Browse Source

engine: client: allow passing additional filter through internetservers command arguments

pull/2/head
Alibek Omarov 12 months ago
parent
commit
201258dc9e
  1. 12
      engine/client/cl_main.c
  2. 1
      engine/client/client.h

12
engine/client/cl_main.c

@ -1574,7 +1574,7 @@ void CL_LocalServers_f( void ) @@ -1574,7 +1574,7 @@ void CL_LocalServers_f( void )
CL_BuildMasterServerScanRequest
=================
*/
size_t CL_BuildMasterServerScanRequest( char *buf, size_t size, qboolean nat )
static size_t NONNULL CL_BuildMasterServerScanRequest( char *buf, size_t size, qboolean nat, const char *filter )
{
size_t remaining;
char *info;
@ -1587,7 +1587,7 @@ size_t CL_BuildMasterServerScanRequest( char *buf, size_t size, qboolean nat ) @@ -1587,7 +1587,7 @@ size_t CL_BuildMasterServerScanRequest( char *buf, size_t size, qboolean nat )
info = buf + sizeof( MS_SCAN_REQUEST ) - 1;
remaining = size - sizeof( MS_SCAN_REQUEST );
info[0] = 0;
Q_strncpy( info, filter, remaining );
#ifndef XASH_ALL_SERVERS
Info_SetValueForKey( info, "gamedir", GI->gamefolder, remaining );
@ -1609,7 +1609,13 @@ void CL_InternetServers_f( void ) @@ -1609,7 +1609,13 @@ void CL_InternetServers_f( void )
size_t len;
qboolean nat = cl_nat.value != 0.0f;
len = CL_BuildMasterServerScanRequest( fullquery, sizeof( fullquery ), nat );
if( Cmd_Argc( ) > 2 )
{
Con_Printf( S_USAGE "internetservers [filter]\n" );
return;
}
len = CL_BuildMasterServerScanRequest( fullquery, sizeof( fullquery ), nat, Cmd_Argv( 1 ));
Con_Printf( "Scanning for servers on the internet area...\n" );

1
engine/client/client.h

@ -756,7 +756,6 @@ int CL_IsDevOverviewMode( void ); @@ -756,7 +756,6 @@ int CL_IsDevOverviewMode( void );
void CL_PingServers_f( void );
void CL_SignonReply( void );
void CL_ClearState( void );
size_t CL_BuildMasterServerScanRequest( char *buf, size_t size, qboolean nat );
//
// cl_demo.c

Loading…
Cancel
Save