Alibek Omarov
76564958d1
engine: host: hide -nativeegl for Android SDL builds
1 year ago
Alibek Omarov
a41902bd46
engine: mod_bmodel: detect water textures by texture name like LoadSurfaces does
1 year ago
Alibek Omarov
597429cf41
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
1 year ago
Alibek Omarov
5ea074a1fd
engine: fix build issues pointed by @Velaron
1 year ago
Alibek Omarov
a62a9429c9
engine: launcher: remove Windows code from single binary launcher, as Windows completely supports running from external launcher and don't need dedicated builds
1 year ago
Alibek Omarov
4d7d592918
engine: mod_bmodel: completely get rid of global loadmodel pointer
1 year ago
Alibek Omarov
c5e91f299b
engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader
1 year ago
Alibek Omarov
cff276db71
engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer
1 year ago
Alibek Omarov
30d1492b93
engine: remove Set/GetCurrentLoadingModel from RefAPI
1 year ago
Alibek Omarov
8fb908e3d4
engine: server: disable SV_UnloadProgs, only call it when shutting down engine
1 year ago
Alibek Omarov
d8b261370a
engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS)
1 year ago
Alibek Omarov
ce39255ef0
engine: host: set rootdir on Android SDL port
1 year ago
Alibek Omarov
6f6ddbce28
engine: add argument -timedemo that makes engine run timedemo and exit
1 year ago
Alibek Omarov
9e107e900c
engine: network: fix async NS resolve
...
If we're currently running NS resolving thread, any request would block.
Co-Authored-by: mittorn <mittorn@sibmail.com>
1 year ago
Alibek Omarov
b9ca0d4563
engine: common: network: more simple IP address copying from sockaddr to netadr_t and back
1 year ago
mittorn
bee81e9723
engine: Make SDL_GetBasePath error not fatal
1 year ago
mittorn
b949da291e
engine: fix strict aliasing issues found by an old armv7hf compiler
1 year ago
Alibek Omarov
2ecbe5b67e
engine: add testing master server at mentality.rip:27011
1 year ago
Alibek Omarov
2d79f3ef7a
engine: common: sys_con: enable writing build commit, os and arch to the engine.log
1 year ago
Ivan Avdeev
a251600c8a
engine: common: imagelib: add KTX2 support ( #1455 )
...
* engine: common: imagelib: add KTX2 support
Adds basic KTX2 support for a few compressed formats. KTX2 essentially
is a Vulkan-centric texture format that supports literally hundreds of
pixel formats.
For now only support for these is added:
- `VK_FORMAT_BC4_UNORM_BLOCK`
- `VK_FORMAT_BC4_SNORM_BLOCK`
- `VK_FORMAT_BC5_UNORM_BLOCK`
- `VK_FORMAT_BC5_SNORM_BLOCK`
- `VK_FORMAT_BC6H_UFLOAT_BLOCK`
- `VK_FORMAT_BC6H_SFLOAT_BLOCK`
- `VK_FORMAT_BC7_UNORM_BLOCK`
- `VK_FORMAT_BC7_SRGB_BLOCK`
Adding more formats is relatively straightforward:
- Copy format definition from `VkFormat` enum in `vulkan_core.h`
- Add a new definition into `pixformat_t` enum.
- Add format size calculation into `Image_ComputeSize()`
While we're at it, also adds a few new formats to DDS:
- BC4_UNORM -- PF_BC4_UNSIGNED
- BC4_SNORM -- PF_BC4_SIGNED
- BC5_UNORM -- PF_BC5_UNSIGNED
- BC5_SNORM -- PF_BC5_SIGNED
- BC7 is expanded into BC7_UNORM and BC7_SRGB
ref_gl and ref_soft code is updated where it made sense. But not tested
really. Support for these formats has been tested with ref_vk.
* address spaces-vs-parentheses formatting where noticed
* parenthesize sizeofs
* move ktx2.h to imagelib as img_ktx2.h; massage it a bit
* use SetBits() instead of |=
* remove stale TODO comments
1 year ago
Alibek Omarov
7222c74000
engine: host: expose new -borderless flag in command line help
1 year ago
Alibek Omarov
34fa1b5ec8
engine: remove PORT_CLIENT, we should randomize client port by default, thus allowing easier connections from same IP address
1 year ago
Alibek Omarov
e4ae386964
engine: network: fix incorrect usage of qboolean, when it should be net_gai_state_t
1 year ago
Alibek Omarov
aeece35291
engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag
1 year ago
Emil Tomczyk
abd7f3dca3
engine: crashhandler: changed register names for NetBSD x86 ( #1414 )
...
Probably also needs change for x86_64
1 year ago
Alibek Omarov
ab5a9eec53
engine: soundlib: snd_mp3: fix extra-format-args
1 year ago
Alibek Omarov
4ed562697b
engine: soundlib: fix sizeof parameter in previous commit, I'm an idiot
1 year ago
Alibek Omarov
64166c7d82
engine: soundlib: fix slashes in Sound_GetApproxWavePlayLen, as it can be called from game DLL
1 year ago
Alibek Omarov
0df89bddeb
engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
1 year ago
Alibek Omarov
79f2c69963
engine: soundlib: missing newline in warning message about truncated WAV file
1 year ago
Alibek Omarov
2067667c9c
engine: fix inverted check in DLL unloading in settings.scr parsing
...
Fixes: aee99f6094
1 year ago
Alibek Omarov
e017b9145f
engine: common: cvar: fix buffer overflow in Cvar_ValidateString
1 year ago
Alibek Omarov
c1c27c5f18
engine: net_ws: fix printing multicast IPv6 address
1 year ago
Alibek Omarov
aee99f6094
engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible!
1 year ago
Alibek Omarov
bf03f739bb
engine: soundlib: snd_wav: take FindNextChunk fixes from FTEQW
1 year ago
Alibek Omarov
e23580c1de
engine: remove czeror sequence parser
...
This file initially came from HLND, a Chinese GoldSrc recreation.
It turned out to be suspiciously close to the original version, down
to the comments and code style. We don't work with leaked sources here,
so remove it.
A proper parser should be reimplemented from ground-up, when we will
start working on CZDS support.
1 year ago
Alibek Omarov
b39378a6da
engine: common: fix warning about read-only cvar. In fact, we should force set them.
1 year ago
Alibek Omarov
013bfe5c34
engine: common: sys_con: always read from stdin when engine is in dedicated mode
1 year ago
Alibek Omarov
6ea8d141d9
engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes
1 year ago
Alibek Omarov
bdc2390d41
Revert "engine: common: net_encode: rewrite Delta_CompareField to be more efficient"
...
This reverts commit 82addf11bb
.
1 year ago
Alibek Omarov
acc113309c
Revert "engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits"
...
This reverts commit 6a7b330463
.
1 year ago
Alibek Omarov
5afda72290
engine: common: net_encode: simplify Delta_ClampIntegerField
1 year ago
Alibek Omarov
6a7b330463
engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits
1 year ago
Alibek Omarov
f5b9826fd9
engine: common: net_encode: directly access delta description struct than searching for it every time
1 year ago
Alibek Omarov
82addf11bb
engine: common: net_encode: rewrite Delta_CompareField to be more efficient
1 year ago
Alibek Omarov
40e248aa63
engine: common: remove unused tentlist_t definition
1 year ago
Alibek Omarov
7e06d049f5
engine: common: static-ize common.c functions, set GAME_EXPORT to API functions
1 year ago
Alibek Omarov
8350d81c18
engine: server: static-ize sv_pmove functions
1 year ago
Alibek Omarov
57499dea33
engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions
1 year ago
Alibek Omarov
6b223f1325
engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions
1 year ago