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engine: Make SDL_GetBasePath error not fatal

pull/2/head
mittorn 1 year ago committed by Alibek Omarov
parent
commit
bee81e9723
  1. 19
      engine/common/host.c

19
engine/common/host.c

@ -1025,12 +1025,21 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha @@ -1025,12 +1025,21 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
host.rootdir[0] = 0;
}
#elif (XASH_SDL == 2) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2
char *szBasePath;
if( !( szBasePath = SDL_GetBasePath() ) )
char *szBasePath = SDL_GetBasePath();
if( szBasePath )
{
Q_strncpy( host.rootdir, szBasePath, sizeof( host.rootdir ));
SDL_free( szBasePath );
}
else
{
#if XASH_POSIX || XASH_WIN32
if( !getcwd( host.rootdir, sizeof( host.rootdir )))
Sys_Error( "couldn't determine current directory: %s, getcwd: %s", SDL_GetError(), strerror( errno ));
#else
Sys_Error( "couldn't determine current directory: %s", SDL_GetError() );
Q_strncpy( host.rootdir, szBasePath, sizeof( host.rootdir ));
SDL_free( szBasePath );
#endif
}
#else
if( !getcwd( host.rootdir, sizeof( host.rootdir )))
{

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