@ -26,6 +26,9 @@ GNU General Public License for more details.
@@ -26,6 +26,9 @@ GNU General Public License for more details.
# define ENTVARS_COUNT ARRAYSIZE( gEntvarsDescription )
// GameAPI functions declarations
static int GAME_EXPORT pfnModelIndex ( const char * m ) ;
// fatpvs stuff
static byte fatpvs [ MAX_MAP_LEAFS / 8 ] ;
static byte fatphs [ MAX_MAP_LEAFS / 8 ] ;
@ -113,7 +116,7 @@ SV_GetEntvarsDescription
@@ -113,7 +116,7 @@ SV_GetEntvarsDescription
entavrs table for FindEntityByString
= = = = = = = = = = = = =
*/
TYPEDESCRIPTION * SV_GetEntvarsDescirption ( int number )
static TYPEDESCRIPTION * SV_GetEntvarsDescirption ( int number )
{
if ( number < 0 | | number > = ENTVARS_COUNT )
return NULL ;
@ -154,7 +157,7 @@ SV_LocalInfo
@@ -154,7 +157,7 @@ SV_LocalInfo
get local infostring
= = = = = = = = = = = = =
*/
char * SV_Localinfo ( void )
static char * SV_Localinfo ( void )
{
return svs . localinfo ;
}
@ -166,7 +169,7 @@ SV_AngleMod
@@ -166,7 +169,7 @@ SV_AngleMod
do modulo on entity angles
= = = = = = = = = = = = =
*/
float SV_AngleMod ( float ideal , float current , float speed )
static float SV_AngleMod ( float ideal , float current , float speed )
{
float move ;
@ -262,7 +265,7 @@ void SV_CopyTraceToGlobal( trace_t *trace )
@@ -262,7 +265,7 @@ void SV_CopyTraceToGlobal( trace_t *trace )
SV_SetModel
= = = = = = = = = = = = = =
*/
void SV_SetModel ( edict_t * ent , const char * modelname )
void GAME_EXPORT SV_SetModel ( edict_t * ent , const char * modelname )
{
char name [ MAX_QPATH ] ;
qboolean found = false ;
@ -321,7 +324,7 @@ SV_ConvertTrace
@@ -321,7 +324,7 @@ SV_ConvertTrace
convert trace_t to TraceResult
= = = = = = = = = = = = =
*/
void SV_ConvertTrace ( TraceResult * dst , trace_t * src )
static void SV_ConvertTrace ( TraceResult * dst , trace_t * src )
{
if ( ! src | | ! dst ) return ;
@ -347,7 +350,7 @@ SV_CheckClientVisiblity
@@ -347,7 +350,7 @@ SV_CheckClientVisiblity
Check visibility through client camera , portal camera , etc
= = = = = = = = = = = = =
*/
qboolean SV_CheckClientVisiblity ( sv_client_t * cl , const byte * mask )
static qboolean SV_CheckClientVisiblity ( sv_client_t * cl , const byte * mask )
{
int i , clientnum ;
vec3_t vieworg ;
@ -517,7 +520,7 @@ SV_GetReliableDatagram
@@ -517,7 +520,7 @@ SV_GetReliableDatagram
Get shared reliable buffer
= = = = = = = = = = = = = = = = = = = = = = =
*/
sizebuf_t * SV_GetReliableDatagram ( void )
static sizebuf_t * SV_GetReliableDatagram ( void )
{
return & sv . reliable_datagram ;
}
@ -639,6 +642,19 @@ void SV_RestartStaticEnts( void )
@@ -639,6 +642,19 @@ void SV_RestartStaticEnts( void )
SV_CreateStaticEntity ( & sv . reliable_datagram , i ) ;
}
/*
= = = = = = = = = = = = = = = = =
SV_StartMusic
= = = = = = = = = = = = = = = = =
*/
static void SV_StartMusic ( const char * curtrack , const char * looptrack , int position )
{
MSG_BeginServerCmd ( & sv . multicast , svc_stufftext ) ;
MSG_WriteStringf ( & sv . multicast , " music \" %s \" \" %s \" %d \n " , curtrack , looptrack , position ) ;
SV_Multicast ( MSG_ALL , NULL , NULL , false , false ) ;
}
/*
= = = = = = = = = = = = = = = = =
SV_RestartAmbientSounds
@ -1033,7 +1049,7 @@ SV_FreePrivateData
@@ -1033,7 +1049,7 @@ SV_FreePrivateData
release private edict memory
= = = = = = = = = = = = = =
*/
void GAME_EXPORT SV_FreePrivateData ( edict_t * pEdict )
static void GAME_EXPORT SV_FreePrivateData ( edict_t * pEdict )
{
if ( ! pEdict | | ! pEdict - > pvPrivateData )
return ;
@ -1113,7 +1129,7 @@ SV_AllocEdict
@@ -1113,7 +1129,7 @@ SV_AllocEdict
allocate new or reuse existing
= = = = = = = = = = = = = =
*/
edict_t * SV_AllocEdict ( void )
edict_t * GAME_EXPORT SV_AllocEdict ( void )
{
edict_t * e ;
int i ;
@ -1147,7 +1163,7 @@ SV_GetEntityClass
@@ -1147,7 +1163,7 @@ SV_GetEntityClass
get pointer for entity class
= = = = = = = = = = = = = =
*/
LINK_ENTITY_FUNC SV_GetEntityClass ( const char * pszClassName )
static LINK_ENTITY_FUNC SV_GetEntityClass ( const char * pszClassName )
{
// allocate edict private memory (passed by dlls)
return ( LINK_ENTITY_FUNC ) COM_GetProcAddress ( svgame . hInstance , pszClassName ) ;
@ -1160,7 +1176,7 @@ SV_AllocPrivateData
@@ -1160,7 +1176,7 @@ SV_AllocPrivateData
allocate private data for a given edict
= = = = = = = = = = = = = =
*/
edict_t * SV_AllocPrivateData ( edict_t * ent , string_t className )
static edict_t * SV_AllocPrivateData ( edict_t * ent , string_t className )
{
const char * pszClassName ;
LINK_ENTITY_FUNC SpawnEdict ;
@ -1253,7 +1269,7 @@ SV_PlaybackReliableEvent
@@ -1253,7 +1269,7 @@ SV_PlaybackReliableEvent
reliable event is must be delivered always
= = = = = = = = = = = = = =
*/
void SV_PlaybackReliableEvent ( sizebuf_t * msg , word eventindex , float delay , event_args_t * args )
static void SV_PlaybackReliableEvent ( sizebuf_t * msg , word eventindex , float delay , event_args_t * args )
{
event_args_t nullargs ;
@ -1309,7 +1325,7 @@ static qboolean SV_IsValidCmd( const char *pCmd )
@@ -1309,7 +1325,7 @@ static qboolean SV_IsValidCmd( const char *pCmd )
/*
= = = = = = = = = = = = = =
SV_AllocPrivateData
SV_ClientFromEdict
get edict that attached to the client structure
= = = = = = = = = = = = = =
@ -1348,7 +1364,7 @@ pfnPrecacheModel
@@ -1348,7 +1364,7 @@ pfnPrecacheModel
= = = = = = = = =
*/
int GAME_EXPORT pfnPrecacheModel ( const char * s )
static int GAME_EXPORT pfnPrecacheModel ( const char * s )
{
qboolean optional = false ;
int i ;
@ -1370,24 +1386,13 @@ int GAME_EXPORT pfnPrecacheModel( const char *s )
@@ -1370,24 +1386,13 @@ int GAME_EXPORT pfnPrecacheModel( const char *s )
return i ;
}
/*
= = = = = = = = = = = = = = = = =
pfnSetModel
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetModel ( edict_t * e , const char * m )
{
SV_SetModel ( e , m ) ;
}
/*
= = = = = = = = = = = = = = = = =
pfnModelIndex
= = = = = = = = = = = = = = = = =
*/
int GAME_EXPORT pfnModelIndex ( const char * m )
static int GAME_EXPORT pfnModelIndex ( const char * m )
{
char name [ MAX_QPATH ] ;
int i ;
@ -1415,7 +1420,7 @@ pfnModelFrames
@@ -1415,7 +1420,7 @@ pfnModelFrames
= = = = = = = = = = = = = = = = =
*/
int GAME_EXPORT pfnModelFrames ( int modelIndex )
static int GAME_EXPORT pfnModelFrames ( int modelIndex )
{
model_t * pmodel = SV_ModelHandle ( modelIndex ) ;
@ -1430,7 +1435,7 @@ pfnSetSize
@@ -1430,7 +1435,7 @@ pfnSetSize
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetSize ( edict_t * e , const float * rgflMin , const float * rgflMax )
static void GAME_EXPORT pfnSetSize ( edict_t * e , const float * rgflMin , const float * rgflMax )
{
if ( ! SV_IsValidEdict ( e ) )
return ;
@ -1444,7 +1449,7 @@ pfnChangeLevel
@@ -1444,7 +1449,7 @@ pfnChangeLevel
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnChangeLevel ( const char * level , const char * landmark )
static void GAME_EXPORT pfnChangeLevel ( const char * level , const char * landmark )
{
static uint last_spawncount = 0 ;
char landname [ MAX_QPATH ] ;
@ -1483,7 +1488,7 @@ pfnGetSpawnParms
@@ -1483,7 +1488,7 @@ pfnGetSpawnParms
OBSOLETE , UNUSED
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnGetSpawnParms ( edict_t * ent )
static void GAME_EXPORT pfnGetSpawnParms ( edict_t * ent )
{
}
@ -1494,7 +1499,7 @@ pfnSaveSpawnParms
@@ -1494,7 +1499,7 @@ pfnSaveSpawnParms
OBSOLETE , UNUSED
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSaveSpawnParms ( edict_t * ent )
static void GAME_EXPORT pfnSaveSpawnParms ( edict_t * ent )
{
}
@ -1504,7 +1509,7 @@ pfnVecToYaw
@@ -1504,7 +1509,7 @@ pfnVecToYaw
= = = = = = = = = = = = = = = = =
*/
float GAME_EXPORT pfnVecToYaw ( const float * rgflVector )
static float GAME_EXPORT pfnVecToYaw ( const float * rgflVector )
{
return SV_VecToYaw ( rgflVector ) ;
}
@ -1515,7 +1520,7 @@ pfnMoveToOrigin
@@ -1515,7 +1520,7 @@ pfnMoveToOrigin
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnMoveToOrigin ( edict_t * ent , const float * pflGoal , float dist , int iMoveType )
static void GAME_EXPORT pfnMoveToOrigin ( edict_t * ent , const float * pflGoal , float dist , int iMoveType )
{
if ( ! pflGoal | | ! SV_IsValidEdict ( ent ) )
return ;
@ -1529,7 +1534,7 @@ pfnChangeYaw
@@ -1529,7 +1534,7 @@ pfnChangeYaw
= = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnChangeYaw ( edict_t * ent )
static void GAME_EXPORT pfnChangeYaw ( edict_t * ent )
{
if ( ! SV_IsValidEdict ( ent ) )
return ;
@ -1543,7 +1548,7 @@ pfnChangePitch
@@ -1543,7 +1548,7 @@ pfnChangePitch
= = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnChangePitch ( edict_t * ent )
static void GAME_EXPORT pfnChangePitch ( edict_t * ent )
{
if ( ! SV_IsValidEdict ( ent ) )
return ;
@ -1557,7 +1562,7 @@ SV_FindEntityByString
@@ -1557,7 +1562,7 @@ SV_FindEntityByString
= = = = = = = = =
*/
edict_t * SV_FindEntityByString ( edict_t * pStartEdict , const char * pszField , const char * pszValue )
static edict_t * GAME_EXPORT SV_FindEntityByString ( edict_t * pStartEdict , const char * pszField , const char * pszValue )
{
int index = 0 , e = 0 ;
TYPEDESCRIPTION * desc = NULL ;
@ -1638,7 +1643,7 @@ pfnGetEntityIllum
@@ -1638,7 +1643,7 @@ pfnGetEntityIllum
returns averaged lightvalue for entity
= = = = = = = = = = = = = =
*/
int GAME_EXPORT pfnGetEntityIllum ( edict_t * pEnt )
static int GAME_EXPORT pfnGetEntityIllum ( edict_t * pEnt )
{
if ( ! SV_IsValidEdict ( pEnt ) )
return - 1 ;
@ -1653,7 +1658,7 @@ pfnFindEntityInSphere
@@ -1653,7 +1658,7 @@ pfnFindEntityInSphere
find the entity in sphere
= = = = = = = = = = = = = = = = =
*/
edict_t * pfnFindEntityInSphere ( edict_t * pStartEdict , const float * org , float flRadius )
static edict_t * GAME_EXPORT pfnFindEntityInSphere ( edict_t * pStartEdict , const float * org , float flRadius )
{
float distSquared ;
int j , e = 0 ;
@ -1703,7 +1708,7 @@ SV_CheckClientPVS
@@ -1703,7 +1708,7 @@ SV_CheckClientPVS
build the new client PVS
= = = = = = = = = = = = = = = = =
*/
int SV_CheckClientPVS ( int check , qboolean bMergePVS )
static int SV_CheckClientPVS ( int check , qboolean bMergePVS )
{
byte * pvs ;
vec3_t vieworg ;
@ -1768,7 +1773,7 @@ pfnFindClientInPVS
@@ -1768,7 +1773,7 @@ pfnFindClientInPVS
= = = = = = = = = = = = = = = = =
*/
edict_t * GAME_EXPORT pfnFindClientInPVS ( edict_t * pEdict )
static edict_t * GAME_EXPORT pfnFindClientInPVS ( edict_t * pEdict )
{
edict_t * pClient ;
vec3_t view ;
@ -1827,7 +1832,7 @@ pfnEntitiesInPVS
@@ -1827,7 +1832,7 @@ pfnEntitiesInPVS
= = = = = = = = = = = = = = = = =
*/
edict_t * pfnEntitiesInPVS ( edict_t * pview )
static edict_t * pfnEntitiesInPVS ( edict_t * pview )
{
edict_t * pchain , * ptest ;
vec3_t viewpoint ;
@ -1867,7 +1872,7 @@ pfnMakeVectors
@@ -1867,7 +1872,7 @@ pfnMakeVectors
= = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnMakeVectors ( const float * rgflVector )
static void GAME_EXPORT pfnMakeVectors ( const float * rgflVector )
{
AngleVectors ( rgflVector , svgame . globals - > v_forward , svgame . globals - > v_right , svgame . globals - > v_up ) ;
}
@ -1879,7 +1884,7 @@ pfnRemoveEntity
@@ -1879,7 +1884,7 @@ pfnRemoveEntity
free edict private mem , unlink physics etc
= = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnRemoveEntity ( edict_t * e )
static void GAME_EXPORT pfnRemoveEntity ( edict_t * e )
{
if ( ! SV_IsValidEdict ( e ) )
return ;
@ -1900,7 +1905,7 @@ pfnCreateNamedEntity
@@ -1900,7 +1905,7 @@ pfnCreateNamedEntity
= = = = = = = = = = = = = =
*/
edict_t * GAME_EXPORT pfnCreateNamedEntity ( string_t className )
static edict_t * GAME_EXPORT pfnCreateNamedEntity ( string_t className )
{
return SV_CreateNamedEntity ( NULL , className ) ;
}
@ -1952,7 +1957,7 @@ pfnDropToFloor
@@ -1952,7 +1957,7 @@ pfnDropToFloor
= = = = = = = = = = = = = = =
*/
int GAME_EXPORT pfnDropToFloor ( edict_t * e )
int GAME_EXPORT pfnDropToFloor ( edict_t * e )
{
qboolean monsterClip ;
trace_t trace ;
@ -1987,7 +1992,7 @@ pfnWalkMove
@@ -1987,7 +1992,7 @@ pfnWalkMove
= = = = = = = = = = = = = = =
*/
int GAME_EXPORT pfnWalkMove ( edict_t * ent , float yaw , float dist , int iMode )
static int GAME_EXPORT pfnWalkMove ( edict_t * ent , float yaw , float dist , int iMode )
{
vec3_t move ;
@ -2018,7 +2023,7 @@ pfnSetOrigin
@@ -2018,7 +2023,7 @@ pfnSetOrigin
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetOrigin ( edict_t * e , const float * rgflOrigin )
static void GAME_EXPORT pfnSetOrigin ( edict_t * e , const float * rgflOrigin )
{
if ( ! SV_IsValidEdict ( e ) )
return ;
@ -2180,7 +2185,7 @@ pfnEmitAmbientSound
@@ -2180,7 +2185,7 @@ pfnEmitAmbientSound
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnEmitAmbientSound ( edict_t * ent , float * pos , const char * sample , float vol , float attn , int flags , int pitch )
static void GAME_EXPORT pfnEmitAmbientSound ( edict_t * ent , float * pos , const char * sample , float vol , float attn , int flags , int pitch )
{
int msg_dest ;
@ -2199,19 +2204,6 @@ void GAME_EXPORT pfnEmitAmbientSound( edict_t *ent, float *pos, const char *samp
@@ -2199,19 +2204,6 @@ void GAME_EXPORT pfnEmitAmbientSound( edict_t *ent, float *pos, const char *samp
SV_Multicast ( msg_dest , pos , NULL , false , false ) ;
}
/*
= = = = = = = = = = = = = = = = =
SV_StartMusic
= = = = = = = = = = = = = = = = =
*/
void SV_StartMusic ( const char * curtrack , const char * looptrack , int position )
{
MSG_BeginServerCmd ( & sv . multicast , svc_stufftext ) ;
MSG_WriteStringf ( & sv . multicast , " music \" %s \" \" %s \" %d \n " , curtrack , looptrack , position ) ;
SV_Multicast ( MSG_ALL , NULL , NULL , false , false ) ;
}
/*
= = = = = = = = = = = = = = = = =
pfnTraceLine
@ -2355,7 +2347,7 @@ pfnTraceSphere
@@ -2355,7 +2347,7 @@ pfnTraceSphere
OBSOLETE , UNUSED
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnTraceSphere ( const float * v1 , const float * v2 , int fNoMonsters , float radius , edict_t * pentToSkip , TraceResult * ptr )
static void GAME_EXPORT pfnTraceSphere ( const float * v1 , const float * v2 , int fNoMonsters , float radius , edict_t * pentToSkip , TraceResult * ptr )
{
}
@ -2366,7 +2358,7 @@ pfnGetAimVector
@@ -2366,7 +2358,7 @@ pfnGetAimVector
NOTE : speed is unused
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnGetAimVector ( edict_t * ent , float speed , float * rgflReturn )
static void GAME_EXPORT pfnGetAimVector ( edict_t * ent , float speed , float * rgflReturn )
{
edict_t * check ;
vec3_t start , dir , end , bestdir ;
@ -2439,7 +2431,7 @@ pfnServerCommand
@@ -2439,7 +2431,7 @@ pfnServerCommand
= = = = = = = = =
*/
void GAME_EXPORT pfnServerCommand ( const char * str )
static void GAME_EXPORT pfnServerCommand ( const char * str )
{
if ( ! SV_IsValidCmd ( str ) )
Con_Printf ( S_ERROR " bad server command %s \n " , str ) ;
@ -2452,7 +2444,7 @@ pfnServerExecute
@@ -2452,7 +2444,7 @@ pfnServerExecute
= = = = = = = = =
*/
void GAME_EXPORT pfnServerExecute ( void )
static void GAME_EXPORT pfnServerExecute ( void )
{
Cbuf_Execute ( ) ;
}
@ -2501,7 +2493,7 @@ pfnParticleEffect
@@ -2501,7 +2493,7 @@ pfnParticleEffect
Make sure the event gets sent to all clients
= = = = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnParticleEffect ( const float * org , const float * dir , float color , float count )
static void GAME_EXPORT pfnParticleEffect ( const float * org , const float * dir , float color , float count )
{
int v ;
@ -2527,7 +2519,7 @@ pfnLightStyle
@@ -2527,7 +2519,7 @@ pfnLightStyle
= = = = = = = = = = = = = = =
*/
void GAME_EXPORT pfnLightStyle ( int style , const char * val )
static void GAME_EXPORT pfnLightStyle ( int style , const char * val )
{
if ( style < 0 ) style = 0 ;
if ( style > = MAX_LIGHTSTYLES )
@ -2566,7 +2558,7 @@ pfnMessageBegin
@@ -2566,7 +2558,7 @@ pfnMessageBegin
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnMessageBegin ( int msg_dest , int msg_num , const float * pOrigin , edict_t * ed )
static void GAME_EXPORT pfnMessageBegin ( int msg_dest , int msg_num , const float * pOrigin , edict_t * ed )
{
int i , iSize ;
@ -2638,7 +2630,7 @@ pfnMessageEnd
@@ -2638,7 +2630,7 @@ pfnMessageEnd
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnMessageEnd ( void )
static void GAME_EXPORT pfnMessageEnd ( void )
{
const char * name = " Unknown " ;
float * org = NULL ;
@ -2741,7 +2733,7 @@ pfnWriteByte
@@ -2741,7 +2733,7 @@ pfnWriteByte
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnWriteByte ( int iValue )
static void GAME_EXPORT pfnWriteByte ( int iValue )
{
if ( iValue = = - 1 ) iValue = 0xFF ; // convert char to byte
MSG_WriteByte ( & sv . multicast , ( byte ) iValue ) ;
@ -2755,7 +2747,7 @@ pfnWriteChar
@@ -2755,7 +2747,7 @@ pfnWriteChar
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnWriteChar ( int iValue )
static void GAME_EXPORT pfnWriteChar ( int iValue )
{
MSG_WriteChar ( & sv . multicast , ( signed char ) iValue ) ;
if ( svgame . msg_trace ) Con_Printf ( " \t ^3%s( %i ) \n " , __FUNCTION__ , iValue ) ;
@ -2768,7 +2760,7 @@ pfnWriteShort
@@ -2768,7 +2760,7 @@ pfnWriteShort
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnWriteShort ( int iValue )
static void GAME_EXPORT pfnWriteShort ( int iValue )
{
MSG_WriteShort ( & sv . multicast , ( short ) iValue ) ;
if ( svgame . msg_trace ) Con_Printf ( " \t ^3%s( %i ) \n " , __FUNCTION__ , iValue ) ;
@ -2781,7 +2773,7 @@ pfnWriteLong
@@ -2781,7 +2773,7 @@ pfnWriteLong
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnWriteLong ( int iValue )
static void GAME_EXPORT pfnWriteLong ( int iValue )
{
MSG_WriteLong ( & sv . multicast , iValue ) ;
if ( svgame . msg_trace ) Con_Printf ( " \t ^3%s( %i ) \n " , __FUNCTION__ , iValue ) ;
@ -2795,7 +2787,7 @@ pfnWriteAngle
@@ -2795,7 +2787,7 @@ pfnWriteAngle
this is low - res angle
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnWriteAngle ( float flValue )
static void GAME_EXPORT pfnWriteAngle ( float flValue )
{
int iAngle = ( ( int ) ( ( flValue ) * 256 / 360 ) & 255 ) ;
@ -2810,33 +2802,20 @@ pfnWriteCoord
@@ -2810,33 +2802,20 @@ pfnWriteCoord
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnWriteCoord ( float flValue )
static void GAME_EXPORT pfnWriteCoord ( float flValue )
{
MSG_WriteCoord ( & sv . multicast , flValue ) ;
if ( svgame . msg_trace ) Con_Printf ( " \t ^3%s( %f ) \n " , __FUNCTION__ , flValue ) ;
svgame . msg_realsize + = 2 ;
}
/*
= = = = = = = = = = = = =
pfnWriteBytes
= = = = = = = = = = = = =
*/
void pfnWriteBytes ( const byte * bytes , int count )
{
MSG_WriteBytes ( & sv . multicast , bytes , count ) ;
if ( svgame . msg_trace ) Con_Printf ( " \t ^3%s( %i ) \n " , __FUNCTION__ , count ) ;
svgame . msg_realsize + = count ;
}
/*
= = = = = = = = = = = = =
pfnWriteString
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnWriteString ( const char * src )
static void GAME_EXPORT pfnWriteString ( const char * src )
{
MSG_WriteString ( & sv . multicast , src ) ;
if ( svgame . msg_trace ) Con_Printf ( " \t ^3%s( %s ) \n " , __FUNCTION__ , src ) ;
@ -2851,7 +2830,7 @@ pfnWriteEntity
@@ -2851,7 +2830,7 @@ pfnWriteEntity
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnWriteEntity ( int iValue )
static void GAME_EXPORT pfnWriteEntity ( int iValue )
{
if ( iValue < 0 | | iValue > = svgame . numEntities )
Host_Error ( " MSG_WriteEntity: invalid entnumber %i \n " , iValue ) ;
@ -2860,6 +2839,20 @@ void GAME_EXPORT pfnWriteEntity( int iValue )
@@ -2860,6 +2839,20 @@ void GAME_EXPORT pfnWriteEntity( int iValue )
svgame . msg_realsize + = 2 ;
}
/*
= = = = = = = = = = = = =
pfnCvar_RegisterServerVariable
standard path to register game variable
= = = = = = = = = = = = =
*/
static void GAME_EXPORT pfnCvar_RegisterServerVariable ( cvar_t * variable )
{
if ( variable ! = NULL )
SetBits ( variable - > flags , FCVAR_EXTDLL ) ;
Cvar_RegisterVariable ( ( convar_t * ) variable ) ;
}
/*
= = = = = = = = = = = = =
pfnAlertMessage
@ -2920,7 +2913,6 @@ pfnEngineFprintf
@@ -2920,7 +2913,6 @@ pfnEngineFprintf
OBSOLETE , UNUSED
= = = = = = = = = = = = =
*/
static void pfnEngineFprintf ( FILE * pfile , char * szFmt , . . . ) _format ( 2 ) ;
static void GAME_EXPORT pfnEngineFprintf ( FILE * pfile , char * szFmt , . . . )
{
}
@ -2932,7 +2924,7 @@ pfnBuildSoundMsg
@@ -2932,7 +2924,7 @@ pfnBuildSoundMsg
Customizable sound message
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnBuildSoundMsg ( edict_t * pSource , int chan , const char * samp , float fvol , float attn , int fFlags , int pitch , int msg_dest , int msg_type , const float * pOrigin , edict_t * pSend )
static void GAME_EXPORT pfnBuildSoundMsg ( edict_t * pSource , int chan , const char * samp , float fvol , float attn , int fFlags , int pitch , int msg_dest , int msg_type , const float * pOrigin , edict_t * pSend )
{
pfnMessageBegin ( msg_dest , msg_type , pOrigin , pSend ) ;
SV_BuildSoundMsg ( & sv . multicast , pSource , chan , samp , fvol * 255 , attn , fFlags , pitch , pOrigin ) ;
@ -2945,7 +2937,7 @@ pfnPvAllocEntPrivateData
@@ -2945,7 +2937,7 @@ pfnPvAllocEntPrivateData
= = = = = = = = = = = = =
*/
void * pfnPvAllocEntPrivateData ( edict_t * pEdict , long cb )
static void * GAME_EXPORT pfnPvAllocEntPrivateData ( edict_t * pEdict , long cb )
{
Assert ( pEdict ! = NULL ) ;
@ -2967,7 +2959,7 @@ pfnPvEntPrivateData
@@ -2967,7 +2959,7 @@ pfnPvEntPrivateData
we already have copy of this function in ' enginecallback . h ' : - )
= = = = = = = = = = = = =
*/
void * pfnPvEntPrivateData ( edict_t * pEdict )
static void * GAME_EXPORT pfnPvEntPrivateData ( edict_t * pEdict )
{
if ( pEdict )
return pEdict - > pvPrivateData ;
@ -3054,7 +3046,7 @@ alloc string array somewhere if not (MAKE_STRING will not work. Always call ALLO
@@ -3054,7 +3046,7 @@ alloc string array somewhere if not (MAKE_STRING will not work. Always call ALLO
this case need patched game dll with MAKE_STRING checking ptrdiff size
= = = = = = = = = = = = = = = = = =
*/
void SV_AllocStringPool ( void )
static void SV_AllocStringPool ( void )
{
# ifdef XASH_64BIT
void * ptr = NULL ;
@ -3140,7 +3132,7 @@ void SV_AllocStringPool( void )
@@ -3140,7 +3132,7 @@ void SV_AllocStringPool( void )
# endif
}
void SV_FreeStringPool ( void )
static void SV_FreeStringPool ( void )
{
# ifdef XASH_64BIT
Con_Reportf ( " SV_FreeStringPool() \n " ) ;
@ -3320,7 +3312,7 @@ SV_GetString
@@ -3320,7 +3312,7 @@ SV_GetString
= = = = = = = = = = = = =
*/
const char * SV_GetString ( string_t iString )
const char * GAME_EXPORT SV_GetString ( string_t iString )
{
if ( svgame . physFuncs . pfnGetString ! = NULL )
return svgame . physFuncs . pfnGetString ( iString ) ;
@ -3333,7 +3325,7 @@ pfnGetVarsOfEnt
@@ -3333,7 +3325,7 @@ pfnGetVarsOfEnt
= = = = = = = = = = = = =
*/
entvars_t * pfnGetVarsOfEnt ( edict_t * pEdict )
static entvars_t * GAME_EXPORT pfnGetVarsOfEnt ( edict_t * pEdict )
{
if ( pEdict )
return & pEdict - > v ;
@ -3346,7 +3338,7 @@ pfnPEntityOfEntOffset
@@ -3346,7 +3338,7 @@ pfnPEntityOfEntOffset
= = = = = = = = = = = = =
*/
edict_t * GAME_EXPORT pfnPEntityOfEntOffset ( int iEntOffset )
static edict_t * GAME_EXPORT pfnPEntityOfEntOffset ( int iEntOffset )
{
return ( edict_t * ) ( ( byte * ) svgame . edicts + iEntOffset ) ;
}
@ -3357,7 +3349,7 @@ pfnEntOffsetOfPEntity
@@ -3357,7 +3349,7 @@ pfnEntOffsetOfPEntity
= = = = = = = = = = = = =
*/
int GAME_EXPORT pfnEntOffsetOfPEntity ( const edict_t * pEdict )
static int GAME_EXPORT pfnEntOffsetOfPEntity ( const edict_t * pEdict )
{
return ( byte * ) pEdict - ( byte * ) svgame . edicts ;
}
@ -3400,7 +3392,7 @@ pfnPEntityOfEntIndexAllEntities
@@ -3400,7 +3392,7 @@ pfnPEntityOfEntIndexAllEntities
= = = = = = = = = = = = =
*/
static edict_t * pfnPEntityOfEntIndexAllEntities ( int iEntIndex )
static edict_t * GAME_EXPORT pfnPEntityOfEntIndexAllEntities ( int iEntIndex )
{
return SV_PEntityOfEntIndex ( iEntIndex , true ) ;
}
@ -3412,7 +3404,7 @@ pfnFindEntityByVars
@@ -3412,7 +3404,7 @@ pfnFindEntityByVars
debug thing
= = = = = = = = = = = = =
*/
edict_t * GAME_EXPORT pfnFindEntityByVars ( entvars_t * pvars )
static edict_t * GAME_EXPORT pfnFindEntityByVars ( entvars_t * pvars )
{
edict_t * pEdict ;
int i ;
@ -3470,7 +3462,7 @@ pfnRegUserMsg
@@ -3470,7 +3462,7 @@ pfnRegUserMsg
= = = = = = = = = = = = =
*/
int GAME_EXPORT pfnRegUserMsg ( const char * pszName , int iSize )
static int GAME_EXPORT pfnRegUserMsg ( const char * pszName , int iSize )
{
int i ;
@ -3528,7 +3520,7 @@ pfnAnimationAutomove
@@ -3528,7 +3520,7 @@ pfnAnimationAutomove
OBSOLETE , UNUSED
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnAnimationAutomove ( const edict_t * pEdict , float flTime )
static void GAME_EXPORT pfnAnimationAutomove ( const edict_t * pEdict , float flTime )
{
}
@ -3551,7 +3543,7 @@ pfnFunctionFromName
@@ -3551,7 +3543,7 @@ pfnFunctionFromName
= = = = = = = = = = = = =
*/
void * pfnFunctionFromName ( const char * pName )
static void * GAME_EXPORT pfnFunctionFromName ( const char * pName )
{
return COM_FunctionFromName_SR ( svgame . hInstance , pName ) ;
}
@ -3562,7 +3554,7 @@ pfnNameForFunction
@@ -3562,7 +3554,7 @@ pfnNameForFunction
= = = = = = = = = = = = =
*/
const char * pfnNameForFunction ( void * function )
static const char * GAME_EXPORT pfnNameForFunction ( void * function )
{
return COM_NameForFunction ( svgame . hInstance , function ) ;
}
@ -3573,7 +3565,7 @@ pfnClientPrintf
@@ -3573,7 +3565,7 @@ pfnClientPrintf
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnClientPrintf ( edict_t * pEdict , PRINT_TYPE ptype , const char * szMsg )
static void GAME_EXPORT pfnClientPrintf ( edict_t * pEdict , PRINT_TYPE ptype , const char * szMsg )
{
sv_client_t * client ;
@ -3606,7 +3598,7 @@ pfnServerPrint
@@ -3606,7 +3598,7 @@ pfnServerPrint
print to the server console
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnServerPrint ( const char * szMsg )
static void GAME_EXPORT pfnServerPrint ( const char * szMsg )
{
if ( FBitSet ( host . features , ENGINE_QUAKE_COMPATIBLE ) )
SV_BroadcastPrintf ( NULL , " %s " , szMsg ) ;
@ -3632,7 +3624,7 @@ pfnCrosshairAngle
@@ -3632,7 +3624,7 @@ pfnCrosshairAngle
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnCrosshairAngle ( const edict_t * pClient , float pitch , float yaw )
static void GAME_EXPORT pfnCrosshairAngle ( const edict_t * pClient , float pitch , float yaw )
{
sv_client_t * client ;
@ -3659,7 +3651,7 @@ pfnSetView
@@ -3659,7 +3651,7 @@ pfnSetView
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetView ( const edict_t * pClient , const edict_t * pViewent )
static void GAME_EXPORT pfnSetView ( const edict_t * pClient , const edict_t * pViewent )
{
sv_client_t * client ;
int viewEnt ;
@ -3695,7 +3687,7 @@ pfnStaticDecal
@@ -3695,7 +3687,7 @@ pfnStaticDecal
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnStaticDecal ( const float * origin , int decalIndex , int entityIndex , int modelIndex )
static void GAME_EXPORT pfnStaticDecal ( const float * origin , int decalIndex , int entityIndex , int modelIndex )
{
SV_CreateDecal ( & sv . signon , origin , decalIndex , entityIndex , modelIndex , FDECAL_PERMANENT , 1.0f ) ;
}
@ -3706,7 +3698,7 @@ pfnIsDedicatedServer
@@ -3706,7 +3698,7 @@ pfnIsDedicatedServer
= = = = = = = = = = = = =
*/
int GAME_EXPORT pfnIsDedicatedServer ( void )
static int GAME_EXPORT pfnIsDedicatedServer ( void )
{
return Host_IsDedicated ( ) ;
}
@ -3718,7 +3710,7 @@ pfnGetPlayerWONId
@@ -3718,7 +3710,7 @@ pfnGetPlayerWONId
OBSOLETE , UNUSED
= = = = = = = = = = = = =
*/
uint GAME_EXPORT pfnGetPlayerWONId ( edict_t * e )
static uint GAME_EXPORT pfnGetPlayerWONId ( edict_t * e )
{
return ( uint ) - 1 ;
}
@ -3739,13 +3731,26 @@ int GAME_EXPORT pfnIsMapValid( char *filename )
@@ -3739,13 +3731,26 @@ int GAME_EXPORT pfnIsMapValid( char *filename )
return false ;
}
/*
= = = = = = = = = = = = =
pfnCvar_RegisterEngineVariable
use with precaution : this cvar will NOT unlinked
after game . dll is unloaded
= = = = = = = = = = = = =
*/
static void GAME_EXPORT pfnCvar_RegisterEngineVariable ( cvar_t * variable )
{
Cvar_RegisterVariable ( ( convar_t * ) variable ) ;
}
/*
= = = = = = = = = = = = =
pfnFadeClientVolume
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnFadeClientVolume ( const edict_t * pEdict , int fadePercent , int fadeOutSeconds , int holdTime , int fadeInSeconds )
static void GAME_EXPORT pfnFadeClientVolume ( const edict_t * pEdict , int fadePercent , int fadeOutSeconds , int holdTime , int fadeInSeconds )
{
sv_client_t * cl ;
@ -3769,7 +3774,7 @@ pfnSetClientMaxspeed
@@ -3769,7 +3774,7 @@ pfnSetClientMaxspeed
fakeclients can be changed speed to
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetClientMaxspeed ( const edict_t * pEdict , float fNewMaxspeed )
static void GAME_EXPORT pfnSetClientMaxspeed ( const edict_t * pEdict , float fNewMaxspeed )
{
sv_client_t * cl ;
@ -3788,7 +3793,7 @@ pfnRunPlayerMove
@@ -3788,7 +3793,7 @@ pfnRunPlayerMove
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnRunPlayerMove ( edict_t * pClient , const float * viewangles , float fmove , float smove , float upmove , word buttons , byte impulse , byte msec )
static void GAME_EXPORT pfnRunPlayerMove ( edict_t * pClient , const float * viewangles , float fmove , float smove , float upmove , word buttons , byte impulse , byte msec )
{
sv_client_t * cl , * oldcl ;
usercmd_t cmd ;
@ -3849,7 +3854,7 @@ pfnGetInfoKeyBuffer
@@ -3849,7 +3854,7 @@ pfnGetInfoKeyBuffer
= = = = = = = = = = = = =
*/
char * pfnGetInfoKeyBuffer ( edict_t * e )
static char * GAME_EXPORT pfnGetInfoKeyBuffer ( edict_t * e )
{
sv_client_t * cl ;
@ -3874,7 +3879,7 @@ pfnSetValueForKey
@@ -3874,7 +3879,7 @@ pfnSetValueForKey
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetValueForKey ( char * infobuffer , char * key , char * value )
static void GAME_EXPORT pfnSetValueForKey ( char * infobuffer , char * key , char * value )
{
if ( infobuffer = = svs . localinfo )
Info_SetValueForStarKey ( infobuffer , key , value , MAX_LOCALINFO_STRING ) ;
@ -3889,7 +3894,7 @@ pfnSetClientKeyValue
@@ -3889,7 +3894,7 @@ pfnSetClientKeyValue
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetClientKeyValue ( int clientIndex , char * infobuffer , char * key , char * value )
static void GAME_EXPORT pfnSetClientKeyValue ( int clientIndex , char * infobuffer , char * key , char * value )
{
sv_client_t * cl ;
@ -3918,7 +3923,7 @@ pfnGetPhysicsKeyValue
@@ -3918,7 +3923,7 @@ pfnGetPhysicsKeyValue
= = = = = = = = = = = = =
*/
const char * pfnGetPhysicsKeyValue ( const edict_t * pClient , const char * key )
static const char * GAME_EXPORT pfnGetPhysicsKeyValue ( const edict_t * pClient , const char * key )
{
sv_client_t * cl ;
@ -3938,7 +3943,7 @@ pfnSetPhysicsKeyValue
@@ -3938,7 +3943,7 @@ pfnSetPhysicsKeyValue
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetPhysicsKeyValue ( const edict_t * pClient , const char * key , const char * value )
static void GAME_EXPORT pfnSetPhysicsKeyValue ( const edict_t * pClient , const char * key , const char * value )
{
sv_client_t * cl ;
@ -3958,7 +3963,7 @@ pfnGetPhysicsInfoString
@@ -3958,7 +3963,7 @@ pfnGetPhysicsInfoString
= = = = = = = = = = = = =
*/
const char * pfnGetPhysicsInfoString ( const edict_t * pClient )
static const char * GAME_EXPORT pfnGetPhysicsInfoString ( const edict_t * pClient )
{
sv_client_t * cl ;
@ -3980,7 +3985,7 @@ register or returns already registered event id
@@ -3980,7 +3985,7 @@ register or returns already registered event id
a type of event is ignored at this moment
= = = = = = = = = = = = =
*/
word GAME_EXPORT pfnPrecacheEvent ( int type , const char * psz )
static word GAME_EXPORT pfnPrecacheEvent ( int type , const char * psz )
{
return ( word ) SV_EventIndex ( psz ) ;
}
@ -4211,7 +4216,7 @@ The client will interpolate the view position,
@@ -4211,7 +4216,7 @@ The client will interpolate the view position,
so we can ' t use a single PVS point
= = = = = = = = = = = = =
*/
static byte * GAME_EXPORT pfnSetFatPVS ( const float * org )
static byte * GAME_EXPORT pfnSetFatPVS ( const float * org )
{
qboolean fullvis = false ;
@ -4262,7 +4267,7 @@ The client will interpolate the hear position,
@@ -4262,7 +4267,7 @@ The client will interpolate the hear position,
so we can ' t use a single PHS point
= = = = = = = = = = = = =
*/
static byte * GAME_EXPORT pfnSetFatPAS ( const float * org )
static byte * GAME_EXPORT pfnSetFatPAS ( const float * org )
{
qboolean fullvis = false ;
@ -4308,7 +4313,7 @@ pfnCheckVisibility
@@ -4308,7 +4313,7 @@ pfnCheckVisibility
= = = = = = = = = = = = =
*/
int GAME_EXPORT pfnCheckVisibility ( const edict_t * ent , byte * pset )
static int GAME_EXPORT pfnCheckVisibility ( const edict_t * ent , byte * pset )
{
int i , leafnum ;
@ -4360,7 +4365,7 @@ pfnCanSkipPlayer
@@ -4360,7 +4365,7 @@ pfnCanSkipPlayer
= = = = = = = = = = = = =
*/
int GAME_EXPORT pfnCanSkipPlayer ( const edict_t * player )
static int GAME_EXPORT pfnCanSkipPlayer ( const edict_t * player )
{
sv_client_t * cl ;
@ -4376,7 +4381,7 @@ pfnSetGroupMask
@@ -4376,7 +4381,7 @@ pfnSetGroupMask
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnSetGroupMask ( int mask , int op )
static void GAME_EXPORT pfnSetGroupMask ( int mask , int op )
{
svs . groupmask = mask ;
svs . groupop = op ;
@ -4388,7 +4393,7 @@ pfnCreateInstancedBaseline
@@ -4388,7 +4393,7 @@ pfnCreateInstancedBaseline
= = = = = = = = = = = = =
*/
int GAME_EXPORT pfnCreateInstancedBaseline ( int classname , struct entity_state_s * baseline )
static int GAME_EXPORT pfnCreateInstancedBaseline ( int classname , struct entity_state_s * baseline )
{
if ( ! baseline | | sv . num_instanced > = MAX_CUSTOM_BASELINES )
return 0 ;
@ -4407,7 +4412,7 @@ pfnEndSection
@@ -4407,7 +4412,7 @@ pfnEndSection
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnEndSection ( const char * pszSection )
static void GAME_EXPORT pfnEndSection ( const char * pszSection )
{
if ( ! Q_stricmp ( " oem_end_credits " , pszSection ) )
Host_Credits ( ) ;
@ -4420,7 +4425,7 @@ pfnGetPlayerUserId
@@ -4420,7 +4425,7 @@ pfnGetPlayerUserId
= = = = = = = = = = = = =
*/
int GAME_EXPORT pfnGetPlayerUserId ( edict_t * e )
static int GAME_EXPORT pfnGetPlayerUserId ( edict_t * e )
{
sv_client_t * cl ;
@ -4435,7 +4440,7 @@ pfnGetPlayerStats
@@ -4435,7 +4440,7 @@ pfnGetPlayerStats
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnGetPlayerStats ( const edict_t * pClient , int * ping , int * packet_loss )
static void GAME_EXPORT pfnGetPlayerStats ( const edict_t * pClient , int * ping , int * packet_loss )
{
sv_client_t * cl ;
@ -4455,7 +4460,7 @@ pfnForceUnmodified
@@ -4455,7 +4460,7 @@ pfnForceUnmodified
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnForceUnmodified ( FORCE_TYPE type , float * mins , float * maxs , const char * filename )
static void GAME_EXPORT pfnForceUnmodified ( FORCE_TYPE type , float * mins , float * maxs , const char * filename )
{
consistency_t * pc ;
int i ;
@ -4502,7 +4507,7 @@ pfnVoice_GetClientListening
@@ -4502,7 +4507,7 @@ pfnVoice_GetClientListening
= = = = = = = = = = = = =
*/
qboolean GAME_EXPORT pfnVoice_GetClientListening ( int iReceiver , int iSender )
static qboolean GAME_EXPORT pfnVoice_GetClientListening ( int iReceiver , int iSender )
{
iReceiver - = 1 ;
iSender - = 1 ;
@ -4519,7 +4524,7 @@ pfnVoice_SetClientListening
@@ -4519,7 +4524,7 @@ pfnVoice_SetClientListening
= = = = = = = = = = = = =
*/
qboolean GAME_EXPORT pfnVoice_SetClientListening ( int iReceiver , int iSender , qboolean bListen )
static qboolean GAME_EXPORT pfnVoice_SetClientListening ( int iReceiver , int iSender , qboolean bListen )
{
iReceiver - = 1 ;
iSender - = 1 ;
@ -4542,7 +4547,7 @@ but Xash3D currently doesn't have any security checks
@@ -4542,7 +4547,7 @@ but Xash3D currently doesn't have any security checks
return nullstring for now
= = = = = = = = = = = = =
*/
const char * pfnGetPlayerAuthId ( edict_t * e )
static const char * GAME_EXPORT pfnGetPlayerAuthId ( edict_t * e )
{
return SV_GetClientIDString ( SV_ClientFromEdict ( e , false ) ) ;
}
@ -4554,7 +4559,7 @@ pfnQueryClientCvarValue
@@ -4554,7 +4559,7 @@ pfnQueryClientCvarValue
request client cvar value
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnQueryClientCvarValue ( const edict_t * player , const char * cvarName )
static void GAME_EXPORT pfnQueryClientCvarValue ( const edict_t * player , const char * cvarName )
{
sv_client_t * cl ;
@ -4581,7 +4586,7 @@ pfnQueryClientCvarValue2
@@ -4581,7 +4586,7 @@ pfnQueryClientCvarValue2
request client cvar value ( bugfixed )
= = = = = = = = = = = = =
*/
void GAME_EXPORT pfnQueryClientCvarValue2 ( const edict_t * player , const char * cvarName , int requestID )
static void GAME_EXPORT pfnQueryClientCvarValue2 ( const edict_t * player , const char * cvarName , int requestID )
{
sv_client_t * cl ;
@ -4614,12 +4619,36 @@ static int GAME_EXPORT pfnGetLocalizedStringLength( const char *label )
@@ -4614,12 +4619,36 @@ static int GAME_EXPORT pfnGetLocalizedStringLength( const char *label )
return 0 ;
}
/*
= = = = = = = = = = = = =
pfnRegisterTutorMessageShown
only exists in PlayStation version
= = = = = = = = = = = = =
*/
static void GAME_EXPORT pfnRegisterTutorMessageShown ( int mid )
{
}
/*
= = = = = = = = = = = = =
pfnGetTimesTutorMessageShown
only exists in PlayStation version
= = = = = = = = = = = = =
*/
static int GAME_EXPORT pfnGetTimesTutorMessageShown ( int mid )
{
return 0 ;
}
// engine callbacks
static enginefuncs_t gEngfuncs =
{
pfnPrecacheModel ,
SV_SoundIndex ,
pfnSetModel ,
SV_ SetModel,
pfnModelIndex ,
pfnModelFrames ,
pfnSetSize ,
@ -4786,7 +4815,7 @@ Parses an edict out of the given string, returning the new position
@@ -4786,7 +4815,7 @@ Parses an edict out of the given string, returning the new position
ed should be a properly initialized empty edict .
= = = = = = = = = = = = = = = = = = = =
*/
qboolean SV_ParseEdict ( char * * pfile , edict_t * ent )
static qboolean SV_ParseEdict ( char * * pfile , edict_t * ent )
{
KeyValueData pkvd [ 256 ] ; // per one entity
qboolean adjust_origin = false ;
@ -4963,7 +4992,7 @@ Creates a server's entity / program execution context by
@@ -4963,7 +4992,7 @@ Creates a server's entity / program execution context by
parsing textual entity definitions out of an ent file .
= = = = = = = = = = = = = = = =
*/
void SV_LoadFromFile ( const char * mapname , char * entities )
static void SV_LoadFromFile ( const char * mapname , char * entities )
{
char token [ 2048 ] ;
qboolean create_world = true ;