Andrey Akhmichin
|
2de4e7ab00
|
Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982.
|
4 years ago |
nillerusr
|
b16001bc1a
|
possible crash fix for DeathNotice
|
4 years ago |
Andrey Akhmichin
|
936a303813
|
Revert "Do not precache sounds for xash3d-only builds."
This reverts commit 9a6ef538b6 .
|
4 years ago |
Andrey Akhmichin
|
9a6ef538b6
|
Do not precache sounds for xash3d-only builds.
|
4 years ago |
Andrey Akhmichin
|
a07acb3d14
|
Restore global time on Save/Restore.
Same as https://github.com/ValveSoftware/halflife/issues/3065.
|
4 years ago |
Andrey Akhmichin
|
4ba54bdcdc
|
Fix target check.
Same as https://github.com/ValveSoftware/halflife/issues/3083.
|
4 years ago |
Andrey Akhmichin
|
08f5c265ce
|
Clamp gravity.
|
4 years ago |
Andrey Akhmichin
|
c0720d3cfc
|
Precache missing sounds for sentry gun.
|
4 years ago |
Roman Chistokhodov
|
2a1867bedf
|
Fix crowbar smack think time
|
4 years ago |
Roman Chistokhodov
|
c710978549
|
Fix a bug with extracting ammo from mp5 when argrenades are full
|
4 years ago |
Roman Chistokhodov
|
0e251e6f09
|
Fix attack times
|
4 years ago |
Roman Chistokhodov
|
9fc712da01
|
Fix checking for gag spawnflag (#143)
|
4 years ago |
Andrey Akhmichin
|
2a264d2c9a
|
Add the latest steam changes for cl_autowepswitch cvar.
|
4 years ago |
Andrey Akhmichin
|
2de2509094
|
server: remove "mp_" prefix for non-multiplayer cvars.
|
4 years ago |
Andrey Akhmichin
|
47c13ef873
|
server: Use separate cvar instead of macro for monster yaw speed fix.
|
4 years ago |
Logan
|
4be53d8527
|
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
|
4 years ago |
Andrey Akhmichin
|
8e4ded4017
|
wscript: update yet again.
|
4 years ago |
Andrey Akhmichin
|
f20b7259f3
|
wscript: reorder sources list.
|
4 years ago |
Andrey Akhmichin
|
e239f3e1a5
|
Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
|
4 years ago |
Andrey Akhmichin
|
1d1c99af9f
|
Merge e98a18a980
|
4 years ago |
Roman Chistokhodov
|
c2064d88ed
|
Remove redundant casts to float when retrieving model frames
|
4 years ago |
Roman Chistokhodov
|
54181adc8e
|
Fix bigmomma node wait
|
4 years ago |
Andrey Akhmichin
|
895e7b7503
|
Move "build" cvar pointer check to GameDLLInit function.
|
5 years ago |
Andrey Akhmichin
|
6cc78b593d
|
Fix compilation.
|
5 years ago |
Andrey Akhmichin
|
a758e80f71
|
Remove physics interface.
|
5 years ago |
Roman Chistokhodov
|
3e1e8961bf
|
Stop gauss pulse sound on overcharge
|
5 years ago |
Andrey Akhmichin
|
fa50aeeb0c
|
Fix wrong quotes.
|
5 years ago |
Andrey Akhmichin
|
9f93606b50
|
Fix possible null pointer dereference.
|
5 years ago |
Roman Chistokhodov
|
18127ef848
|
Fix VectorCopy to work correctly with pointers again
|
5 years ago |
mittorn
|
c6d793231c
|
wscript: do not set install_path on dos target, set build task names to "server" and "client"
|
5 years ago |
mittorn
|
9a08968453
|
fix undefined symbols and conflicts on OpenWatcom
|
5 years ago |
mittorn
|
3ebf7f097b
|
server: fix include hell in animation.cpp
|
5 years ago |
mittorn
|
2ba9071798
|
check if cmath useful, remove posix defines when using owcc
|
5 years ago |
Andrey Akhmichin
|
4d5f583f35
|
Double promotion fixes.
|
5 years ago |
Andrey Akhmichin
|
5bddf9d815
|
Fix wrong comment.
|
5 years ago |
Andrey Akhmichin
|
2d282b1477
|
Override HandleAnimEvent function instead of BarneyFirePistol to avoid fields offsets changing.
|
5 years ago |
Andrey Akhmichin
|
52b067fd4f
|
Fix possible null pointer dereference.
|
5 years ago |
Andrey Akhmichin
|
b8825c2039
|
Fix some potential troubles.
Comment some useless code.
|
5 years ago |
Alibek Omarov
|
b4d3b5d8be
|
wscript: enable library naming
|
5 years ago |
Alibek Omarov
|
8622cc945d
|
CMakeLists: remove legacy 64 postfix
|
5 years ago |
tyabus
|
446f608cf3
|
Remove outdated Makefiles (#110)
* Remove outdated Makefiles
* Update README.md
|
5 years ago |
Andrey Akhmichin
|
e44490dd26
|
Add monster_roy_dead implementation.
|
5 years ago |
Andrey Akhmichin
|
c5aa59bd32
|
Cleanup.
|
5 years ago |
Andrey Akhmichin
|
46f5f21392
|
Fix mp5's bullet spread.
|
5 years ago |
Andrey Akhmichin
|
88161eac14
|
Add "cl_autowepswitch" cvar implementation.
|
5 years ago |
Aimless-Wanderer
|
b604d86f04
|
Update wscript
|
5 years ago |
Aimless-Wanderer
|
682c1c6da9
|
build: fix travis ci
I think travis is still using Python 3.4.*, so f-strings are not supported yet and android engine doesn't build.
|
5 years ago |
Jonathan Poncelet
|
a8669459b9
|
Build: Swapped Win32 check for MSVC check
The linker flag is only relevant to MSVC.
|
5 years ago |
Jonathan Poncelet
|
1bc65c15f5
|
Build: Fixed GiveFnptrsToDll not being found on Windows
Also fixed server DLL being named server.dll instead of hl.dll.
|
5 years ago |
Jonathan Poncelet
|
71afe6e204
|
Build: Added user32.lib dependency to CMake
Also had to add ResetThink to cbase.h, as it was missing in deug.
|
5 years ago |