|
|
|
@ -72,7 +72,7 @@ const fs_archive_t g_archives[] =
@@ -72,7 +72,7 @@ const fs_archive_t g_archives[] =
|
|
|
|
|
static const fs_archive_t g_directory_archive = |
|
|
|
|
{ NULL, SEARCHPATH_PLAIN, FS_AddDir_Fullpath, false }; |
|
|
|
|
|
|
|
|
|
#ifdef XASH_ANDROID |
|
|
|
|
#if XASH_ANDROID_ASSETS |
|
|
|
|
static const fs_archive_t g_android_archive = |
|
|
|
|
{ NULL, SEARCHPATH_ANDROID_ASSETS, FS_AddAndroidAssets_Fullpath, false }; |
|
|
|
|
#endif |
|
|
|
@ -406,7 +406,7 @@ void FS_AddGameDirectory( const char *dir, uint flags )
@@ -406,7 +406,7 @@ void FS_AddGameDirectory( const char *dir, uint flags )
|
|
|
|
|
|
|
|
|
|
stringlistfreecontents( &list ); |
|
|
|
|
|
|
|
|
|
#ifdef XASH_ANDROID |
|
|
|
|
#if XASH_ANDROID_ASSETS |
|
|
|
|
FS_AddArchive_Fullpath( &g_android_archive, dir, flags ); |
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
@ -1461,7 +1461,7 @@ qboolean FS_InitStdio( qboolean unused_set_to_true, const char *rootdir, const c
@@ -1461,7 +1461,7 @@ qboolean FS_InitStdio( qboolean unused_set_to_true, const char *rootdir, const c
|
|
|
|
|
|
|
|
|
|
FS_InitMemory(); |
|
|
|
|
|
|
|
|
|
#ifdef XASH_ANDROID |
|
|
|
|
#if XASH_ANDROID_ASSETS |
|
|
|
|
FS_InitAndroid(); |
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|