Commit Graph

744 Commits

Author SHA1 Message Date
Alibek Omarov
c2447d8634 engine: client: stupid hack to allow monsters interpolation on a very specific old protocol engine mod 2023-12-31 05:03:10 +03:00
Alibek Omarov
d971055927 engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 2023-12-30 16:54:37 +03:00
Alibek Omarov
707a9228e1 engine: ref_api: draft RefAPI 6.
Remove timings from ref_globals_t struct

Remove R_UpdateRefState accordingly.

Remove unused PARMs

Remove reduntant functions
2023-12-30 16:36:13 +03:00
Alibek Omarov
a3c9538d12 engine: client: add support for new PARMs
Reorganize internal engine structs, carefully check structs compatibility before casting types
2023-12-30 16:36:13 +03:00
mittorn
b4a7c266b5 platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger 2023-12-25 14:22:20 +03:00
Alibek Omarov
96f7f5457d engine: print all supported and enabled features 2023-12-17 17:51:15 +03:00
Alibek Omarov
498ec6b4f1 engine: client: print enabled features after server connect if it's not a local game 2023-12-17 17:44:05 +03:00
Alibek Omarov
607e62a1ae engine: client: sanitize legacy protocol supported engine features flags
Do not enable what can't be enabled in current protocol.
2023-12-17 17:44:05 +03:00
Alibek Omarov
d41a80bc2c engine: add mask to sanitize possible engine features bits 2023-12-17 17:43:51 +03:00
Alibek Omarov
643bec4071 engine: client: set max FPS when recording with fps_max 0 2023-12-16 22:02:26 +03:00
Alibek Omarov
c96cf7e22d engine: expose world version through RefAPI 2023-12-15 07:38:07 +03:00
Alibek Omarov
93ceb0e4ed engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching.
Fixes incorrect sprite loading in XDM
2023-12-14 03:12:47 +03:00
Alibek Omarov
20ced857b4 engine: client: use physents array when tracing physents =/ 2023-12-09 16:45:35 +03:00
Alibek Omarov
1612e2d669 engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump 2023-12-06 04:13:27 +03:00
Alibek Omarov
26d229c8ca engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
Alibek Omarov
9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 2023-12-06 04:13:03 +03:00
Alibek Omarov
7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
Alibek Omarov
0c2d480d89 engine: client: unused variables cleanup 2023-12-05 10:47:55 +03:00
Andrey Akhmichin
a34c22fb10 engine: client: add support for "mp3 playfile/loopfile" commands. 2023-12-02 01:10:38 +03:00
Alibek Omarov
9fcd4baa87 engine: client: gameui: expose animated_title and hd_background flags to main menu API 2023-11-22 11:01:18 +03:00
SNMetamorph
a87f399e68 engine: client: revert export for pfnSPR_Load and pfnSPR_Frames functions
This needed for native support GoldSrc Monitor utility.
2023-11-20 00:14:06 +03:00
Alibek Omarov
0aa8a2891c engine: client: add gles3compat to renderers list 2023-11-03 17:03:27 +03:00
Alibek Omarov
cfc7b35927 engine: client: don't leave the user without mouse cursor if they enabled m_ignore 2023-11-03 14:48:28 +03:00
Alibek Omarov
e21fa4a910 engine: add cvar r_refdll_loaded to indicate currently loaded renderer (for menu options and etc) 2023-10-31 21:52:00 +03:00
Alibek Omarov
597429cf41 engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
Alibek Omarov
5ea074a1fd engine: fix build issues pointed by @Velaron 2023-10-31 21:01:42 +03:00
Alibek Omarov
cff276db71 engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer 2023-10-28 15:35:20 +03:00
Alibek Omarov
30d1492b93 engine: remove Set/GetCurrentLoadingModel from RefAPI 2023-10-28 15:22:21 +03:00
Alibek Omarov
a2c9ac5b1f engine: client: disable server DLL probe for GameUI, check it's existence instead 2023-10-28 11:06:18 +03:00
Alibek Omarov
279cec5ae9 engine: rename cl/sv_allowdownload for GoldSrc compatibility 2023-10-27 07:25:09 +03:00
Alibek Omarov
6f6ddbce28 engine: add argument -timedemo that makes engine run timedemo and exit 2023-10-27 03:49:00 +03:00
Alibek Omarov
4cb425d2bb engine: console: do not draw console and do not draw notify in timedemo 2023-10-27 03:47:52 +03:00
Alibek Omarov
3ac8ad9484 engine: fixup endianness found by -Werror=strict-aliasing in old armv7hf compiler (d259421111289af3b49c055150e02213f39075a6) 2023-10-22 20:02:14 +03:00
mittorn
dcb3da53b0 engine/client: fallback to defaults in touch_reloadconfig if config not exist 2023-10-22 20:02:14 +03:00
mittorn
e68b19ed1a engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 2023-10-22 20:02:14 +03:00
mittorn
14c7a84482 engine/client: always save touch config if it was resetted manually (helps after writing broken/empty config) 2023-10-22 20:02:14 +03:00
mittorn
1bfb6c560a platform/sdl: add check for missing hint defines 2023-10-22 20:02:14 +03:00
mittorn
fb95cc9a97 engine/client: respect m_ignore in mouse client code as grabbing window breaks touch input 2023-10-22 20:02:14 +03:00
mittorn
b949da291e engine: fix strict aliasing issues found by an old armv7hf compiler 2023-10-22 20:02:14 +03:00
Alibek Omarov
7d61b5317c engine: client: add random key to the query, so we can validate master server response 2023-10-22 18:16:42 +03:00
Alibek Omarov
201258dc9e engine: client: allow passing additional filter through internetservers command arguments 2023-10-22 17:58:28 +03:00
Alibek Omarov
0330569537 engine: client: remove master server queries from NetAPI, they are never used by mods 2023-10-22 17:49:52 +03:00
Alibek Omarov
5501ca927a engine: client: respect cl_allow_download and cl_download_ingame for legacy servers 2023-10-16 06:47:55 +03:00
Alibek Omarov
33be1b7591 engine: client: let time flow in Xash demos 2023-10-14 15:11:26 +03:00
Alibek Omarov
1e43cb734b engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
Alibek Omarov
cb19fa2f6d engine: client: restore window maximized state after engine restart 2023-10-09 05:26:17 +03:00
Alibek Omarov
73fcb84b62 engine: client: console: remove unneeded return from Con_DrawConsoleLen 2023-10-09 05:24:58 +03:00
Alibek Omarov
3584d3d1a6 engine: client: yet another BloodStream fix, normalize input velocity vector 2023-10-09 05:24:29 +03:00
Alibek Omarov
e95139af94 engine: client: avoid unneeded comparisons in CL_UpdateFlashlight 2023-10-09 03:20:43 +03:00
Alibek Omarov
962f88d31b engine: client: use physents for flashlight tracing, as GoldSrc does 2023-10-08 01:52:42 +03:00