mittorn
|
29c2169012
|
ref_soft: improve alpha map
|
6 years ago |
mittorn
|
56ef16b0f9
|
ref_soft: enable stiple alpha by default, cache conveyors
|
6 years ago |
mittorn
|
eeda097603
|
ref_soft: Fix water
|
6 years ago |
mittorn
|
77e296ffef
|
ref_soft: Add r_poly, transparent brushes support
|
6 years ago |
mittorn
|
72d5dfed34
|
ref_soft: Fill sky, enable turb code (not working correctly)
|
6 years ago |
mittorn
|
7f8caf1634
|
ref_soft: Fix crash on glowshell, tune decals blending
|
6 years ago |
mittorn
|
1871f39b2b
|
ref_soft: Decals support
|
6 years ago |
mittorn
|
6eae7acd34
|
ref_soft: lightstyle support
|
6 years ago |
mittorn
|
36a5247181
|
ref_soft: bmodel dlights (ignore transform)
|
6 years ago |
mittorn
|
153b8cbcc3
|
ref_soft: Xash3D lightmaps and dynamic lighting (world only)
|
6 years ago |
mittorn
|
44a8ede94d
|
ref_soft: Re-enable lightvec calculation
|
6 years ago |
mittorn
|
529bb53d52
|
ref_soft: Static quake-based lightmap (does not work with extended bsp)
|
6 years ago |
mittorn
|
b35415637b
|
ref_soft: colormap support, basic studiomodel lighting
|
6 years ago |
mittorn
|
35e42a2295
|
ref_soft: Viewmodel support
|
6 years ago |
mittorn
|
dbabb861f2
|
ref_soft: studiomodel texturing, finally fix TRIANGLE_STRIP
|
6 years ago |
mittorn
|
224bf07930
|
ref_soft: Fix TRIANGLE_STRIP draw
|
6 years ago |
mittorn
|
870ae030ca
|
ref_soft: Simple triapi and studio rendering (flat fill only)
|
6 years ago |
mittorn
|
9ba39f65b3
|
ref_soft: Triangle drawing
|
6 years ago |
mittorn
|
3d8fe065b5
|
ref_soft: Fix windows build
|
6 years ago |
mittorn
|
513381a322
|
ref_soft: Flush caches and clear textures on newmap correctly
|
6 years ago |
mittorn
|
c36f415793
|
ref_soft: Do not clip submodels with negative topnode content (fix crash on some maps)
|
6 years ago |
mittorn
|
3617e8e7a1
|
ref_soft: REF_SOFTWARE, resize support
|
6 years ago |
mittorn
|
65cf77c32b
|
ref_soft: declare r_bsp.c functions
|
6 years ago |
mittorn
|
e0ce5640d1
|
ref_soft: Separate buffer for transparent textures
|
6 years ago |
mittorn
|
e7f369a765
|
ref_soft: Fix breaking server vis, transparent texture decoding
|
6 years ago |
mittorn
|
58429bbc79
|
ref_soft: submodel drawing
|
6 years ago |
mittorn
|
5fc39662ec
|
ref_soft: Increase limits again, this will fix some HL maps
|
6 years ago |
mittorn
|
4c73f026b2
|
ref_soft: Fix render setup
|
6 years ago |
mittorn
|
932ad73441
|
ref_soft: Add OpenMP for blit and 2d draw
|
6 years ago |
mittorn
|
bf0d694c71
|
ref_soft: mipmap support
|
6 years ago |
mittorn
|
a2e689aba3
|
ref_soft: Fix crash on x86
|
6 years ago |
mittorn
|
c82eb39d54
|
ref_soft: Skip sky and transparent surfaces (increase FPS)
|
6 years ago |
mittorn
|
a00256a61c
|
ref_soft: Update API
|
6 years ago |
mittorn
|
842a15ee45
|
ref_soft: Merge kernel texture filter
|
6 years ago |
mittorn
|
e7785c9ccb
|
ref_soft: Make it draw something, screen settings still wrong
|
6 years ago |
mittorn
|
2b521ee201
|
ref_soft: Copy world renderer from zq/q2, does not render anything now
|
6 years ago |
mittorn
|
ce27aad67b
|
ref_soft: Fix alpha blending, optimize blitting
|
6 years ago |
mittorn
|
6784b9062e
|
ref_soft: hide color loops to macro
|
6 years ago |
mittorn
|
f23ecc6895
|
ref_soft: Implement rendermodes, colors, alpha textures/blending
|
6 years ago |
mittorn
|
ae6b460f35
|
ref_soft: Implement internal color tables
|
6 years ago |
mittorn
|
1ca28badad
|
ref_soft: initial 2D drawing implementation
|
6 years ago |