Andrey Akhmichin
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505b6cc264
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utils: mdldec: boneweights fix.
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10 months ago |
Alibek Omarov
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24f23908be
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engine: platform: stub Sys_DebuggerPresent on unsupported platforms
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10 months ago |
Alibek Omarov
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43bd73f37b
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engine: platform: that's why commit --amend and/or rebase --interactive your fixes in your patches before proposing them
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10 months ago |
mittorn
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bb2753cbfc
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engine/system: add asm-based raise implementation for arm and aarch64, making Sys_DebugBreak more relevant, use tgkill instead of kill
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10 months ago |
mittorn
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5568eccc8a
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ref/r_sprite: move dframetype to inner block
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10 months ago |
mittorn
|
c3b2cc4423
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waifulib/compiler_optimizations: disable no-semantic-interposition for gcc4 in release builds too
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10 months ago |
mittorn
|
d84130219f
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crashhandler: set host.crashed before messagebox to allow platform code handle crashed state in different way
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10 months ago |
mittorn
|
d97d4d6c42
|
filesystem: add XASH_ANDROID_ASSETS macro for aassets switch
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10 months ago |
mittorn
|
15798aaf52
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ref/r_sprite: move dframetype to inner block
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10 months ago |
mittorn
|
e53892e827
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ref_gl: fix loop scope in ripple code
|
10 months ago |
mittorn
|
cb12af69ed
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gl2shim: add SOFTFP_LINK support for gles3compat
|
10 months ago |
mittorn
|
e82050a4bc
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gl2shim: fix gcc 4.9 build
|
10 months ago |
mittorn
|
e4edd2da45
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platform/posix: check for non-zero dladdr ret
|
10 months ago |
mittorn
|
4f80922358
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waf/compiler_optimizations: remove no-semantic-interposition for gcc4
|
10 months ago |
mittorn
|
ae7ed03376
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ref_soft: fix crash when y < -height
|
10 months ago |
mittorn
|
c082e46662
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imagelib: fix for loop scope
|
10 months ago |
mittorn
|
b0bbcab6b4
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ref_soft,ref_gl: fix unaligned read in sprite code
|
10 months ago |
SNMetamorph
|
0fc83080ec
|
engine: server: allowed bandwidth test on listen servers
|
10 months ago |
SNMetamorph
|
73883b504f
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engine: client: improved bandwidth test logic
|
10 months ago |
SNMetamorph
|
8efc9d74e8
|
engine: server: fixed test packet buffer was not being created
|
10 months ago |
mittorn
|
373321ff00
|
ref/gl: do not set type on 1D textures on GLES (will fallback to 2D)
|
10 months ago |
Alibek Omarov
|
a508467aac
|
engine: client: silently ignore if server didn't sent local player info in delta at spawn
The bug happens somewhere in server, not sure where or how. Remove Host_Error so mods
can be played again.
|
10 months ago |
Alibek Omarov
|
abbe993e80
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3rdparty: gl4es: update
|
10 months ago |
Alibek Omarov
|
c644e4d569
|
3rdparty: nanogl: update, fix link error with missing glTexEnvfv
|
10 months ago |
Alibek Omarov
|
c200e008f1
|
wscript: disable gl-wes-v2 renderer from Android builds
|
10 months ago |
Alibek Omarov
|
e95a2da6d0
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
10 months ago |
Alibek Omarov
|
8afca1a79c
|
engine: server: allow starting game from custom map
|
10 months ago |
Alibek Omarov
|
827c9ca857
|
filesystem: restore original Xash behavior with unreferenced keys in gameinfo.txt/liblist.gam
|
10 months ago |
Alibek Omarov
|
2416635ba3
|
common: validate extended surfaces size
|
10 months ago |
Alibek Omarov
|
39eec89580
|
engine: increase elights limit up to 128
|
10 months ago |
Sheridan Kane Rathbun
|
98d88266a6
|
engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
Signed-off-by: SheridanR <sheridan.rathbun@gmail.com>
|
10 months ago |
mittorn
|
0f3359fc05
|
ref_gl: do not apply overbright color if lightscale correction used
|
10 months ago |
mittorn
|
6c77608c34
|
ref_gl: implement color-modulate overbrigths with gl_vbo using texture GL_COMBINE
|
10 months ago |
Alibek Omarov
|
abdff6eff6
|
mainui: update
|
10 months ago |
Alibek Omarov
|
95a75465c9
|
common: remove FORCEINLINE and NOINLINE macros, we don't use them in engine
|
10 months ago |
Alibek Omarov
|
119926805f
|
mainui: update
|
10 months ago |
Alibek Omarov
|
f749b5cb4b
|
3rdparty: nanogl: update
|
10 months ago |
Alibek Omarov
|
c29ad6b598
|
scripts: waifulib: compiler_optimizations: add option to use profiling
|
10 months ago |
Alibek Omarov
|
4c5dfb963e
|
engine: zone: few more tunings for realloc
|
10 months ago |
Alibek Omarov
|
e11f9e05d4
|
engine: server: add GetNativeObject to server's PhysicsAPI
|
10 months ago |
Alibek Omarov
|
5c8b5b3511
|
Documentation: extensions: add doc about native-object
|
10 months ago |
Alibek Omarov
|
2ea7162287
|
engine: gameui: add GetNativeObject to extended menu API
|
10 months ago |
Alibek Omarov
|
e62ab51842
|
engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore
|
10 months ago |
Bohdan Shulyar
|
f1bc9b87b1
|
platform: android: port to SDL
|
10 months ago |
Alibek Omarov
|
a9bddaac64
|
engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load
|
10 months ago |
Alibek Omarov
|
6cef6f6a75
|
engine: zone: refactoring
|
10 months ago |
Alibek Omarov
|
25ea6ed500
|
scripts: waifulib: don't use relative path while creating ZIP file (so cwd might not be equal to sources path)
|
10 months ago |
Alibek Omarov
|
3d5173f257
|
engine: zone: implement Mem_Realloc through standard realloc
|
10 months ago |
Alibek Omarov
|
05ff0d6020
|
engine: cmd: remove unused global variable
|
10 months ago |
Alibek Omarov
|
3cea12627e
|
engine: client: add cl_trace_stufftext from old engine
|
10 months ago |