Roman Chistokhodov
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54181adc8e
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Fix bigmomma node wait
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2020-07-24 10:42:02 +05:00 |
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Roman Chistokhodov
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5cbcc4db42
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Merge branch 'master' into opfor-update
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2020-04-29 09:42:17 +03:00 |
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Andrey Akhmichin
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895e7b7503
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Move "build" cvar pointer check to GameDLLInit function.
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2020-04-22 14:11:03 +05:00 |
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Andrey Akhmichin
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6cc78b593d
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Fix compilation.
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2020-04-22 14:07:48 +05:00 |
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Andrey Akhmichin
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a758e80f71
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Remove physics interface.
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2020-04-22 13:51:43 +05:00 |
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Roman Chistokhodov
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3e1e8961bf
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Stop gauss pulse sound on overcharge
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2020-03-31 20:46:37 +03:00 |
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Andrey Akhmichin
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fa50aeeb0c
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Fix wrong quotes.
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2020-03-21 18:51:14 +05:00 |
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Andrey Akhmichin
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9f93606b50
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Fix possible null pointer dereference.
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2020-03-21 18:45:13 +05:00 |
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Roman Chistokhodov
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9f932e33f9
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Init ropes in Activated instead of delayed think
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2020-02-17 14:13:46 +03:00 |
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Roman Chistokhodov
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18127ef848
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Fix VectorCopy to work correctly with pointers again
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2020-02-16 11:19:30 +03:00 |
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mittorn
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c6d793231c
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wscript: do not set install_path on dos target, set build task names to "server" and "client"
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2020-02-12 15:40:06 +07:00 |
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mittorn
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9a08968453
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fix undefined symbols and conflicts on OpenWatcom
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2020-02-12 15:37:46 +07:00 |
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mittorn
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3ebf7f097b
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server: fix include hell in animation.cpp
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2020-02-12 15:35:25 +07:00 |
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mittorn
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2ba9071798
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check if cmath useful, remove posix defines when using owcc
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2020-02-12 15:34:05 +07:00 |
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Roman Chistokhodov
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6445266adb
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Fix shockroach
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2020-02-10 11:54:45 +03:00 |
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Roman Chistokhodov
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9a4d33dd3e
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Add monster_massassin_dead (Not used in game, but exists in code
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2019-12-01 15:51:33 +03:00 |
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Roman Chistokhodov
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685b404ed5
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Add dead_canyon animation for dead opfor grunt
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2019-12-01 15:34:09 +03:00 |
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Andrey Akhmichin
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52b067fd4f
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Fix possible null pointer dereference.
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2019-11-16 14:29:09 +05:00 |
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Andrey Akhmichin
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b8825c2039
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Fix some potential troubles.
Comment some useless code.
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2019-11-16 13:54:47 +05:00 |
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Roman Chistokhodov
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63205cd3f0
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Make soldiers properly use shot sentences when hit by player
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2019-11-12 09:02:47 +03:00 |
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Roman Chistokhodov
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3c6ad215d1
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Properly exit medic healing when schedule is changed forcibly
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2019-11-12 08:55:17 +03:00 |
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Roman Chistokhodov
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5ba209e66f
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Fix ally grunts not forming squads. Fix references to base class methods in TalkMonster code
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2019-11-12 08:42:24 +03:00 |
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Alibek Omarov
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b4d3b5d8be
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wscript: enable library naming
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2019-11-11 04:07:51 +03:00 |
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Alibek Omarov
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8622cc945d
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CMakeLists: remove legacy 64 postfix
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2019-11-11 01:07:20 +03:00 |
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tyabus
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446f608cf3
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Remove outdated Makefiles (#110)
* Remove outdated Makefiles
* Update README.md
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2019-11-07 23:11:20 +03:00 |
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Andrey Akhmichin
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4a02cfc012
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Merge branch 'double_promotion'
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2019-11-05 02:48:47 +05:00 |
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Andrey Akhmichin
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46f5f21392
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Fix mp5's bullet spread.
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2019-11-04 00:31:52 +05:00 |
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Andrey Akhmichin
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88161eac14
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Add "cl_autowepswitch" cvar implementation.
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2019-11-03 22:59:33 +05:00 |
|
Aimless-Wanderer
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b604d86f04
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Update wscript
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2019-11-01 11:17:12 +02:00 |
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Aimless-Wanderer
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682c1c6da9
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build: fix travis ci
I think travis is still using Python 3.4.*, so f-strings are not supported yet and android engine doesn't build.
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2019-10-31 18:13:22 +02:00 |
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Jonathan Poncelet
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a8669459b9
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Build: Swapped Win32 check for MSVC check
The linker flag is only relevant to MSVC.
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2019-10-31 13:15:44 +00:00 |
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Jonathan Poncelet
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1bc65c15f5
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Build: Fixed GiveFnptrsToDll not being found on Windows
Also fixed server DLL being named server.dll instead of hl.dll.
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2019-10-31 08:14:36 +00:00 |
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Jonathan Poncelet
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71afe6e204
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Build: Added user32.lib dependency to CMake
Also had to add ResetThink to cbase.h, as it was missing in deug.
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2019-10-30 17:43:30 +03:00 |
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Roman Chistokhodov
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7ad7133267
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Update compile.bat files for old msvc. Patch for #101
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2019-10-29 04:37:35 +03:00 |
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Roman Chistokhodov
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810719f61f
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Don't require alive target for env_blowercannon
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2019-10-29 04:24:52 +03:00 |
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Alibek Omarov
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b00170a0a2
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Support compiling with GCC 3.4.3
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2019-10-26 15:49:05 +03:00 |
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Andrey Akhmichin
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6dff6e3c61
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Merge pull request #88 from FreeSlave/fix_crowbar_delay
Fix crowbar delay after the first hit
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2019-10-17 04:59:32 +05:00 |
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Andrey Akhmichin
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77891cdfa7
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Merge pull request #87 from FreeSlave/fix_rapid_crowbar
Fix rapid crowbar bug
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2019-10-17 04:59:15 +05:00 |
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Roman Chistokhodov
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c96794aa2d
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Place crowbar delay fix under a macro
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2019-10-16 01:51:48 +03:00 |
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Roman Chistokhodov
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3fcc119275
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Place rapid crowbar fix under a macro
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2019-10-16 01:49:02 +03:00 |
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Alibek Omarov
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ae6299f636
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wscript: use taskgen counter to solve problem with compiling shared code instead of hardcoding indexes
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2019-10-16 01:36:41 +03:00 |
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Roman Chistokhodov
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b825d57c87
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Ropes use less entities and delayed initialization so other entities have a better chance getting correctly attached. Barnacle tongue has a higher priority over rope to avoid undesired player teleporting between two if player touched by both
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2019-10-16 01:13:59 +03:00 |
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Roman Chistokhodov
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cd2eaae54d
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Fix item_generic
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2019-10-16 01:10:12 +03:00 |
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Roman Chistokhodov
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987f0890a5
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Hide desert eagle laser spot on tank usage
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2019-10-16 01:09:57 +03:00 |
|
Roman Chistokhodov
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e59451a94d
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Don't interrupt grapple pull sound by impact sound
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2019-10-16 01:09:25 +03:00 |
|
Roman Chistokhodov
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37ef63e6d1
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Another try to make shockroach dropping closer to original behavior
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2019-10-16 01:08:19 +03:00 |
|
Roman Chistokhodov
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4a8d1c8d51
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Make voltigore prioritize enemy chasing when enemy is occluded
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2019-10-16 01:07:04 +03:00 |
|
Roman Chistokhodov
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ec5b716407
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Fix gonome double sounds, fix gut attachment
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2019-10-16 01:06:28 +03:00 |
|
Roman Chistokhodov
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97264225cf
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Merge branch 'master' into opfor-update
|
2019-10-15 22:25:38 +03:00 |
|
Roman Chistokhodov
|
5869d67d99
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Don't show rpg laser spot when player using func_tank
|
2019-10-15 07:58:33 +03:00 |
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