl_scrn.c engine: client: correctly named values in net_speeds stats 2021-06-18 08:58:46 +03:00
cl_tent.c engine: client: ignore EF_BRIGHTFIELD for local client 2022-01-14 16:16:13 +03:00
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
cl_video.c engine: client: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cl_view.c engine: client: disable viewsize without requested Quake compatibility 2022-01-14 01:18:22 +03:00
client.h engine: client: rewrite console history 2021-12-31 03:49:11 +03:00
console.c engine: client: don't let servers clear console 2022-01-14 00:03:05 +03:00
in_joy.c engine: client: redefine some cvars as filterable 2021-11-23 05:23:38 +03:00
in_touch.c engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
input.c engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface 2022-01-13 16:18:23 +03:00
input.h engine: input: fix incorrect client notifying about mouse button states 2022-01-13 15:52:59 +03:00
keys.c engine: client: escape keybindings and rcon commands 2021-11-23 05:23:38 +03:00
mod_dbghulls.c engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
ref_common.c engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
ref_common.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
s_dsp.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
s_load.c engine: client: hide late precache warning under s_warn_late_precache cvar 2021-10-31 21:06:54 +06:00
s_main.c engine: client: redefine some cvars as filterable 2021-11-23 05:23:38 +03:00
s_mix.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
s_mouth.c engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
s_stream.c client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 2021-03-09 23:59:29 +03:00
s_utils.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_vox.c client: port fix of spk/speak commands from old engine 2021-03-09 23:34:12 +03:00
sound.h engine: client: hide late precache warning under s_warn_late_precache cvar 2021-10-31 21:06:54 +06:00
titles.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vid_common.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
vid_common.h ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 2021-11-23 05:17:19 +03:00
vox.h engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00