Roman Chistokhodov
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56fb670dfc
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Update pitdronespike (#144)
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4 years ago |
Roman Chistokhodov
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9fc712da01
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Fix checking for gag spawnflag (#143)
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4 years ago |
Roman Chistokhodov
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4b9fe0588b
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EXPORT CShockrifle::ClearBeams as it's used as a Think function (#140)
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4 years ago |
Andrey Akhmichin
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2a264d2c9a
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Add the latest steam changes for cl_autowepswitch cvar.
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4 years ago |
Andrey Akhmichin
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2de2509094
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server: remove "mp_" prefix for non-multiplayer cvars.
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4 years ago |
Andrey Akhmichin
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47c13ef873
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server: Use separate cvar instead of macro for monster yaw speed fix.
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4 years ago |
Logan
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4be53d8527
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server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
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4 years ago |
Andrey Akhmichin
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8e4ded4017
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wscript: update yet again.
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4 years ago |
Andrey Akhmichin
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f20b7259f3
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wscript: reorder sources list.
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4 years ago |
Andrey Akhmichin
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e239f3e1a5
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Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
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4 years ago |
Andrey Akhmichin
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1d1c99af9f
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Merge e98a18a980
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4 years ago |
Roman Chistokhodov
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c2064d88ed
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Remove redundant casts to float when retrieving model frames
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4 years ago |
Roman Chistokhodov
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54181adc8e
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Fix bigmomma node wait
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4 years ago |
Andrey Akhmichin
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895e7b7503
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Move "build" cvar pointer check to GameDLLInit function.
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5 years ago |
Andrey Akhmichin
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6cc78b593d
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Fix compilation.
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5 years ago |
Andrey Akhmichin
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a758e80f71
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Remove physics interface.
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5 years ago |
Roman Chistokhodov
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3e1e8961bf
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Stop gauss pulse sound on overcharge
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5 years ago |
Andrey Akhmichin
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fa50aeeb0c
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Fix wrong quotes.
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5 years ago |
Andrey Akhmichin
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9f93606b50
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Fix possible null pointer dereference.
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5 years ago |
Roman Chistokhodov
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9f932e33f9
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Init ropes in Activated instead of delayed think
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5 years ago |
Roman Chistokhodov
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18127ef848
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Fix VectorCopy to work correctly with pointers again
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5 years ago |
mittorn
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c6d793231c
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wscript: do not set install_path on dos target, set build task names to "server" and "client"
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5 years ago |
mittorn
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9a08968453
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fix undefined symbols and conflicts on OpenWatcom
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5 years ago |
mittorn
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3ebf7f097b
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server: fix include hell in animation.cpp
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5 years ago |
mittorn
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2ba9071798
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check if cmath useful, remove posix defines when using owcc
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5 years ago |
Roman Chistokhodov
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6445266adb
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Fix shockroach
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5 years ago |
Roman Chistokhodov
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9a4d33dd3e
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Add monster_massassin_dead (Not used in game, but exists in code
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5 years ago |
Roman Chistokhodov
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685b404ed5
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Add dead_canyon animation for dead opfor grunt
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5 years ago |
Andrey Akhmichin
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52b067fd4f
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Fix possible null pointer dereference.
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5 years ago |
Andrey Akhmichin
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b8825c2039
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Fix some potential troubles.
Comment some useless code.
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5 years ago |
Roman Chistokhodov
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63205cd3f0
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Make soldiers properly use shot sentences when hit by player
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5 years ago |
Roman Chistokhodov
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3c6ad215d1
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Properly exit medic healing when schedule is changed forcibly
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5 years ago |
Roman Chistokhodov
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5ba209e66f
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Fix ally grunts not forming squads. Fix references to base class methods in TalkMonster code
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5 years ago |
Alibek Omarov
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b4d3b5d8be
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wscript: enable library naming
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5 years ago |
Alibek Omarov
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8622cc945d
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CMakeLists: remove legacy 64 postfix
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5 years ago |
tyabus
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446f608cf3
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Remove outdated Makefiles (#110)
* Remove outdated Makefiles
* Update README.md
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5 years ago |
Andrey Akhmichin
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46f5f21392
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Fix mp5's bullet spread.
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5 years ago |
Andrey Akhmichin
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88161eac14
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Add "cl_autowepswitch" cvar implementation.
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5 years ago |
Aimless-Wanderer
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b604d86f04
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Update wscript
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5 years ago |
Aimless-Wanderer
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682c1c6da9
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build: fix travis ci
I think travis is still using Python 3.4.*, so f-strings are not supported yet and android engine doesn't build.
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5 years ago |
Jonathan Poncelet
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a8669459b9
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Build: Swapped Win32 check for MSVC check
The linker flag is only relevant to MSVC.
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5 years ago |
Jonathan Poncelet
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1bc65c15f5
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Build: Fixed GiveFnptrsToDll not being found on Windows
Also fixed server DLL being named server.dll instead of hl.dll.
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5 years ago |
Jonathan Poncelet
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71afe6e204
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Build: Added user32.lib dependency to CMake
Also had to add ResetThink to cbase.h, as it was missing in deug.
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5 years ago |
Roman Chistokhodov
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7ad7133267
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Update compile.bat files for old msvc. Patch for #101
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5 years ago |
Roman Chistokhodov
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810719f61f
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Don't require alive target for env_blowercannon
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5 years ago |
Alibek Omarov
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b00170a0a2
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Support compiling with GCC 3.4.3
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5 years ago |
Roman Chistokhodov
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c96794aa2d
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Place crowbar delay fix under a macro
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5 years ago |
Roman Chistokhodov
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3fcc119275
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Place rapid crowbar fix under a macro
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5 years ago |
Alibek Omarov
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ae6299f636
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wscript: use taskgen counter to solve problem with compiling shared code instead of hardcoding indexes
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5 years ago |
Roman Chistokhodov
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b825d57c87
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Ropes use less entities and delayed initialization so other entities have a better chance getting correctly attached. Barnacle tongue has a higher priority over rope to avoid undesired player teleporting between two if player touched by both
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5 years ago |