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engine: platform: sdl: don't flood about closest display mode in case of no changes

pull/2/head
Alibek Omarov 2 years ago
parent
commit
b946ed4625
  1. 5
      engine/platform/sdl/vid_sdl.c

5
engine/platform/sdl/vid_sdl.c

@ -563,10 +563,11 @@ static qboolean VID_SetScreenResolution( int width, int height ) @@ -563,10 +563,11 @@ static qboolean VID_SetScreenResolution( int width, int height )
want.driverdata = NULL;
want.format = want.refresh_rate = 0; // don't care
if( !SDL_GetClosestDisplayMode(0, &want, &got) )
if( !SDL_GetClosestDisplayMode( 0, &want, &got ))
return false;
Con_Reportf( "Got closest display mode: %ix%i@%i\n", got.w, got.h, got.refresh_rate);
if( got.w != want.w || got.h != want.h )
Con_Reportf( "Got closest display mode: %ix%i@%i\n", got.w, got.h, got.refresh_rate);
if( SDL_SetWindowDisplayMode( host.hWnd, &got) == -1 )
return false;

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