1840 Commits (b3d8fb03bf25756c0b49e996986d846cc2c12c96)

Author SHA1 Message Date
fgsfds 705f252ed8 nswitch: don't automatically pop up OSK when opening console 2 years ago
fgsfds cb28101732 touch: only pop up OSK on FINGERDOWN events 2 years ago
fgsfds f87863b8bc nswitch: always enable console 2 years ago
fgsfds 36e7856b9c don't redefine _GNU_SOURCE 2 years ago
fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2 years ago
Alibek Omarov f910f4896c engine: client: font: finally add support for tab character in engine 2 years ago
Alibek Omarov 6eae3471cf engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 2 years ago
Alibek Omarov c0fa91bec9 engine: client: consolidate client and menu scissor functions 2 years ago
Alibek Omarov ba6dd3c751 engine: client: font: fix another inverted check 2 years ago
Alibek Omarov fd63018fb5 engine: client: make client string drawing functions ignore linefeeds 2 years ago
Alibek Omarov 2225915702 engine: client: font: fix CL_DrawStringLen 2 years ago
Alibek Omarov d14e486721 engine: client: font: add special flag to ignore linefeeds when drawing strings 2 years ago
Alibek Omarov bec0b36bb9 engine: client: font: fix colorcodes, don't reset Colo4ub, it will be reset by consequent draw calls anyway 2 years ago
Alibek Omarov e2c2821191 engine: client: font: do not apply filtering hack when fonts aren't upscaled 2 years ago
Alibek Omarov a19d34035d engine: client: font: do not use OpenFile on WADs >_< 2 years ago
Alibek Omarov 77ea03a62c engine: client: introduce bare-bones font manager and text drawing manager 2 years ago
Alibek Omarov 402a0f129d engine: platform: sdl: use SDL joystick rumble for Platform_Vibrate 2 years ago
Alibek Omarov d7116afc92 engine: client: add hud_fontscale cvar to control HUD font scaling (not wired to any logic yet) 2 years ago
Alibek Omarov d5fe491c14 engine: client: add a little auto-disconnect message in case of server timeout 2 years ago
Alibek Omarov 92138428c5 engine: touch: don't emulate touch and mouse through SDL2 (taken from @Velaron branch) 2 years ago
Alibek Omarov d7af50ea6c engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway 2 years ago
Alibek Omarov f7d4e5a2ea engine: server: don't show GAMESAVED message in autosaves, small refactoring 2 years ago
Alibek Omarov 2e3788f23d engine: dedicated: add CL_HudMessage to dedicated stubs 2 years ago
Alibek Omarov eaf9a9283a Revert "engine: network: do not read from uninitialized sockaddr storage" 2 years ago
Alibek Omarov 4f78ec01cf engine: network: do not read from uninitialized sockaddr storage 2 years ago
Alibek Omarov be084d5603 engine: crashhandler: fully initialize struct sigaction 2 years ago
Alibek Omarov aac0be1ab3 engine: imagelib: img_bmp: fully initialize local palette array 2 years ago
Alibek Omarov 6282acc825 engine: client: simplify drawing loading or paused bar, fix position with hud_scale active 2 years ago
Alibek Omarov 39fd30a472 engine: client: fix HUD font loading 2 years ago
Alibek Omarov 279e391949 engine: sound: allow mouth move for CHAN_STREAM 2 years ago
Alibek Omarov 6df25392b8 engine: server: redirect special sounds, detected by leading asterisk, into CHAN_STREAM 2 years ago
Alibek Omarov 327372e253 engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2 years ago
Andrey Akhmichin 801dbaa387 engine: common: soundlib: libmpg: backport fix for CVE-2017-11126. 2 years ago
Andrey Akhmichin ffd5c2d3d0 engine: common: soundlib: libmpg: backport fix for CVE-2017-12839. 2 years ago
Alibek Omarov 84c14b32ec engine: client: fix filtering errors by adjusting texcoords by half of a pixel 2 years ago
Alibek Omarov c481e52558 engine: client: consolidate variable and quake fixed width font loading functions 2 years ago
Alibek Omarov b946ed4625 engine: platform: sdl: don't flood about closest display mode in case of no changes 2 years ago
Alibek Omarov ef1572b15b engine: crashhandler: fix build on FreeBSD (and probably on NetBSD and OpenBSD) 2 years ago
Alibek Omarov aaeb18f433 engine: inline version of MSG_BigShort 2 years ago
Alibek Omarov dd1d86c289 engine: platform: sdl: check usable display rect before creating window 2 years ago
Alibek Omarov 16b162f7bb engine: vid: position window in center by default 2 years ago
Alibek Omarov 500ca54550 Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included" 2 years ago
Alibek Omarov 5313dc9475 engine: client: fix uninitialized fadeTotalEnd in screenfade parsing code 2 years ago
Alibek Omarov fbedbdca7d
engine: client: fix fullscreen reapplied on window resize 2 years ago
Alibek Omarov 6232e288e1 engine: client: fool proof R_SaveVideoMode 2 years ago
Alibek Omarov a6475f530b engine: get rid of MSG_BigShort, use htons instead, since network headers are always included 2 years ago
Alibek Omarov de84df99f3 engine: fix functions returning void returning void value 2 years ago
Alibek Omarov 6ac3156a82 engine: fix discarded const pointer qualifier in PM_HullPointContents 2 years ago
Xav101 9466461ce0
engine: preliminary support for SGI IRIX (#1211) 2 years ago
Alibek Omarov acd86ce490 engine: sound: select which to buffer raw channels will be painted to, choose stream buffer for voice 2 years ago