549 Commits

Author SHA1 Message Date
Andrey Akhmichin
8bd8e16b72 Merge branch 'master' into opfor 2023-11-18 23:11:06 +05:00
Andrey Akhmichin
78c0036046 server: reduce hornetgun recharge time only in multiplayer. 2023-11-18 23:01:20 +05:00
Andrey Akhmichin
1e4663ab73 server: spawn mp5 with full ammo only in multiplayer. 2023-11-18 22:45:26 +05:00
Andrey Akhmichin
9835be4d79 Merge branch 'master' into opfor 2023-11-18 14:28:46 +05:00
Andrey Akhmichin
a7bc9d6266 server: increase python damage into multiplayer. 2023-11-18 11:56:53 +05:00
Andrey Akhmichin
e106972599 server: spawn mp5 with full ammo. 2023-11-18 02:44:44 +05:00
Andrey Akhmichin
3523b52f3e server: reduce hornetgun recharge time. 2023-11-18 02:40:11 +05:00
Andrey Akhmichin
497dd83931 server: increase sentences limit. 2023-11-18 01:22:09 +05:00
Roman Chistokhodov
c417b06dbc
Fix osprey save-restore. Fix #407 (#408) 2023-11-15 12:37:30 +00:00
Roman Chistokhodov
b22244139c
Opfor grunts shouldn't ignore glass when checking for range attack. Fix #402 (#404) 2023-11-07 18:44:19 +00:00
Roman Chistokhodov
5914b5779f
Allow ally human grunts have no weapons. Fix #401 (#403) 2023-11-07 18:44:05 +00:00
Andrey Akhmichin
7b8f05c29b Merge branch 'master' into opfor 2023-11-01 02:49:11 +05:00
Andrey Akhmichin
2218731a86 Include build.h. 2023-11-01 01:49:55 +05:00
Andrey Akhmichin
7581cacd6f Use fast and simple ROTR algorithm implementation. 2023-11-01 01:31:10 +05:00
Andrey Akhmichin
984986f998 Use definitions from build.h everywhere. 2023-11-01 01:25:07 +05:00
Roman Chistokhodov
f2ea00a415
Fix pitworm elight, sprite, strafe beam and missing sound precache (#399) 2023-10-25 07:29:05 +00:00
Roman Chistokhodov
3cf40ccf12
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) (#398) 2023-10-17 15:15:10 +00:00
Roman Chistokhodov
17b34aa42b
Reset fov on crossbow holster (#394) 2023-09-30 18:27:53 +00:00
Andrey Akhmichin
c9249af34c Merge branch 'master' into opfor 2023-09-19 23:19:01 +05:00
Roman Chistokhodov
6938f7e10e
Fix sporelauncher not playing a pet sound. Set idle anim chances same as in opfor (#391) 2023-09-16 10:23:11 +00:00
Roman Chistokhodov
a7755b3196
Fix the upper rope segment sometimes incorrectly aligned. Tidy up the rope code a bit (#388) 2023-09-07 14:55:21 +00:00
Roman Chistokhodov
2b031dd585
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) (#385) 2023-08-29 16:00:23 +00:00
Roman Chistokhodov
6ee8c66c29
Fix op4mortar option handling and behavior. Fix op4 mortar shell think and touch functions (#384) 2023-08-21 07:11:22 +00:00
Andrey Akhmichin
ee125707e2 Merge branch 'master' into opfor 2023-07-17 22:53:15 +05:00
Roman Chistokhodov
6259156cb1 Remove usage of redundant m249 fire sounds (they are all the same and only one is used in opfor) 2023-06-21 01:23:24 +03:00
Roman Chistokhodov
5e722bfaba Alternate between shell and link ejection in M249 2023-06-21 01:20:30 +03:00
Roman Chistokhodov
efa83646e4 Fix skipping the m249 submodel 1 when updating the cartridge belt 2023-06-21 01:04:55 +03:00
Roman Chistokhodov
991fd0cd4a
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player (#375) 2023-05-29 01:56:39 +00:00
Andrey Akhmichin
51f214fb02
Merge branch 'master' into opfor 2023-04-29 19:20:39 +05:00
Roman Chistokhodov
ef2a745a4f
Fix env_spritetrain not moving when needed (#373) 2023-04-29 14:15:14 +00:00
Roman Chistokhodov
341e2767ad
Fix male assassins and opfor grunts dropping weapons again (#372) 2023-04-29 14:14:53 +00:00
Roman Chistokhodov
fd613ebed7
Fix missing breaks. Fix #370 (#371) 2023-04-29 14:13:56 +00:00
nekonomicon
8d337020b5
Merge pull request #369 from FreeSlave/hgrunt_fix
Fix hgrunts dropping weapons again. Fix magical constants in hgrunt code.
2023-04-29 14:13:07 +00:00
Alibek Omarov
8da71ee675 server: wscript: remove prop.cpp from excluded files 2023-04-25 03:06:25 +03:00
Roman Chistokhodov
00596e94bf Use named constants instead of some magical constants in hgrunt code 2023-04-24 01:57:25 +03:00
Roman Chistokhodov
b82f524819 Fix Human Grunts dropping weapons again if the game is saved and loaded while the grunt is dying
Same as bc7d6e3c07
2023-04-24 01:55:43 +03:00
Andrey Akhmichin
6b033473d4
Merge branch 'master' into opfor 2023-04-23 23:09:01 +05:00
Andrey Akhmichin
523ee2ad97
Clear client flags in ClientDisconnect, because engine doesn't clear them before calling ClientConnect, but only before ClientPutInServer, on next connection to this slot.
Same as 5caf49f063
2023-04-23 22:11:54 +05:00
nekonomicon
9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
Buildsystems overhaul
2023-04-23 16:24:17 +00:00
Alibek Omarov
66f4bbf218
server: remove unused prop.cpp (#367) 2023-04-23 16:20:10 +00:00
Andrey Akhmichin
aec0f79806
Change bunnyhop cap via movevar. 2023-04-23 20:54:36 +05:00
Alibek Omarov
9066063ce9 server: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier 2023-04-17 05:25:23 +03:00
Andrey Akhmichin
a4a2b34386
Avoid lags using movevar. 2023-04-10 01:58:47 +05:00
Elinsrc
b3223d9324
fixplayerscore (#364) 2023-04-09 13:31:30 +00:00
Roman Chistokhodov
06dbc02bc1
Make shock rifle use w_shock_rifle.mdl as W model, instead of w_shock.mdl. Add idle animation (#358) 2023-03-02 14:09:33 +00:00
Andrey Akhmichin
6901510dc9
Merge branch 'master' into opfor 2023-02-08 23:55:51 +05:00
Bohdan Shulyar
eceb28a304
Remove useless macro from weapons.h (#352) 2023-01-09 15:03:07 +00:00
Roman Chistokhodov
e785ec1582
Fix babyvoltigore attack (#348) 2022-12-03 15:05:30 +00:00
Andrey Akhmichin
4197025004
Merge branch 'master' into opfor 2022-11-26 02:34:24 +05:00
Andrey Akhmichin
63e3769c46
Fix animation code accessing invalid sequence descriptor.
https://github.com/ValveSoftware/halflife/issues/3308
2022-11-26 02:30:26 +05:00