Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 707a9228e1 engine: ref_api: draft RefAPI 6. 1 year ago
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2 years ago
vgui
cl_cmds.c engine: client: add support for "mp3 playfile/loopfile" commands. 1 year ago
cl_custom.c
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2 years ago
cl_demo.c engine: client: set max FPS when recording with fps_max 0 1 year ago
cl_efrag.c
cl_efx.c engine: client: yet another BloodStream fix, normalize input velocity vector 1 year ago
cl_events.c engine: client: restore cl_trace_events from old engine branch 2 years ago
cl_font.c
cl_frame.c engine: client: move main client cvars to static allocation 2 years ago
cl_game.c engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching. 1 year ago
cl_gameui.c engine: client: gameui: expose animated_title and hd_background flags to main menu API 1 year ago
cl_main.c platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger 1 year ago
cl_mobile.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 1 year ago
cl_netgraph.c engine: client: move netgraph cvars to static allocation 2 years ago
cl_parse.c engine: ref_api: draft RefAPI 6. 1 year ago
cl_parse_48.c engine: ref_api: draft RefAPI 6. 1 year ago
cl_pmove.c engine: client: move main client cvars to static allocation 2 years ago
cl_qparse.c engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 1 year ago
cl_remap.c engine, ref: RefAPI 5. Simplify remap calls 1 year ago
cl_render.c engine: ref_api: draft RefAPI 6. 1 year ago
cl_scrn.c engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 1 year ago
cl_securedstub.c
cl_tent.c engine: client: use physents array when tracing physents =/ 1 year ago
cl_tent.h
cl_video.c engine: client: unused variables cleanup 1 year ago
cl_view.c platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger 1 year ago
client.h engine: client: add support for new PARMs 1 year ago
console.c engine: console: do not draw console and do not draw notify in timedemo 1 year ago
in_joy.c engine: client: move joystick cvars to static allocation 2 years ago
in_touch.c engine/client: fallback to defaults in touch_reloadconfig if config not exist 1 year ago
input.c engine: client: don't leave the user without mouse cursor if they enabled m_ignore 1 year ago
input.h engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 1 year ago
keys.c engine: client: move main client cvars to static allocation 2 years ago
mod_dbghulls.c engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer 1 year ago
ref_common.c engine: ref_api: draft RefAPI 6. 1 year ago
ref_common.h engine: ref_api: draft RefAPI 6. 1 year ago
s_dsp.c engine: client: sound: move dsp cvars to static allocation 2 years ago
s_load.c
s_main.c
s_mix.c
s_mouth.c
s_stream.c
s_utils.c
s_vox.c engine: remove czeror sequence parser 1 year ago
sound.h engine: client: sound: move dsp cvars to static allocation 2 years ago
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2 years ago
vid_common.c engine: client: add definitions for borderless fullscreen mode 1 year ago
vid_common.h engine: client: add definitions for borderless fullscreen mode 1 year ago
voice.c engine: client: voice: do not reinitialize voice with same parameters 2 years ago
voice.h
vox.h