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engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs
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@ -383,37 +383,37 @@ void MSG_WriteCmdExt( sizebuf_t *sb, int cmd, netsrc_t type, const char *name )
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}
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}
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#endif
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MSG_WriteUBitLong( sb, cmd, sizeof( byte ) << 3 );
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MSG_WriteUBitLong( sb, cmd, sizeof( uint8_t ) << 3 );
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}
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void MSG_WriteChar( sizebuf_t *sb, int val )
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{
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MSG_WriteSBitLong( sb, val, sizeof( char ) << 3 );
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MSG_WriteSBitLong( sb, val, sizeof( int8_t ) << 3 );
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}
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void MSG_WriteByte( sizebuf_t *sb, int val )
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{
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MSG_WriteUBitLong( sb, val, sizeof( byte ) << 3 );
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MSG_WriteUBitLong( sb, val, sizeof( uint8_t ) << 3 );
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}
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void MSG_WriteShort( sizebuf_t *sb, int val )
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{
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MSG_WriteSBitLong( sb, val, sizeof(short ) << 3 );
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MSG_WriteSBitLong( sb, val, sizeof( int16_t ) << 3 );
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}
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void MSG_WriteWord( sizebuf_t *sb, int val )
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{
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MSG_WriteUBitLong( sb, val, sizeof( word ) << 3 );
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MSG_WriteUBitLong( sb, val, sizeof( uint16_t ) << 3 );
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}
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void MSG_WriteLong( sizebuf_t *sb, int val )
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{
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MSG_WriteSBitLong( sb, val, sizeof( int ) << 3 );
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MSG_WriteSBitLong( sb, val, sizeof( int32_t ) << 3 );
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}
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void MSG_WriteDword( sizebuf_t *sb, dword val )
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void MSG_WriteDword( sizebuf_t *sb, uint val )
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{
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MSG_WriteUBitLong( sb, val, sizeof( dword ) << 3 );
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MSG_WriteUBitLong( sb, val, sizeof( uint32_t ) << 3 );
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}
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void MSG_WriteFloat( sizebuf_t *sb, float val )
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@ -591,7 +591,7 @@ uint MSG_ReadBitLong( sizebuf_t *sb, int numbits, qboolean bSigned )
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int MSG_ReadCmd( sizebuf_t *sb, netsrc_t type )
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{
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int cmd = MSG_ReadUBitLong( sb, sizeof( byte ) << 3 );
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int cmd = MSG_ReadUBitLong( sb, sizeof( uint8_t ) << 3 );
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#ifdef DEBUG_NET_MESSAGES_READ
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if( type == NS_SERVER )
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@ -608,22 +608,22 @@ int MSG_ReadCmd( sizebuf_t *sb, netsrc_t type )
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int MSG_ReadChar( sizebuf_t *sb )
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{
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return MSG_ReadSBitLong( sb, sizeof( char ) << 3 );
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return MSG_ReadSBitLong( sb, sizeof( int8_t ) << 3 );
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}
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int MSG_ReadByte( sizebuf_t *sb )
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{
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return MSG_ReadUBitLong( sb, sizeof( byte ) << 3 );
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return MSG_ReadUBitLong( sb, sizeof( uint8_t ) << 3 );
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}
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int MSG_ReadShort( sizebuf_t *sb )
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{
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return MSG_ReadSBitLong( sb, sizeof( short ) << 3 );
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return MSG_ReadSBitLong( sb, sizeof( int16_t ) << 3 );
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}
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int MSG_ReadWord( sizebuf_t *sb )
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{
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return MSG_ReadUBitLong( sb, sizeof( word ) << 3 );
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return MSG_ReadUBitLong( sb, sizeof( uint16_t ) << 3 );
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}
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float MSG_ReadCoord( sizebuf_t *sb )
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@ -650,12 +650,12 @@ void MSG_ReadVec3Angles( sizebuf_t *sb, vec3_t fa )
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int MSG_ReadLong( sizebuf_t *sb )
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{
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return MSG_ReadSBitLong( sb, sizeof( int ) << 3 );
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return MSG_ReadSBitLong( sb, sizeof( int32_t ) << 3 );
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}
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dword MSG_ReadDword( sizebuf_t *sb )
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uint MSG_ReadDword( sizebuf_t *sb )
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{
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return MSG_ReadUBitLong( sb, sizeof( dword ) << 3 );
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return MSG_ReadUBitLong( sb, sizeof( uint32_t ) << 3 );
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}
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float MSG_ReadFloat( sizebuf_t *sb )
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@ -94,7 +94,7 @@ void MSG_WriteByte( sizebuf_t *sb, int val );
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void MSG_WriteShort( sizebuf_t *sb, int val );
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void MSG_WriteWord( sizebuf_t *sb, int val );
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void MSG_WriteLong( sizebuf_t *sb, int val );
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void MSG_WriteDword( sizebuf_t *sb, dword val );
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void MSG_WriteDword( sizebuf_t *sb, uint val );
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void MSG_WriteCoord( sizebuf_t *sb, float val );
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void MSG_WriteFloat( sizebuf_t *sb, float val );
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void MSG_WriteVec3Coord( sizebuf_t *sb, const float *fa );
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@ -131,7 +131,7 @@ int MSG_ReadByte( sizebuf_t *sb );
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int MSG_ReadShort( sizebuf_t *sb );
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int MSG_ReadWord( sizebuf_t *sb );
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int MSG_ReadLong( sizebuf_t *sb );
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dword MSG_ReadDword( sizebuf_t *sb );
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uint MSG_ReadDword( sizebuf_t *sb );
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float MSG_ReadCoord( sizebuf_t *sb );
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float MSG_ReadFloat( sizebuf_t *sb );
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void MSG_ReadVec3Coord( sizebuf_t *sb, vec3_t fa );
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