Xash3D FWGS engine.
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Alibek Omarov e23580c1de engine: remove czeror sequence parser 1 year ago
..
imagelib
soundlib
base_cmd.c
base_cmd.h
cfgscript.c
cmd.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
com_strings.h
common.c engine: remove czeror sequence parser 1 year ago
common.h engine: common: remove unused tentlist_t definition 1 year ago
con_utils.c
crashhandler.c
custom.c
cvar.c
cvar.h
dedicated.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 1 year ago
filesystem_engine.c
gamma.c
host.c
host_state.c
hpak.c
hpak.h
identification.c
infostring.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
ipv6text.c
ipv6text.h
launcher.c
lib_common.c
library.h
masterlist.c
mod_bmodel.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 1 year ago
mod_local.h
mod_sprite.c
mod_studio.c
model.c
net_buffer.c engine: common: net_buffer: use uint32_t in place of dword 1 year ago
net_buffer.h engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 1 year ago
net_chan.c engine: common: fix warning about read-only cvar. In fact, we should force set them. 1 year ago
net_encode.c engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes 1 year ago
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 1 year ago
net_ws.c engine: common: fix warning about read-only cvar. In fact, we should force set them. 1 year ago
net_ws.h
netchan.h
pm_debug.c
pm_local.h
pm_surface.c
pm_trace.c engine: server: static-ize sv_pmove functions 1 year ago
protocol.h
sys_con.c engine: common: sys_con: always read from stdin when engine is in dedicated mode 1 year ago
system.c
system.h
tests.h
whereami.c
whereami.h
world.c
world.h
zone.c